Developer Tools · head to head
Envoy vs Teamhood

Envoy
Developer Tools
A high-performance L7 proxy written in C++ that is configured by an API rather than a config file, and is usually deployed under a control plane.
- From
- Free
- Free plan
- Yes

Teamhood
Project Management
Visual project management for teams of all sizes
- From
- Free
- Free plan
- Yes
The short version
- Teamhood is a visual project management platform.
- Envoy is free; Teamhood starts at €9/mo.
- Only Envoy lists xDS dynamic configuration; only Teamhood lists kanban boards.
- Where Teamhood falls short: the free plan caps storage at 100 MB.
- Prices and features on this page were last checked on 13 November 2026.
Where they differ
Only the attributes on which Envoy and Teamhood actually diverge.
Identical on both: starting price (Free), free tier (Yes).
Not yet recorded: founded for Envoy.
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Envoy
- xDS dynamic configuration
- Protocol breadth
- Filter chain architecture
- Observability by default
- Outlier detection
- Traffic shaping
- mTLS termination and origination
- Hot restart
Only in Teamhood
- Kanban boards
- Gantt charts
- Workload view
- Time tracking
- Reports
- Slack
- Microsoft Teams
- Google Calendar
What people use each for
The jobs each tool is most often brought in to do.
Envoy
- Acting as the data plane under a service mesh or Gateway API implementation, which is how the overwhelming majority of deployments use itnot Teamhood
- An edge or API gateway that needs per-route retry budgets, circuit breaking and outlier detection rather than round-robin proxyingnot Teamhood
- Migrating traffic between service versions or between a monolith and its replacement, using weighted splits and shadow trafficnot Teamhood
- Standardising observability across a polyglot estate, so that latency, error rates and tracing look the same regardless of the language a service is written innot Teamhood
Teamhood
- Team project and task managementnot Envoy
- Workload and portfolio managementnot Envoy
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Envoy
- The configuration surface is very large and hand-written bootstrap YAML runs to hundreds of lines for routing that Nginx expresses in twenty, which is why nearly every production deployment sits under a control plane and inherits that control plane's constraints as well
- xDS is the real API and it is not stable in the comfortable sense; the v2 API set was removed outright, resource types continue to be deprecated, and your control plane and Envoy binaries have to be upgraded roughly in step or the proxies stop accepting configuration
- Extending it properly means writing a C++ filter and building and maintaining your own Envoy binary; the alternatives are Lua, which adds per-request overhead, and proxy-wasm, whose ABI has remained effectively experimental for years with a real performance cost
- At sidecar density the per-proxy memory and CPU footprint is a measurable share of cluster capacity, since thousands of workloads each carry a full proxy, and this is precisely the cost that has pushed mesh projects towards node-level or ambient architectures
- There is no single vendor selling support for Envoy itself; you get the community plus control-plane vendors such as Solo.io and Tetrate, so an Envoy-level production bug is your own engineers in a C++ codebase unless a support contract happens to cover it
- Diagnosing why a request got a particular response involves reading config dumps, the stats endpoint and the RESPONSE_FLAGS codes in access logs rather than a readable error, which is a specific skill you must hire or spend months growing
Teamhood
- The free plan caps storage at 100 MB
- Time tracking, reporting, custom fields and workload management all require the Team plan
- Automation runs are metered monthly, at roughly 50 on Team, 200 on Business and 500 on Enterprise
- API access is Business only and rate limited to 100 requests a minute
- Paid plans carry a 3 user minimum and Enterprise a 25 user minimum
- SSO, SAML and SCIM are Enterprise only with no published price
Pricing, plan by plan
Envoy
FreeNo published plan breakdown. See the Envoy review.
Teamhood
Free- PersonalFree
- Up to 10 users
- Teamhood AI
- Unlimited projects
- Team€9/mo
- Billed annually (€14/month if monthly)
- Time tracking
- Workload management
- Business€18/mo
- Billed annually (€22/month if monthly)
- Portfolio reports
- Private boards
- EnterpriseOn request
- Custom pricing
- Flexible data hosting
- Dedicated support
Which should you pick?
Choose Envoy if
- You need xds dynamic configuration.
- You want to start without paying.
- You also want protocol breadth.
Choose Teamhood if
- You need kanban boards.
- You want to start without paying.
- You work on Web, iOS, Android.
- You also want gantt charts.
Questions people ask
- Is Envoy or Teamhood better?
- Neither clearly leads. Envoy starts at Free and Teamhood at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Envoy or Teamhood?
- Envoy starts at Free and Teamhood at Free.
- Does Envoy or Teamhood run on more platforms?
- Envoy runs on Web. Teamhood runs on Web, iOS, Android.
- Can I use Envoy for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Envoy best used for?
- Envoy is most often used for acting as the data plane under a service mesh or gateway api implementation, which is how the overwhelming majority of deployments use it, an edge or api gateway that needs per-route retry budgets, circuit breaking and outlier detection rather than round-robin proxying, migrating traffic between service versions or between a monolith and its replacement, using weighted splits and shadow traffic, standardising observability across a polyglot estate, so that latency, error rates and tracing look the same regardless of the language a service is written in. Of those, acting as the data plane under a service mesh or gateway api implementation, which is how the overwhelming majority of deployments use it and an edge or api gateway that needs per-route retry budgets, circuit breaking and outlier detection rather than round-robin proxying are not what Teamhood is typically brought in for.
- What can Envoy do that Teamhood cannot?
- Envoy covers xDS dynamic configuration, Protocol breadth, Filter chain architecture, Observability by default. Teamhood covers Kanban boards, Gantt charts, Workload view, Time tracking.
Answered from the vendors’ own pages
Envoy: Should I run Envoy on its own, or under a control plane?
Almost always under one. Directly authoring xDS or static bootstrap configuration is viable for a handful of routes and becomes unmanageable beyond that. Envoy Gateway, Istio, Contour, Gloo and Consul all exist to generate that configuration for you.
Teamhood: How much does Teamhood cost?
Teamhood offers a free Personal plan and paid plans from €9/month (annual billing) or €14/month (monthly) for Team tier.
SourceEnvoy: How does it compare with Nginx or HAProxy?
Envoy is dynamically configured over an API and instrumented far more heavily; Nginx and HAProxy are faster to configure and lighter for straightforward reverse proxying. If you never need to change routing without a reload, Envoy is more machinery than the problem requires.
Teamhood: Is there a free trial for Teamhood?
Yes, Teamhood provides a 14-day free trial for paid plans without requiring a credit card.
SourceEnvoy: What does it cost?
Nothing to licence; it is Apache 2.0 and there is no paid edition. The cost is engineering time and, for most organisations, a commercial control plane or cloud service that packages it.
Teamhood: What are Teamhood's pricing differences between annual and monthly billing?
Team tier is €9/month with annual billing or €14/month with monthly billing. Business tier is €18/month annually or €22/month monthly. Annual plans save approximately 35%.
SourceEnvoy: Can I write extensions without C++?
You can write Lua filters or proxy-wasm modules in Rust, Go, C++ or AssemblyScript. Both carry per-request overhead compared with a native filter, and the Wasm path has been slower to stabilise than the project originally projected.
Envoy: Is it a CNCF project?
Yes, it is a graduated CNCF project licensed under Apache 2.0, which means the trademark and governance sit with the foundation rather than with Lyft or any vendor.
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- Teamhood vs Istio
- Teamhood vs Ona (formerly Gitpod)
- Teamhood vs Spacelift
- Teamhood vs Atlantis
- Teamhood vs Jenkins
- Teamhood vs Hookdeck
- Teamhood vs Restate
- Teamhood vs Helix
- Teamhood vs Turborepo
- Teamhood vs StackBlitz
- Teamhood vs Webpack
- Teamhood vs Backstage
- Teamhood vs OpsLevel
- Teamhood vs PartyKit
- Teamhood vs PhpStorm
- Teamhood vs Pieces for Developers
- Teamhood vs RAD Studio
- Teamhood vs Refact
- Teamhood vs Trello
- Teamhood vs Basecamp
- Teamhood vs MeisterTask
- Teamhood vs Teamgantt
- Teamhood vs GanttPRO
- Teamhood vs Kanbanize
- Teamhood vs Freedcamp
- Teamhood vs Asana
- Teamhood vs Taskade
- Teamhood vs Monday.com
- Teamhood vs Reclaim.ai
- Teamhood vs Productboard
- Teamhood vs Aha!
- Teamhood vs Canny
- Teamhood vs Roadmunk
- Teamhood vs Toggl Plan
- Teamhood vs Plane
- Teamhood vs Jira
