Free 2D skeletal animation solution
Overview
What MonoGame does
MonoGame is a free, open-source framework for creating games using C#. It supports multiple platforms including desktop, mobile, and console.
What people use it for
- Cross-platform game development in C# and .NET
- Shipping to Windows, macOS and Linux from one codebase
- Mobile releases on Android, iOS and iPadOS
- Commercial indie titles with no royalty or runtime fee
Related searches
The honest half
Where it falls short
Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about MonoGame.
- Console targets for PlayStation 4 and 5, Xbox One and Nintendo Switch require platform authorisation rather than being openly available
- A code-first framework in C# with no bundled editor or visual scene tooling
Pricing
What MonoGame costs
Taken from the vendor's own pricing page. Prices move, so check before you buy.
Free
Free
- Full framework
- C# support
- Cross-platform
- Graphics pipeline
- Audio engine
- Community support
Capabilities
Features
C# language support
C# language support capability
Graphics rendering
Graphics rendering capability
Audio engine
Audio engine capability
Physics integration
Physics integration capability
Content pipeline
Content pipeline capability
Input handling
Input handling capability
Sprite system
Sprite system capability
2D and 3D support
2D and 3D support capability
Visual Studio
Integration with Visual Studio
C#
Integration with C#
.NET
Integration with .NET
Open-source
Open-source security feature
Behind it
Who makes MonoGame
- Company
- MonoGame Community
- Based in
- Community-driven
Keep looking
Where to go from MonoGame
- MonoGame alternativesEvery product people weigh against it
- MonoGame pricingPlans, floors and what the tiers exclude
- All Game Development softwareThe full category
- Best Game Development softwareThe shortlist, and how it was cut
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Softwr does not host reviews and shows no star rating for MonoGame, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.
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