Softwr

Software · head to head

AppGameKit vs Clickteam Fusion

AppGameKit logo

AppGameKit

Software

Create cross-platform 2D games and apps

From
Free
Rated
-
C

Clickteam Fusion

Software

Professional visual game development software

From
$99/one-time
Rated
-

The short version

  • Only AppGameKit has a free tier, so it costs nothing to try first.
  • Each has a real cost: AppGameKit exports to Windows, iOS and Android only, so there is no macOS, Linux or console target; Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
  • They diverge on capability: AppGameKit covers BASIC-like scripting, Clickteam Fusion covers Visual event system.

Where they differ

Only the attributes on which AppGameKit and Clickteam Fusion actually diverge.

Attributes where AppGameKit and Clickteam Fusion differ
AttributeAppGameKitClickteam Fusion
Starting priceFree$99/one-time
Pricing modelfreesubscription
Free tierYesNo
PlatformsWindows, Macos, Linux, Ios, Android, TvosWindows, Macos, Linux, Ios, Android, Web
Founded20041996

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in AppGameKit

  • BASIC-like scripting
  • Visual sprite editor
  • Particle effects
  • Tile support
  • Multi-platform export
  • Built-in debugger
  • Visual Studio Code
  • GitHub

Only in Clickteam Fusion

  • Visual event system
  • Drag-and-drop interface
  • Sprite animation
  • Extensions support
  • Multi-core support
  • Fast compiler
  • Steam
  • Xbox Live

Both cover

  • Physics engine
  • Sound and music
  • Local deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

AppGameKit

  • 2D and 3D game development from a single codebasenot Clickteam Fusion
  • Cross-platform mobile game builds for iOS and Androidnot Clickteam Fusion
  • Learning game programming in a BASIC-derived languagenot Clickteam Fusion
  • Prototyping small games quicklynot Clickteam Fusion

Clickteam Fusion

  • 2D game developmentnot AppGameKit
  • Professional gamesnot AppGameKit
  • Cross-platform developmentnot AppGameKit

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

AppGameKit

  • Exports to Windows, iOS and Android only, so there is no macOS, Linux or console target
  • The price is not shown on the product page and the product is sold through Steam
  • The vendor describes it as their last outing for traditional programming languages before AI-driven development, which is a poor signal for long-term support
  • appgamekit.com now redirects into the darkbasic.com site

Clickteam Fusion

  • Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam

Pricing, plan by plan

AppGameKit

Free
  • FreeFree
    • Full editor
    • Multi-platform export
    • Built-in IDE

Clickteam Fusion

$99/one-time
  • Standard$99/one-time
    • Visual event editor
    • Desktop export
    • HTML5 export
  • Premium$199/one-time
    • All Standard features
    • Android export
    • iOS export

Which should you pick?

Choose AppGameKit if

  • You need basic-like scripting.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Tvos.
  • You also want visual sprite editor.

Choose Clickteam Fusion if

  • You need visual event system.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop interface.

Questions people ask

Is AppGameKit or Clickteam Fusion better?
Neither clearly leads. AppGameKit starts at Free and Clickteam Fusion at $99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, AppGameKit or Clickteam Fusion?
AppGameKit has a free tier; the other does not. Paid plans start at Free for AppGameKit and $99/one-time for Clickteam Fusion.
Does AppGameKit or Clickteam Fusion run on more platforms?
AppGameKit runs on Windows, Macos, Linux, Ios, Android, Tvos. Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web.
Can I use AppGameKit for free?
Yes. AppGameKit has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
What is AppGameKit best used for?
AppGameKit is most often used for 2d and 3d game development from a single codebase, cross-platform mobile game builds for ios and android, learning game programming in a basic-derived language, prototyping small games quickly. Of those, 2d and 3d game development from a single codebase and cross-platform mobile game builds for ios and android are not what Clickteam Fusion is typically brought in for.
What can AppGameKit do that Clickteam Fusion cannot?
AppGameKit covers BASIC-like scripting, Visual sprite editor, Particle effects, Tile support. Clickteam Fusion covers Visual event system, Drag-and-drop interface, Sprite animation, Extensions support. Both handle Physics engine, Sound and music, Local deployment, Mobile deployment.

Related pages

Other head to heads