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Superwall logo

Superwall

Remotely configured mobile paywalls that can be tested and changed without shipping an app update

As of 31 August 2026, Superwall is free to use. Paywall experimentation for iOS and Android where the paywall is delivered from the server, so pricing, copy and layout change without an App Store review. Softwr lists it under Mobile Development. Superwall is available on iOS, Android.

Overview

What Superwall does

Superwall separates the paywall from the application binary. The app asks Superwall what to show at a given moment, and Superwall returns a paywall defined in its dashboard, chosen by whatever experiment or audience rule is active. Teams can run multiple paywall variants concurrently, measure conversion and revenue per variant, and roll out the winner immediately rather than waiting on review queues. The commercial argument is release cycle speed. A subscription app's revenue is determined largely by the paywall, and testing paywall changes through app releases means a handful of experiments a year, each confounded by the release itself. Moving the paywall server side turns that into a weekly cadence. That is a genuine change in how a subscription business is run, not a convenience feature. The boundary matters when buying. Superwall handles presentation and experimentation; it does not manage entitlements, receipt validation or the messy realities of store subscription state. Most teams therefore pay for Superwall and a subscription infrastructure product such as RevenueCat or run StoreKit themselves, and the two must agree about who a subscriber is. Buyers should price both and check the integration works the way they expect before committing, because a disagreement between paywall and entitlement systems shows up as customers who paid and cannot access what they bought.

What people use it for

  • A subscription app whose paywall conversion rate is the main lever on revenue
  • Teams blocked by App Store review times from testing pricing and copy at a useful cadence
  • Showing different paywalls by acquisition channel, region or user behaviour
  • Letting design and growth staff change paywalls without consuming engineering sprints

The honest half

Where it falls short

Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about Superwall.

  • It does not manage entitlements or validate receipts, so most teams still pay a subscription infrastructure vendor as well and carry the cost and complexity of two systems.
  • Pricing scales with tracked subscription revenue, which means the tool becomes more expensive precisely as it succeeds, and that cost sits on top of the store's own commission.
  • A server driven paywall adds a network dependency to the moment of purchase; the fallback paywall bundled in the app must be maintained or a connectivity failure costs a sale.
  • Statistically valid paywall experiments need substantial traffic, so small apps will run tests that never reach significance and will be tempted to act on noise.
  • The visual editor covers common paywall patterns, and anything unusual in layout or animation still requires native work, which reduces the promised independence from engineering.

Cross-shopped

What people choose instead of Superwall

Each pairing was judged by two reviewers asking whether a buyer would genuinely weigh the two against each other. The ones that failed were deleted rather than published.

  • Superwall logo
    Superwall
    vs
    RevenueCat logo
    RevenueCat

    RevenueCat: Subscription infrastructure with its own paywall testing, if one vendor is preferable to two

  • Superwall logo
    Superwall
    vs
    Adapty logo
    Adapty

    Adapty: Direct competitor pairing paywall experimentation with subscription management in a single product

Pricing

What Superwall costs

Taken from the vendor's own pricing page. Prices move, so check before you buy.

Free tier

On request

  • Full paywall and experiment functionality below a monthly tracked revenue threshold
  • Intended to carry an app until subscription revenue is material

Paid tiers

On request

  • Priced against monthly tracked subscription revenue, so cost rises as the app earns more
  • Charged in addition to any subscription infrastructure vendor you also run

Capabilities

Features

  • Server driven paywalls

    Paywall layout, copy and pricing defined remotely and delivered at runtime

  • Paywall experiments

    Concurrent variants with traffic allocation and revenue based results

  • Audience rules

    Different paywalls by cohort, geography, behaviour or campaign source

  • No release cycle dependency

    Changes take effect without an App Store or Play Store submission

  • Revenue analytics

    Conversion, trial start and retained revenue by paywall variant

  • Paywall editor

    Visual editor so designers and marketers can change paywalls without engineering time

Answered, with sources

Questions people ask

Each answer names the page it came from, so you can check it rather than take our word for it.

Do we still need RevenueCat or StoreKit?

Yes in nearly all cases. Superwall presents and tests the paywall; something else must own entitlements and receipts.

Does Apple allow remotely configured paywalls?

Yes. Configuring presentation remotely is normal; the purchase itself still goes through the store billing APIs.

How much traffic is needed for useful tests?

Enough paywall impressions per variant to detect a few percentage points of conversion difference. Below a few thousand a week, results will mislead.

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Softwr does not host reviews and shows no star rating for Superwall, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.

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