AR/VR & Metaverse · head to head
Gravity Sketch vs ShapesXR
The short version
- Each has a real cost: Gravity Sketch free plan limited to 150MB cloud storage and 3 simultaneous users per room; ShapesXR the free Starter plan allows only 1 editable Space, 10 Frames per Space and 1 Viewpoint
- They diverge on capability: Gravity Sketch covers VR design, ShapesXR covers XR prototyping.
Where they differ
Only the attributes on which Gravity Sketch and ShapesXR actually diverge.
| Attribute | Gravity Sketch | ShapesXR |
|---|---|---|
| Platforms | VR (Meta Quest, Steam, Web) | Vr, Ar, Quest, Web |
| Founded | 2014 | 2019 |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (AR/VR & Metaverse).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Gravity Sketch
- VR design
- Desktop app
- Surface modeling
- Collaboration
- Import/export
- Presentation mode
- Rhino
- Alias
Only in ShapesXR
- XR prototyping
- Real-time collaboration
- Interactions
- Asset library
- Figma
- Sketch
- Adobe XD
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Gravity Sketch
- Spatial 3D design and conceptualisation in VRnot ShapesXR
- Collaborative product design sessionsnot ShapesXR
- Conceptual model generationnot ShapesXR
- Engineering and design team collaboration in immersive environmentnot ShapesXR
ShapesXR
- Designing and prototyping spatial and XR interfaces in a headsetnot Gravity Sketch
- Reviewing 3D product designs in context with a distributed teamnot Gravity Sketch
- Bringing Figma designs into VR for spatial layoutnot Gravity Sketch
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Gravity Sketch
- Free plan limited to 150MB cloud storage and 3 simultaneous users per room
- File format support limited to OBJ and STL on free plan; other formats require paid plan
- Evaluation tools (surface contours, viewpoints, section tool) not available on free tier
- VR access requires Meta Quest, Steam, or web app; limited to specific platforms
- Data localisation only available on Enterprise plan
ShapesXR
- The free Starter plan allows only 1 editable Space, 10 Frames per Space and 1 Viewpoint
- The free Starter plan caps imports at 20MB and the canvas at 100 square metres
- The Figma plugin, playable Figma prototypes and 200MB imports require a paid plan
- Roles, permissions, presentation tools and a shared team asset library require the Business plan
- Single sign on, multi-factor authentication and premium support are Enterprise only
- No prices are published for the Professional, Business or Enterprise plans; each is Get a quote
- The Business trial is 14 days
Pricing, plan by plan
Gravity Sketch
FreeNo published plan breakdown. See the Gravity Sketch review.
ShapesXR
Free- FreeFree
- 3 projects
- Collaboration
- Basic export
Which should you pick?
Choose Gravity Sketch if
- You need vr design.
- You want to start without paying.
- You work on VR (Meta Quest, Steam, Web).
- You also want desktop app.
Choose ShapesXR if
- You need xr prototyping.
- You want to start without paying.
- You work on Vr, Ar, Quest, Web.
- You also want real-time collaboration.
Questions people ask
- Is Gravity Sketch or ShapesXR better?
- Neither clearly leads. Gravity Sketch starts at Free and ShapesXR at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Gravity Sketch or ShapesXR?
- Gravity Sketch starts at Free and ShapesXR at Free.
- Does Gravity Sketch or ShapesXR run on more platforms?
- Gravity Sketch runs on VR (Meta Quest, Steam, Web). ShapesXR runs on Vr, Ar, Quest, Web.
- Can I use Gravity Sketch for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Gravity Sketch best used for?
- Gravity Sketch is most often used for spatial 3d design and conceptualisation in vr, collaborative product design sessions, conceptual model generation, engineering and design team collaboration in immersive environment. Of those, spatial 3d design and conceptualisation in vr and collaborative product design sessions are not what ShapesXR is typically brought in for.
- What can Gravity Sketch do that ShapesXR cannot?
- Gravity Sketch covers VR design, Desktop app, Surface modeling, Collaboration. ShapesXR covers XR prototyping, Real-time collaboration, Interactions, Asset library.
Related pages
More on Gravity Sketch
Other head to heads
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- Gravity Sketch vs Lens Studio
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- Gravity Sketch vs Babylon.js
- Gravity Sketch vs Microsoft HoloLens 2
- Gravity Sketch vs Niantic Lightship
- Gravity Sketch vs PlayStation VR2
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- Gravity Sketch vs TikTok Effect House
- Gravity Sketch vs Instagram AR Effects
- Gravity Sketch vs Magic Leap 2
- ShapesXR vs ARCore
- ShapesXR vs ARKit
- ShapesXR vs Meta Quest
- ShapesXR vs Apple Vision Pro
- ShapesXR vs Unity AR Foundation
- ShapesXR vs HTC Vive
- ShapesXR vs 8th Wall
- ShapesXR vs Lens Studio
- ShapesXR vs Vuforia
- ShapesXR vs A-Frame
- ShapesXR vs Babylon.js
- ShapesXR vs Microsoft HoloLens 2
- ShapesXR vs Niantic Lightship
- ShapesXR vs PlayStation VR2
- ShapesXR vs Spark AR Studio
- ShapesXR vs TikTok Effect House
- ShapesXR vs Instagram AR Effects
- ShapesXR vs Magic Leap 2


