Software · head to head
GDevelop vs Substance 3D Painter
The short version
- Only GDevelop has a free tier, so it costs nothing to try first.
- Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; Substance 3D Painter the Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.
- They diverge on capability: GDevelop covers Visual event editor, Substance 3D Painter covers 3D painting.
Where they differ
Only the attributes on which GDevelop and Substance 3D Painter actually diverge.
| Attribute | GDevelop | Substance 3D Painter |
|---|---|---|
| Starting price | Free | $29/month |
| Pricing model | free | subscription |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, MacOS, Linux |
| Founded | 2010 | 1982 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Particle effects
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
Only in Substance 3D Painter
- 3D painting
- Smart materials
- Generators
- PBR workflow
- Baking
- Export presets
- Scripting
- Maya
Both cover
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot Substance 3D Painter
- Exporting one project to web, desktop, Android and iOSnot Substance 3D Painter
Substance 3D Painter
- Game texturingnot GDevelop
- Film assetsnot GDevelop
- Product visualizationnot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
Substance 3D Painter
- The Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
Substance 3D Painter
$29/month- Substance 3D Texturing$19.99/month
- Painter + Sampler
- Substance 3D Collection$49.99/month
- All Substance apps
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Substance 3D Painter if
- You need 3d painting.
- You work on Windows, MacOS, Linux.
- You also want smart materials.
Questions people ask
- Is GDevelop or Substance 3D Painter better?
- Neither clearly leads. GDevelop starts at Free and Substance 3D Painter at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or Substance 3D Painter?
- GDevelop has a free tier; the other does not. Paid plans start at Free for GDevelop and $29/month for Substance 3D Painter.
- Does GDevelop or Substance 3D Painter run on more platforms?
- GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. Substance 3D Painter runs on Windows, MacOS, Linux.
- Can I use GDevelop for free?
- Yes. GDevelop has a free tier, so you can try it without paying. Substance 3D Painter starts at $29/month.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what Substance 3D Painter is typically brought in for.
- What can GDevelop do that Substance 3D Painter cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Particle effects. Substance 3D Painter covers 3D painting, Smart materials, Generators, PBR workflow. Both handle Windows support, Linux support.
Related pages
More on Substance 3D Painter
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