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Adventure Game Studio vs Cocos2d-x

Adventure Game Studio logo

Adventure Game Studio

Software

Create point-and-click adventure games

From
Free
Rated
-
Cocos2d-x logo

Cocos2d-x

Software

Open-source, lightweight 2D game engine

From
Free
Rated
-

The short version

  • Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
  • They diverge on capability: Adventure Game Studio covers Point-and-click editor, Cocos2d-x covers 2D rendering.

Where they differ

Only the attributes on which Adventure Game Studio and Cocos2d-x actually diverge.

Attributes where Adventure Game Studio and Cocos2d-x differ
AttributeAdventure Game StudioCocos2d-x
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows, Macos, Linux, Ios, Android
Founded19972010

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Adventure Game Studio

  • Point-and-click editor
  • Room system
  • Sprite animation
  • Built-in scripting
  • Inventory system
  • Dialog system
  • Audio support
  • Resolution scaling

Only in Cocos2d-x

  • 2D rendering
  • Physics engine (Chipmunk)
  • Particle effects
  • Animation system
  • Audio engine
  • Touch input handling
  • Tilemap support
  • Sprite batching

Both cover

  • GitHub
  • Local deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support
  • Ios support
  • Android support

What people use each for

The jobs each tool is most often brought in to do.

Adventure Game Studio

  • Building point-and-click adventure games in a classic Sierra or LucasArts stylenot Cocos2d-x
  • Shipping a commercial or freeware adventure game with no licence feenot Cocos2d-x
  • Scripting game logic in a Java or C# style language with a built-in debuggernot Cocos2d-x

Cocos2d-x

  • Mobile game developmentnot Adventure Game Studio
  • 2D gamesnot Adventure Game Studio
  • Lightweight gamesnot Adventure Game Studio
  • Cross-platform gamesnot Adventure Game Studio

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Adventure Game Studio

  • The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
  • The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
  • Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
  • MSSCCI source control integration was discontinued in version 3.6.0
  • Graphics drivers are limited to Direct3D 9 and OpenGL
  • Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
  • Support is community-only through forums and Discord, with no vendor support channel

Cocos2d-x

  • Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.

Pricing, plan by plan

Adventure Game Studio

Free
  • FreeFree
    • Full editor
    • Built-in script editor
    • Room editor

Cocos2d-x

Free
  • FreeFree
    • Full engine source
    • MIT License
    • Community support

Which should you pick?

Choose Adventure Game Studio if

  • You need point-and-click editor.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want room system.

Choose Cocos2d-x if

  • You need 2d rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android.
  • You also want physics engine (chipmunk).

Questions people ask

Is Adventure Game Studio or Cocos2d-x better?
Neither clearly leads. Adventure Game Studio starts at Free and Cocos2d-x at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Adventure Game Studio or Cocos2d-x?
Adventure Game Studio starts at Free and Cocos2d-x at Free.
Does Adventure Game Studio or Cocos2d-x run on more platforms?
Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. Cocos2d-x runs on Windows, Macos, Linux, Ios, Android.
Can I use Adventure Game Studio for free?
Both have a free tier, so you can try either at no cost before committing.
What is Adventure Game Studio best used for?
Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what Cocos2d-x is typically brought in for.
What can Adventure Game Studio do that Cocos2d-x cannot?
Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Animation system. Both handle GitHub, Local deployment, Mobile deployment, Windows support.

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