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Game Development · head to head

Construct 3 vs Unreal Engine

Construct 3 logo

Construct 3

Game Development

Create games without coding. Powered by the Scirra engine.

From
Free
Rated
-
Unreal Engine logo

Unreal Engine

Gaming

The world's most open and advanced real-time 3D creation tool

From
Free
Rated
-

The short version

  • Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; Unreal Engine 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
  • They diverge on capability: Construct 3 covers Visual event system, Unreal Engine covers Real-time ray tracing.

Where they differ

Only the attributes on which Construct 3 and Unreal Engine actually diverge.

Attributes where Construct 3 and Unreal Engine differ
AttributeConstruct 3Unreal Engine
Pricing modelfreemiumUnknown
PlatformsWindows, Macos, Linux, Ios, Android, WebPC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR
CategoryGame DevelopmentGaming
Founded20071991

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Construct 3

  • Visual event system
  • Drag-and-drop editor
  • Physics engine
  • Sprite editor
  • Particle effects
  • Sound effects
  • Web-based
  • HTML5 support

Only in Unreal Engine

  • Real-time ray tracing
  • Nanite geometry
  • Lumen global illumination
  • Blueprint visual scripting
  • C++ programming
  • World composition
  • Animation systems
  • Audio engine

Both cover

  • GitHub
  • Local deployment
  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

Construct 3

  • Building 2D browser games without writing codenot Unreal Engine
  • Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Unreal Engine

Unreal Engine

  • AAA game developmentnot Construct 3
  • Indie game creationnot Construct 3
  • Architectural visualizationnot Construct 3
  • Film and TV productionnot Construct 3
  • VR/AR experiencesnot Construct 3

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Construct 3

  • The free version caps projects at 50 events, or 25 when used without an account
  • Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
  • The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
  • Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business

Unreal Engine

  • 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
  • Smaller mobile game ecosystem compared to Unity, with fewer optimized mobile libraries and live-ops services

Pricing, plan by plan

Construct 3

Free
  • FreeFree
    • Web-based editor
    • HTML5 export
    • Asset library
  • Personal$99/year
    • All Free features
    • Offline editor
    • Advanced export

Unreal Engine

Free
  • Game DevelopmentFree
    • Nanite geometry
    • Lumen global illumination
    • Blueprint visual scripting
  • Non-Game Commercial$1850/year
    • No royalties
    • Enterprise features

Which should you pick?

Choose Construct 3 if

  • You need visual event system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop editor.

Choose Unreal Engine if

  • You need real-time ray tracing.
  • You want to start without paying.
  • You work on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
  • You also want nanite geometry.

Questions people ask

Is Construct 3 or Unreal Engine better?
Neither clearly leads. Construct 3 starts at Free and Unreal Engine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Construct 3 or Unreal Engine?
Construct 3 starts at Free and Unreal Engine at Free.
Does Construct 3 or Unreal Engine run on more platforms?
Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. Unreal Engine runs on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
Can I use Construct 3 for free?
Both have a free tier, so you can try either at no cost before committing.
What is Construct 3 best used for?
Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what Unreal Engine is typically brought in for.
What can Construct 3 do that Unreal Engine cannot?
Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Unreal Engine covers Real-time ray tracing, Nanite geometry, Lumen global illumination, Blueprint visual scripting. Both handle GitHub, Local deployment, Windows support.

Answered from the vendors’ own pages

Unreal Engine: What is Unreal Engine's royalty structure?

Unreal Engine is free upfront with a 5% royalty on gross revenue worldwide after a project exceeds $1 million in lifetime gross revenue. This includes in-app purchases, advertising, and direct sales but excludes indirect revenue.

Source
Unreal Engine: What platforms can Unreal Engine target?

Unreal Engine supports PC, VR, AR, gaming consoles, and mobile devices. The royalty fee applies across all platforms.

Source
Unreal Engine: What are Unreal Engine's graphics capabilities?

Unreal Engine 5 features Nanite virtualized geometry and Lumen global illumination, enabling photorealistic AAA workflows. Nanite replaces traditional LOD systems with 128-triangle clusters and software rasterization for superior visual fidelity.

Source
Unreal Engine: Do non-game developers pay royalties?

No. Non-game commercial teams pay $1,850 per seat per year instead of royalties. This covers enterprise use cases outside traditional game development.

Source

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