AR VR · head to head
Mozilla Hubs vs ShapesXR
The short version
- Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; ShapesXR the free Starter plan allows only 1 editable Space, 10 Frames per Space and 1 Viewpoint
- They diverge on capability: Mozilla Hubs covers Browser-based VR, ShapesXR covers XR prototyping.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Mozilla Hubs and ShapesXR actually diverge.
| Attribute | Mozilla Hubs | ShapesXR |
|---|---|---|
| Platforms | Webvr, Web, Vr, Mobile | Vr, Ar, Quest, Web |
| Founded | 1998 | 2019 |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (AR VR).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Webvr support
Only in ShapesXR
- XR prototyping
- Real-time collaboration
- Interactions
- Asset library
- Figma
- Sketch
- Adobe XD
- Ar support
Both cover
- Web support
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Mozilla Hubs
- VR Gamingnot ShapesXR
- AR Marketingnot ShapesXR
- Virtual Trainingnot ShapesXR
- 3D Visualizationnot ShapesXR
- Immersive Experiencesnot ShapesXR
ShapesXR
- Designing and prototyping spatial and XR interfaces in a headsetnot Mozilla Hubs
- Reviewing 3D product designs in context with a distributed teamnot Mozilla Hubs
- Bringing Figma designs into VR for spatial layoutnot Mozilla Hubs
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
ShapesXR
- The free Starter plan allows only 1 editable Space, 10 Frames per Space and 1 Viewpoint
- The free Starter plan caps imports at 20MB and the canvas at 100 square metres
- The Figma plugin, playable Figma prototypes and 200MB imports require a paid plan
- Roles, permissions, presentation tools and a shared team asset library require the Business plan
- Single sign on, multi-factor authentication and premium support are Enterprise only
- No prices are published for the Professional, Business or Enterprise plans; each is Get a quote
- The Business trial is 14 days
Pricing, plan by plan
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
ShapesXR
Free- FreeFree
- 3 projects
- Collaboration
- Basic export
Which should you pick?
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Choose ShapesXR if
- You need xr prototyping.
- You want to start without paying.
- You work on Vr, Ar, Quest, Web.
- You also want real-time collaboration.
Questions people ask
- Is Mozilla Hubs or ShapesXR better?
- Neither clearly leads. Mozilla Hubs starts at Free and ShapesXR at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Mozilla Hubs or ShapesXR?
- Mozilla Hubs starts at Free and ShapesXR at Free.
- Does Mozilla Hubs or ShapesXR run on more platforms?
- Mozilla Hubs runs on Webvr, Web, Vr, Mobile. ShapesXR runs on Vr, Ar, Quest, Web.
- Can I use Mozilla Hubs for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Mozilla Hubs best used for?
- Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what ShapesXR is typically brought in for.
- What can Mozilla Hubs do that ShapesXR cannot?
- Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. ShapesXR covers XR prototyping, Real-time collaboration, Interactions, Asset library. Both handle Web support, Vr support.
Answered from the vendors’ own pages
ShapesXR: How much does ShapesXR cost?
ShapesXR offers a free Starter tier and paid Professional, Business, and Enterprise tiers. Specific pricing for paid tiers is not published and requires requesting a quote from ShapesXR's sales team.
SourceShapesXR: What is included in ShapesXR's free Starter plan?
The free Starter tier includes 1 editable space, 10 frames per space, 20 MB imports, and access to all creation tools. This allows discovery of ShapesXR's core capabilities at no cost.
SourceShapesXR: Is there a free trial for ShapesXR's paid plans?
Yes, Business plan includes a 14-day free trial with no credit card required, allowing evaluation of team collaboration and permissions features before purchasing.
SourceShapesXR: What are the differences between ShapesXR's paid tiers?
Professional offers unlimited creation with higher import limits (50 MB). Business adds unlimited spaces/frames (200 MB imports) with team collaboration. Enterprise includes all Business features plus SSO, MFA, advanced security, premium support, and a dedicated consultant.
SourceRelated pages
More on Mozilla Hubs
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- ShapesXR vs Xreal Air
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- ShapesXR vs The Wild
- ShapesXR vs Masterpiece VR
- ShapesXR vs Glue
- ShapesXR vs MeetinVR
- ShapesXR vs 8th Wall
- ShapesXR vs Microsoft HoloLens 2
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- ShapesXR vs Medium by Adobe
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