EAS Buildvs
Bitrise


Bitrise: Mobile continuous integration covering native iOS and Android as well as React Native, with more pipeline control

Hosted iOS and Android build service for React Native, with signing credentials managed for you
As of 31 August 2026, EAS Build is free to use. Expo's cloud build service, which compiles React Native applications on managed macOS and Linux workers and handles code signing so nobody keeps certificates on a laptop. Softwr lists it under Mobile Development. EAS Build is made by Expo, available on iOS, Android.
Overview
EAS Build takes a React Native project, builds it on Expo's hosted workers and returns installable artefacts for the App Store, Play Store or internal distribution. It generates and stores signing credentials, so provisioning profiles and keystores stop being a person rather than a system. It sits alongside EAS Submit for store uploads and EAS Update for delivering JavaScript changes over the air without a store review. The reason to buy it rather than run continuous integration yourself is macOS. An iOS build needs Apple hardware, and maintaining a Mac build fleet, whether physical machines in a cupboard or rented instances, is an ongoing tax on a team that does not want to be in the hardware business. EAS removes that along with the credential handling, which is where most release outages in small mobile teams actually originate. It is used by React Native teams from solo developers up to established product companies. The trade offs are queue time and lock in of a mild sort. Free and lower tiers queue behind paying customers, which is tolerable until a release is blocked on a Friday afternoon. Build minutes on macOS workers are expensive relative to Linux, so an Android heavy pipeline costs far less than an iOS one. And while the project configuration is portable in principle, teams that lean on EAS Update and managed credentials find that leaving means rebuilding a release process, not just changing a continuous integration provider.
The honest half
Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about EAS Build.
Cross-shopped
Each pairing was judged by two reviewers asking whether a buyer would genuinely weigh the two against each other. The ones that failed were deleted rather than published.


Bitrise: Mobile continuous integration covering native iOS and Android as well as React Native, with more pipeline control


Codemagic: Hosted mobile builds with strong Flutter support and per minute pricing that suits low volume teams


Fastlane: Free and open source release automation you run on your own machines, if you already have build hardware
Pricing
Taken from the vendor's own pricing page. Prices move, so check before you buy.
Free
On request
Paid tiers
On request
Capabilities
Hosted macOS and Linux workers
iOS and Android builds without maintaining Apple hardware
Managed signing credentials
Certificates, provisioning profiles and keystores generated and stored by the service
Bare React Native support
Works on projects that are not using the Expo managed workflow
EAS Submit
Automated upload of finished builds to the App Store and Play Store
Internal distribution
Signed builds shared by link to testers without going through store review
Build profiles
Named configurations for development, preview and production from one file
Answered, with sources
Each answer names the page it came from, so you can check it rather than take our word for it.
Yes. Bare React Native projects build fine, which is a common misconception that costs teams an unnecessary evaluation.
You can, and it is often cheaper. You then own credential management and the Xcode version treadmill, which is the work EAS is actually selling.
Yes through EAS Update, within Apple's rules about not changing the app's purpose. Native changes still require a store submission.
Keep looking
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Softwr does not host reviews and shows no star rating for EAS Build, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.
What people switch to, and what they give up
Every tier, and where the cost actually lands
Put it head to head with anything we hold
Its rating, and an embed for your own site
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Per attributed installRemotely configured mobile paywalls that can be tested and changed without shipping an app update
Per month by tracked revenue