Software · head to head
Gravity Sketch vs Bigscreen
The short version
- They diverge on capability: Gravity Sketch covers VR design, Bigscreen covers Virtual theaters.
Where they differ
Only the attributes on which Gravity Sketch and Bigscreen actually diverge.
| Attribute | Gravity Sketch | Bigscreen |
|---|---|---|
| Platforms | VR (Meta Quest, Steam, Web) | Vr, Pc, Quest, Psvr |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (Unknown), founded (2014).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Gravity Sketch
- VR design
- Desktop app
- Surface modeling
- Collaboration
- Import/export
- Presentation mode
- Rhino
- Alias
Only in Bigscreen
- Virtual theaters
- Social viewing
- Desktop streaming
- 3D movies
- Pluto TV
- Paramount+
- Desktop apps
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Gravity Sketch
- Spatial 3D design and conceptualisation in VRnot Bigscreen
- Collaborative product design sessionsnot Bigscreen
- Conceptual model generationnot Bigscreen
- Engineering and design team collaboration in immersive environmentnot Bigscreen
Bigscreen
- VR Gamingnot Gravity Sketch
- AR Marketingnot Gravity Sketch
- Virtual Trainingnot Gravity Sketch
- 3D Visualizationnot Gravity Sketch
- Immersive Experiencesnot Gravity Sketch
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Gravity Sketch
- Free plan limited to 150MB cloud storage and 3 simultaneous users per room
- File format support limited to OBJ and STL on free plan; other formats require paid plan
- Evaluation tools (surface contours, viewpoints, section tool) not available on free tier
- VR access requires Meta Quest, Steam, or web app; limited to specific platforms
- Data localisation only available on Enterprise plan
Bigscreen
Nothing recorded yet. See the Bigscreen review.
Pricing, plan by plan
Gravity Sketch
FreeNo published plan breakdown. See the Gravity Sketch review.
Bigscreen
Free- FreeFree
- Social viewing
- Private rooms
- Desktop streaming
Which should you pick?
Choose Gravity Sketch if
- You need vr design.
- You want to start without paying.
- You work on VR (Meta Quest, Steam, Web).
- You also want desktop app.
Choose Bigscreen if
- You need virtual theaters.
- You want to start without paying.
- You work on Vr, Pc, Quest, Psvr.
- You also want social viewing.
Questions people ask
- Is Gravity Sketch or Bigscreen better?
- Neither clearly leads. Gravity Sketch starts at Free and Bigscreen at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Gravity Sketch or Bigscreen?
- Gravity Sketch starts at Free and Bigscreen at Free.
- Does Gravity Sketch or Bigscreen run on more platforms?
- Gravity Sketch runs on VR (Meta Quest, Steam, Web). Bigscreen runs on Vr, Pc, Quest, Psvr.
- Can I use Gravity Sketch for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Gravity Sketch best used for?
- Gravity Sketch is most often used for spatial 3d design and conceptualisation in vr, collaborative product design sessions, conceptual model generation, engineering and design team collaboration in immersive environment. Of those, spatial 3d design and conceptualisation in vr and collaborative product design sessions are not what Bigscreen is typically brought in for.
- What can Gravity Sketch do that Bigscreen cannot?
- Gravity Sketch covers VR design, Desktop app, Surface modeling, Collaboration. Bigscreen covers Virtual theaters, Social viewing, Desktop streaming, 3D movies.
Related pages
More on Gravity Sketch
Keep looking
Other head to heads
- Gravity Sketch vs ARCore
- Gravity Sketch vs ARKit
- Gravity Sketch vs Meta Quest
- Gravity Sketch vs Apple Vision Pro
- Gravity Sketch vs Unity AR Foundation
- Gravity Sketch vs HTC Vive
- Gravity Sketch vs 8th Wall
- Gravity Sketch vs Lens Studio
- Gravity Sketch vs Vuforia
- Gravity Sketch vs A-Frame
- Gravity Sketch vs Babylon.js
- Gravity Sketch vs Microsoft HoloLens 2
- Gravity Sketch vs Niantic Lightship
- Gravity Sketch vs PlayStation VR2
- Gravity Sketch vs Spark AR Studio
- Gravity Sketch vs TikTok Effect House
- Gravity Sketch vs Instagram AR Effects
- Gravity Sketch vs Magic Leap 2
- Bigscreen vs ARCore
- Bigscreen vs ARKit
- Bigscreen vs Meta Quest
- Bigscreen vs Apple Vision Pro
- Bigscreen vs Unity AR Foundation
- Bigscreen vs HTC Vive
- Bigscreen vs 8th Wall
- Bigscreen vs Lens Studio
- Bigscreen vs Vuforia
- Bigscreen vs A-Frame
- Bigscreen vs Babylon.js
- Bigscreen vs Microsoft HoloLens 2
- Bigscreen vs Niantic Lightship
- Bigscreen vs PlayStation VR2
- Bigscreen vs Spark AR Studio
- Bigscreen vs TikTok Effect House
- Bigscreen vs Instagram AR Effects
- Bigscreen vs Magic Leap 2


