Softwr

Game Development · head to head

Construct 3 vs Bevy

Construct 3 logo

Construct 3

Game Development

Create games without coding. Powered by the Scirra engine.

From
Free
Rated
-
Bevy logo

Bevy

Game Development

A refreshingly simple data-driven game engine built in Rust

From
Free
Rated
-

The short version

  • Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; Bevy rust only, so it assumes a language most game teams do not already use
  • They diverge on capability: Construct 3 covers Visual event system, Bevy covers Entity Component System.

Where they differ

Only the attributes on which Construct 3 and Bevy actually diverge.

Attributes where Construct 3 and Bevy differ
AttributeConstruct 3Bevy
Pricing modelfreemiumfree
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows, Macos, Linux, Webgl
Founded20072020

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Construct 3

  • Visual event system
  • Drag-and-drop editor
  • Physics engine
  • Sprite editor
  • Particle effects
  • Sound effects
  • Web-based
  • HTML5 support

Only in Bevy

  • Entity Component System
  • 2D/3D rendering
  • Audio system
  • Asset pipeline
  • Hot reloading
  • Cross-platform
  • Modular architecture
  • Parallel systems

Both cover

  • Local deployment
  • Web deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Construct 3

  • Building 2D browser games without writing codenot Bevy
  • Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Bevy

Bevy

  • 2D and 3D game development in Rustnot Construct 3
  • Data-driven design using an entity component systemnot Construct 3
  • Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot Construct 3
  • Projects wanting a permissive licence with no royalties or feesnot Construct 3

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Construct 3

  • The free version caps projects at 50 events, or 25 when used without an account
  • Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
  • The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
  • Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business

Bevy

  • Rust only, so it assumes a language most game teams do not already use
  • No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
  • Built around ECS, which is a different mental model from the scene-graph engines most developers come from

Pricing, plan by plan

Construct 3

Free
  • FreeFree
    • Web-based editor
    • HTML5 export
    • Asset library
  • Personal$99/year
    • All Free features
    • Offline editor
    • Advanced export

Bevy

Free
  • Open SourceFree
    • Full engine access
    • ECS architecture
    • Hot reloading

Which should you pick?

Choose Construct 3 if

  • You need visual event system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop editor.

Choose Bevy if

  • You need entity component system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Webgl.
  • You also want 2d/3d rendering.

Questions people ask

Is Construct 3 or Bevy better?
Neither clearly leads. Construct 3 starts at Free and Bevy at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Construct 3 or Bevy?
Construct 3 starts at Free and Bevy at Free.
Does Construct 3 or Bevy run on more platforms?
Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. Bevy runs on Windows, Macos, Linux, Webgl.
Can I use Construct 3 for free?
Both have a free tier, so you can try either at no cost before committing.
What is Construct 3 best used for?
Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what Bevy is typically brought in for.
What can Construct 3 do that Bevy cannot?
Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. Both handle Local deployment, Web deployment, Windows support, Macos support.

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