RealityScanvs
Pix4D


Pix4D: If you need survey-grade reporting and accuracy documentation rather than raw reconstruction speed

The photogrammetry engine formerly called RealityCapture, free below a one million dollar revenue line
As of 1 September 2026, RealityScan has a free plan and paid plans start at $1250/year. Epic Games renamed RealityCapture to RealityScan in 2025. Softwr lists it under CAD. RealityScan is made by Epic Games, Inc., available on Windows.
Overview
RealityScan turns photographs and laser scans into textured meshes and point clouds. It is the same engine that was sold as RealityCapture by Capturing Reality, a Slovak company Epic Games acquired in 2021, rebranded to RealityScan with version 2.0 in 2025 and updated through 2.1 later that year. It is known for processing speed on large image sets and for handling mixed photographic and laser scan input in one alignment, which is why cultural heritage, film and survey users pick it over slower alternatives. The licensing change is the commercial story. Epic moved RealityCapture to a model where it is free for companies and individuals with annual revenue below one million US dollars, and 1,250 dollars per seat per year above that, with the option to take it inside an Unreal Engine subscription at 1,850 dollars per seat per year. The old pay-per-input and perpetual arrangements have gone for new buyers; existing perpetual licence holders keep what they bought and were given twelve months of updates from version 1.4, after which continuing to update means accepting the new terms. For a two-person survey practice this took the software from a metered cost to zero, and that is the change that moves it onto shortlists it was previously priced out of. Buyers are photogrammetry specialists, survey and heritage practices, game and film asset teams, and increasingly small construction reality-capture operators. The trade-off is Windows-only, an NVIDIA CUDA dependency, and an interface that assumes you already understand alignment, control points and reconstruction regions.
The honest half
Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about RealityScan.
Cross-shopped
Each pairing was judged by two reviewers asking whether a buyer would genuinely weigh the two against each other. The ones that failed were deleted rather than published.


Pix4D: If you need survey-grade reporting and accuracy documentation rather than raw reconstruction speed


Matterport: If you want interior capture with a hosted viewer instead of a desktop reconstruction engine


Twinmotion: If your output is client-facing visualisation rather than a measured mesh
Pricing
Taken from the vendor's own pricing page. Prices move, so check before you buy.
Free tier
Free
RealityScan seat
$1,250 /yr
Unreal Engine subscription
$1,850 /yr
Capabilities
Photogrammetric reconstruction
Meshes and point clouds generated from photographs at high image counts
Laser scan fusion
Terrestrial laser scans aligned together with photography in one project
Ground control points
Survey control imported to place the model in a real coordinate system
Texturing and unwrapping
High resolution texture generation with UV unwrapping for downstream use
Command line interface
Batch processing scriptable for repeatable production pipelines
Unreal Engine path
Direct export into Unreal for visualisation and simulation work
Component alignment control
Manual control point placement to force alignment where automatic matching fails
Answered, with sources
Each answer names the page it came from, so you can check it rather than take our word for it.
No. Epic rebranded it to RealityScan with version 2.0 in 2025. It is the same engine and the same team.
Individuals and companies with annual revenue under one million US dollars. Above that, a seat is 1,250 US dollars per year.
Not for new purchases. Existing perpetual licences remain valid for the version owned, with updates only under the current terms.
No output metering or watermarking; the restriction is on who qualifies, based on company revenue, not on what you export.
Keep looking
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CAD and modelling platform for infrastructure design, and the file format the rest of Bentley runs on
Photogrammetry engine formerly sold as ContextCapture, now inside Bentley's iTwin line
Computational fluid dynamics solver for turbulence, combustion and multiphase flow
Softwr does not host reviews and shows no star rating for RealityScan, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.
What people switch to, and what they give up
Every tier, and where the cost actually lands
Put it head to head with anything we hold
Its rating, and an embed for your own site
Survey drafting and COGO on an IntelliCAD engine, sold outright rather than by subscription
One-time purchaseOpen source point cloud comparison and processing maintained largely by one person in their spare time
Open source, no licence feeSurvey and civil design CAD sold as a perpetual licence with optional maintenance
One-time purchasePhotogrammetry engine formerly sold as ContextCapture, now inside Bentley's iTwin line
quoteFinite element simulation built around coupling physics, with add-on modules licensed separately
quoteFree slicer for Bambu Lab 3D printers, funded entirely by hardware sales
Open source, no licence feeCAD and modelling platform for infrastructure design, and the file format the rest of Bentley runs on
Per user per year