Game Development · head to head
jMonkeyEngine vs Mozilla Hubs
The short version
- Each has a real cost: jMonkeyEngine jMonkeyEngine is a code-first Java library with no bundled editor; the engine itself ships no scene editor; Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
- They diverge on capability: jMonkeyEngine covers 3D graphics rendering, Mozilla Hubs covers Browser-based VR.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which jMonkeyEngine and Mozilla Hubs actually diverge.
| Attribute | jMonkeyEngine | Mozilla Hubs |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Macos, Linux, Android | Webvr, Web, Vr, Mobile |
| Category | Game Development | AR VR |
| Founded | 2003 | 1998 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in jMonkeyEngine
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Scene editor
- Material system
- Lighting and shadows
- Skeletal animation
- Particle effects
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Webvr support
What people use each for
The jobs each tool is most often brought in to do.
jMonkeyEngine
- Writing 3D games in Java against a BSD-licensed open source enginenot Mozilla Hubs
- Using the engine as a plain Java library inside an existing Gradle or Maven buildnot Mozilla Hubs
- Building desktop 3D applications with LWJGL renderingnot Mozilla Hubs
Mozilla Hubs
- VR Gamingnot jMonkeyEngine
- AR Marketingnot jMonkeyEngine
- Virtual Trainingnot jMonkeyEngine
- 3D Visualizationnot jMonkeyEngine
- Immersive Experiencesnot jMonkeyEngine
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
jMonkeyEngine
- jMonkeyEngine is a code-first Java library with no bundled editor; the engine itself ships no scene editor
- The optional jMonkeyEngine SDK is a NetBeans-based tool maintained separately from the engine, so it lags the engine release cycle
- Projects must be written in Java and wired up through Gradle, Maven or a hand-rolled build
- Choosing the DIY route means providing your own build, source layout, editor, runtime packaging and workflow
- Support runs through community Discussions and Discord rather than a vendor channel
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Pricing, plan by plan
jMonkeyEngine
Free- FreeFree
- Full engine
- Java support
- 3D graphics
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Which should you pick?
Choose jMonkeyEngine if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android.
- You also want physics engine (bullet).
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Questions people ask
- Is jMonkeyEngine or Mozilla Hubs better?
- Neither clearly leads. jMonkeyEngine starts at Free and Mozilla Hubs at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, jMonkeyEngine or Mozilla Hubs?
- jMonkeyEngine starts at Free and Mozilla Hubs at Free.
- Does jMonkeyEngine or Mozilla Hubs run on more platforms?
- jMonkeyEngine runs on Windows, Macos, Linux, Android. Mozilla Hubs runs on Webvr, Web, Vr, Mobile.
- Can I use jMonkeyEngine for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is jMonkeyEngine best used for?
- jMonkeyEngine is most often used for writing 3d games in java against a bsd-licensed open source engine, using the engine as a plain java library inside an existing gradle or maven build, building desktop 3d applications with lwjgl rendering. Of those, writing 3d games in java against a bsd-licensed open source engine and using the engine as a plain java library inside an existing gradle or maven build are not what Mozilla Hubs is typically brought in for.
- What can jMonkeyEngine do that Mozilla Hubs cannot?
- jMonkeyEngine covers 3D graphics rendering, Physics engine (Bullet), Audio system, Scene editor. Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio.
Answered from the vendors’ own pages
jMonkeyEngine: How much does jMonkeyEngine cost?
jMonkeyEngine is completely free to download and use. The engine is released under the BSD-3 Permissive license with no account requirements, splash screens, or licensing fees. Setup takes minutes with no costs or subscriptions.
SourcejMonkeyEngine: Can you donate to jMonkeyEngine?
Yes, jMonkeyEngine accepts voluntary donations to support ongoing development. The project also operates a merchandise store where all proceeds are donated to the main project fund, but donations are entirely optional.
SourceRelated pages
More on jMonkeyEngine
More on Mozilla Hubs
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- Mozilla Hubs vs Aseprite
- Mozilla Hubs vs Cascadeur
- Mozilla Hubs vs libGDX
- Mozilla Hubs vs Panda3D
- Mozilla Hubs vs Mixamo
- Mozilla Hubs vs Fyrox
- Mozilla Hubs vs Lumberyard
- Mozilla Hubs vs PlayCanvas
- Mozilla Hubs vs Stride
- Mozilla Hubs vs Armory3D
- Mozilla Hubs vs Defold
- Mozilla Hubs vs Flax Engine
- Mozilla Hubs vs FMOD
- Mozilla Hubs vs GDevelop
- Mozilla Hubs vs Gamesparks
- Mozilla Hubs vs Meta Quest
- Mozilla Hubs vs ARCore
- Mozilla Hubs vs ARKit
- Mozilla Hubs vs Frame VR
- Mozilla Hubs vs AltspaceVR
- Mozilla Hubs vs VRChat
- Mozilla Hubs vs A-Frame
- Mozilla Hubs vs Spatial
- Mozilla Hubs vs Virbela
- Mozilla Hubs vs Bigscreen
- Mozilla Hubs vs Varjo
- Mozilla Hubs vs Virtual Desktop
- Mozilla Hubs vs vSpatial
- Mozilla Hubs vs WebXR Device API
- Mozilla Hubs vs Xreal Air
- Mozilla Hubs vs Horizon Worlds
- Mozilla Hubs vs Apple Vision Pro


