Softwr

Game Development · head to head

Phaser vs Pico-8

Phaser logo

Phaser

Game Development

Fast, free, and fun open source framework for Canvas and WebGL

From
Free
Rated
-
Pico-8 logo

Pico-8

Game Development

A fantasy console for making, sharing and playing tiny games

From
$14.99/one-time
Rated
-

The short version

  • Only Phaser has a free tier, so it costs nothing to try first.
  • Each has a real cost: Phaser the Phaser framework is open source but Phaser Editor is a commercial product at $12 per month; Pico-8 extremely limited display resolution of 128x128 pixels with 16-colour palette
  • They diverge on capability: Phaser covers Canvas and WebGL rendering, Pico-8 covers Pixel art editor.

Where they differ

Only the attributes on which Phaser and Pico-8 actually diverge.

Attributes where Phaser and Pico-8 differ
AttributePhaserPico-8
Starting priceFree$14.99/one-time
Pricing modelfreeone-time
Free tierYesNo
PlatformsWeb, Ios, AndroidWindows, macOS, Linux, Raspberry Pi
Founded20132005

Identical on both: user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Phaser

  • Canvas and WebGL rendering
  • Physics engine (Arcade)
  • Input handling
  • Animation system
  • Audio support
  • Particle effects
  • Tilemaps
  • Event system

Only in Pico-8

  • Pixel art editor
  • Music composer
  • Lua scripting
  • Built-in palette
  • Sprite system
  • Map editor
  • Code editor
  • Game cartridges

Both cover

  • Web deployment
  • Web support

What people use each for

The jobs each tool is most often brought in to do.

Phaser

  • Building 2D HTML5 games that run in the browsernot Pico-8
  • Rapid browser game prototyping with a code editor, tilemap and atlas toolsnot Pico-8
  • Publishing web games with one click hostingnot Pico-8

Pico-8

  • Retro-style indie game developmentnot Phaser
  • Educational game programmingnot Phaser
  • Game jam participationnot Phaser
  • Pixel art game creation with strict creative constraintsnot Phaser

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Phaser

  • The Phaser framework is open source but Phaser Editor is a commercial product at $12 per month
  • Phaser Editor stops working when the licence expires
  • No free trial of Phaser Editor is offered
  • AI tools in the free Phaser suite require purchasing credits
  • SSO through Google Workspace, private support and Editor source code availability are Enterprise only, which is custom priced and requires contacting sales
  • No educational discounts are offered
  • Subscription cancellations are not refunded pro rata

Pico-8

  • Extremely limited display resolution of 128x128 pixels with 16-colour palette
  • Cart size capped at 32 kilobytes
  • Only 256 sprites of 8x8 pixels available
  • Map limited to 128x32 tiles
  • Monophonic sound synthesis with 4-channel chip synthesis only
  • Lua programming language exclusively; no other language support

Pricing, plan by plan

Phaser

Free
  • FreeFree
    • Full source code
    • Community support
    • Game examples

Pico-8

$14.99/one-time

No published plan breakdown. See the Pico-8 review.

Which should you pick?

Choose Phaser if

  • You need canvas and webgl rendering.
  • You want to start without paying.
  • You work on Web, Ios, Android.
  • You also want physics engine (arcade).

Choose Pico-8 if

  • You need pixel art editor.
  • You work on Windows, macOS, Linux, Raspberry Pi.
  • You also want music composer.

Questions people ask

Is Phaser or Pico-8 better?
Neither clearly leads. Phaser starts at Free and Pico-8 at $14.99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Phaser or Pico-8?
Phaser has a free tier; the other does not. Paid plans start at Free for Phaser and $14.99/one-time for Pico-8.
Does Phaser or Pico-8 run on more platforms?
Phaser runs on Web, Ios, Android. Pico-8 runs on Windows, macOS, Linux, Raspberry Pi.
Can I use Phaser for free?
Yes. Phaser has a free tier, so you can try it without paying. Pico-8 starts at $14.99/one-time.
What is Phaser best used for?
Phaser is most often used for building 2d html5 games that run in the browser, rapid browser game prototyping with a code editor, tilemap and atlas tools, publishing web games with one click hosting. Of those, building 2d html5 games that run in the browser and rapid browser game prototyping with a code editor, tilemap and atlas tools are not what Pico-8 is typically brought in for.
What can Phaser do that Pico-8 cannot?
Phaser covers Canvas and WebGL rendering, Physics engine (Arcade), Input handling, Animation system. Pico-8 covers Pixel art editor, Music composer, Lua scripting, Built-in palette. Both handle Web deployment, Web support.

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