Software · head to head
Armory3D vs Stride
The short version
- Each has a real cost: Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch; Stride free and open source under MIT license, editor and runtime fully open source with no commercial tier
- They diverge on capability: Armory3D covers Blender integration, Stride covers Scene editor.
Where they differ
Only the attributes on which Armory3D and Stride actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Armory3D
- Blender integration
- Haxe scripting
- Blender
- Haxe
- Git
- Web deployment
- Mobile deployment
- Macos support
Only in Stride
- Scene editor
- Lighting and shadows
- C# scripting
- C#
- .NET
- Visual Studio
- Console deployment
- Playstation support
Both cover
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Particle effects
- Skeletal animation
- Material system
- Open-source
- Local deployment
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Armory3D
- 3D game development
- Blender-based gamesnot Stride
- Web gamesnot Stride
Stride
- 3D game development
- Console gamesnot Armory3D
- Desktop gamesnot Armory3D
Both are used for 3d game development, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Armory3D
- Compiled binaries are sold to fund the project while the source code itself is free to build from scratch
Stride
- Free and open source under MIT license, editor and runtime fully open source with no commercial tier
Pricing, plan by plan
Armory3D
Free- FreeFree
- Full engine
- Blender integration
- 3D graphics
Stride
Free- FreeFree
- Full engine
- C# scripting
- 3D graphics
Which should you pick?
Choose Armory3D if
- You need blender integration.
- You want to start without paying.
- You work on Windows, Macos, Linux, Html5, Android.
- You also want haxe scripting.
Choose Stride if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Linux, Playstation, Xbox.
- You also want lighting and shadows.
Questions people ask
- Is Armory3D or Stride better?
- Neither clearly leads. Armory3D starts at Free and Stride at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Armory3D or Stride?
- Armory3D starts at Free and Stride at Free.
- Does Armory3D or Stride run on more platforms?
- Armory3D runs on Windows, Macos, Linux, Html5, Android. Stride runs on Windows, Linux, Playstation, Xbox.
- Can I use Armory3D for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Armory3D best used for?
- Armory3D is most often used for 3d game development, blender-based games, web games. Of those, blender-based games and web games are not what Stride is typically brought in for.
- What can Armory3D do that Stride cannot?
- Armory3D covers Blender integration, Haxe scripting, Blender, Haxe. Stride covers Scene editor, Lighting and shadows, C# scripting, C#. Both handle 3D graphics rendering, Physics engine (Bullet), Audio system, Particle effects.
Related pages
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