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AR VR · head to head

Mozilla Hubs vs OGRE

Mozilla Hubs logo

Mozilla Hubs

AR VR

Open-source social VR platform for the web

From
Free
Rated
-
OGRE logo

OGRE

Game Development

Object-Oriented Graphics Rendering Engine

From
Free
Rated
-

The short version

  • Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; OGRE no commercial support tiers; open source community support only
  • They diverge on capability: Mozilla Hubs covers Browser-based VR, OGRE covers 3D graphics rendering.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which Mozilla Hubs and OGRE actually diverge.

Attributes where Mozilla Hubs and OGRE differ
AttributeMozilla HubsOGRE
Pricing modelfreemiumfree
PlatformsWebvr, Web, Vr, MobileWindows, Macos, Linux, Android, Ios
CategoryAR VRGame Development
Founded19982000

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Mozilla Hubs

  • Browser-based VR
  • Room creation
  • Avatar system
  • Spatial audio
  • Spoke editor
  • Custom assets
  • Webhooks
  • Webvr support

Only in OGRE

  • 3D graphics rendering
  • Shader system
  • Material system
  • Lighting and shadows
  • Particle effects
  • Scene graph
  • Skeletal animation
  • Terrain rendering

What people use each for

The jobs each tool is most often brought in to do.

Mozilla Hubs

  • VR Gamingnot OGRE
  • AR Marketingnot OGRE
  • Virtual Trainingnot OGRE
  • 3D Visualizationnot OGRE
  • Immersive Experiencesnot OGRE

OGRE

  • 3D game developmentnot Mozilla Hubs
  • Graphics applicationsnot Mozilla Hubs
  • Visualization projectsnot Mozilla Hubs

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Mozilla Hubs

  • The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.

OGRE

  • No commercial support tiers; open source community support only

Pricing, plan by plan

Mozilla Hubs

Free
  • FreeFree
    • Public rooms
    • Avatar customization
    • Screen sharing

OGRE

Free
  • FreeFree
    • Full rendering engine
    • C++ support
    • Graphics pipeline

Which should you pick?

Choose Mozilla Hubs if

  • You need browser-based vr.
  • You want to start without paying.
  • You work on Webvr, Web, Vr, Mobile.
  • You also want room creation.

Choose OGRE if

  • You need 3d graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android, Ios.
  • You also want shader system.

Questions people ask

Is Mozilla Hubs or OGRE better?
Neither clearly leads. Mozilla Hubs starts at Free and OGRE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Mozilla Hubs or OGRE?
Mozilla Hubs starts at Free and OGRE at Free.
Does Mozilla Hubs or OGRE run on more platforms?
Mozilla Hubs runs on Webvr, Web, Vr, Mobile. OGRE runs on Windows, Macos, Linux, Android, Ios.
Can I use Mozilla Hubs for free?
Both have a free tier, so you can try either at no cost before committing.
What is Mozilla Hubs best used for?
Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what OGRE is typically brought in for.
What can Mozilla Hubs do that OGRE cannot?
Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. OGRE covers 3D graphics rendering, Shader system, Material system, Lighting and shadows.

Answered from the vendors’ own pages

OGRE: Is OGRE 3D free to use?

Yes, OGRE is completely free. The 3D graphics engine is released under the MIT License, a permissive open source license with no licensing costs.

Source
OGRE: What are the licensing requirements for using OGRE?

OGRE requires only that you distribute the license text included in the distribution with any software using OGRE. There are no costs or restrictions beyond this attribution requirement.

Source
OGRE: Can small teams use OGRE without paying licensing fees?

Yes, OGRE's open source MIT License allows small teams to use cutting edge 3D technology without licensing fees, making it valuable for teams on tight budgets.

Source
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