3D & CAD · head to head
Modo vs OnShape
The short version
- Only OnShape has a free tier, so it costs nothing to try first.
- Each has a real cost: Modo foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated; OnShape the free plan is non commercial only and makes every document publicly accessible, so nothing designed on it can be kept private
- They diverge on capability: Modo covers Polygon modeling, OnShape covers Cloud-native CAD.
Where they differ
Only the attributes on which Modo and OnShape actually diverge.
Identical on both: pricing model (subscription), user rating (Not yet rated), category (3D & CAD).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Modo
- Polygon modeling
- Subdivision surfaces
- Sculpting
- UV tools
- Procedural modeling
- Rendering
- Animation
- MeshFusion
Only in OnShape
- Cloud-native CAD
- Real-time collaboration
- Version control
- Part studios
- Assemblies
- Drawings
- FeatureScript
- Mobile access
What people use each for
The jobs each tool is most often brought in to do.
Modo
- Polygon and subdivision surface modelling for media and entertainment assetsnot OnShape
- Look development and rendering of product and character modelsnot OnShape
OnShape
- Cloud based parametric CAD without local workstation installsnot Modo
- Collaborative mechanical design with version history and shared documentsnot Modo
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Modo
- Foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- Support continues only until each customer's current contract term expires
- Foundry does not guarantee that Modo will keep working on future operating system updates because no patches will be issued, and recommends customers migrate to alternative 3D workflows
- Perpetual licences keep working but receive no further updates, bug fixes or support
- The Modo forums closed in December 2024 and downloads, docs and the support knowledgebase were committed only until November 2025
OnShape
- The free plan is non commercial only and makes every document publicly accessible, so nothing designed on it can be kept private
- The Standard plan is $1,500 per user per year and Professional $2,500
- Simulation, rendering, CAM and advanced PDM all require the Professional plan
- SSO, analytics and advanced administration are Enterprise only with no published price
Pricing, plan by plan
Modo
$29/month- Indie$599/month
- Full Modo
- Revenue limit $100K
- Modo$1898/month
- Full commercial license
OnShape
Free- FreeFree
- Limited features
- Public documents
- Standard$1500/month
- Private documents
- Full features
- Professional$2100/month
- Advanced simulation
- Enterprise features
Which should you pick?
Choose Modo if
- You need polygon modeling.
- You work on Windows, MacOS, Linux.
- You also want subdivision surfaces.
Choose OnShape if
- You need cloud-native cad.
- You want to start without paying.
- You work on Web, IOS, Android.
- You also want real-time collaboration.
Questions people ask
- Is Modo or OnShape better?
- Neither clearly leads. Modo starts at $29/month and OnShape at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Modo or OnShape?
- OnShape has a free tier; the other does not. Paid plans start at $29/month for Modo and Free for OnShape.
- Does Modo or OnShape run on more platforms?
- Modo runs on Windows, MacOS, Linux. OnShape runs on Web, IOS, Android.
- Can I use OnShape for free?
- Yes. OnShape has a free tier, so you can try it without paying. Modo starts at $29/month.
- What is Modo best used for?
- Modo is most often used for polygon and subdivision surface modelling for media and entertainment assets, look development and rendering of product and character models. Of those, polygon and subdivision surface modelling for media and entertainment assets and look development and rendering of product and character models are not what OnShape is typically brought in for.
- What can Modo do that OnShape cannot?
- Modo covers Polygon modeling, Subdivision surfaces, Sculpting, UV tools. OnShape covers Cloud-native CAD, Real-time collaboration, Version control, Part studios.
Related pages
Other head to heads
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- Modo vs V-Ray
- Modo vs FreeCAD
- Modo vs KeyShot
- Modo vs Lumion
- Modo vs Houdini
- Modo vs Arnold
- Modo vs Inventor
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- Modo vs OpenSCAD
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- OnShape vs Enscape
- OnShape vs V-Ray
- OnShape vs FreeCAD
- OnShape vs KeyShot
- OnShape vs Lumion
- OnShape vs Houdini
- OnShape vs Arnold
- OnShape vs Inventor
- OnShape vs Mudbox
- OnShape vs Corona Renderer
- OnShape vs D5 Render
- OnShape vs Twinmotion
- OnShape vs LightWave 3D
- OnShape vs OpenSCAD
- OnShape vs PrusaSlicer
- OnShape vs Siemens NX
- OnShape vs ZBrush
- OnShape vs 3D-Coat


