Software · pricing
Phaser pricing
Phaser publishes a single tier. Below is what it costs, what it covers, and how that compares with the software tools listed alongside it.
- Entry price
- Free
- Model
- Free
- Tiers
- 1
- Free tier
- Yes
Phaser plans, side by side
Every published tier in ascending order of price, with the number of features each one lists. An absence here means the record does not itemise it, not that the tier lacks it.
| Plan | Price | Features listed | Step up from the tier below |
|---|---|---|---|
| Free | Free | 5 | Entry tier |
Where Phaser stops being free
Free, Free
- Full source code
- Community support
- Game examples
- Documentation
- No royalties
No paid tier on record
Phaser lists a free tier and no priced tier above it in the record we hold.
What the product covers
The full Phaser feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.
Core
- Canvas and WebGL rendering
- Physics engine (Arcade)
- Input handling
- Animation system
- Audio support
- Particle effects
- Tilemaps
- Event system
Integrations
- JavaScript frameworks
- npm
- Git
- Webpack
Security
- Open-source
Deployment
- Web deployment
- Mobile deployment
Platform
- Web support
- Ios support
- Android support
Localization
- JavaScript language support
- TypeScript language support
People bring Phaser in for building 2d html5 games that run in the browser, rapid browser game prototyping with a code editor, tilemap and atlas tools, publishing web games with one click hosting. If that is not the job you are buying for, the alternatives to Phaser are worth a look before you commit to a tier.
Before you pay for Phaser
Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.
What it can tell you is the shape of the ladder: a single tier at Free. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.
Phaser runs on web, ios, android, and is published by Photon Storm of UK. The full record is on the Phaser review.
Phaser pricing questions
- How much does Phaser cost?
- Phaser publishes a single tier, Free, at Free.
- Does Phaser have a free plan?
- Yes. The Free tier costs nothing and covers full source code, community support, game examples.
- What am I actually paying for with Phaser?
- The record lists 20 features across 6 areas: core, integrations, security, deployment, platform, localization. In practice it is brought in for building 2d html5 games that run in the browser, rapid browser game prototyping with a code editor, tilemap and atlas tools, publishing web games with one click hosting.
- Does Phaser charge per user?
- The record carries a price and a billing period for each of its 1 tiers, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
- Are these Phaser prices current?
- They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
- What should I compare Phaser against before paying?
- Nothing else in this directory is filed close enough to Phaser to make a useful price comparison.
