Software · head to head
Twinmotion vs Modo
The short version
- Only Twinmotion has a free tier, so it costs nothing to try first.
- Each has a real cost: Twinmotion epic Games' own pricing announcement (unrealengine.com/twinmotion.com) sets an individual Twinmotion seat at $445 per year, and the bundled Unreal Subscription covering Twinmotion, Unreal Engine and RealityCapture together at $1,850 per seat per year, once a company's annual gross revenue exceeds $1,000,000 USD; below that threshold the same software is free, including for commercial use, which makes list price highly dependent on company size rather than usage.; Modo foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- They diverge on capability: Twinmotion covers Real-time rendering, Modo covers Polygon modeling.
Where they differ
Only the attributes on which Twinmotion and Modo actually diverge.
| Attribute | Twinmotion | Modo |
|---|---|---|
| Starting price | Free | $29/month |
| Free tier | Yes | No |
| Platforms | Windows, MacOS | Windows, MacOS, Linux |
| Founded | 1991 | 1996 |
Identical on both: pricing model (subscription), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Twinmotion
- Real-time rendering
- Easy import
- Vegetation
- Phasing
- VR export
- Video export
- Direct link to CAD
- Revit
Only in Modo
- Polygon modeling
- Subdivision surfaces
- Sculpting
- UV tools
- Procedural modeling
- Rendering
- Animation
- MeshFusion
Both cover
- Windows support
- MacOS support
What people use each for
The jobs each tool is most often brought in to do.
Twinmotion
- Architectural visualizationnot Modo
- Design presentationnot Modo
Modo
- Polygon and subdivision surface modelling for media and entertainment assetsnot Twinmotion
- Look development and rendering of product and character modelsnot Twinmotion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Twinmotion
- Epic Games' own pricing announcement (unrealengine.com/twinmotion.com) sets an individual Twinmotion seat at $445 per year, and the bundled Unreal Subscription covering Twinmotion, Unreal Engine and RealityCapture together at $1,850 per seat per year, once a company's annual gross revenue exceeds $1,000,000 USD; below that threshold the same software is free, including for commercial use, which makes list price highly dependent on company size rather than usage.
Modo
- Foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- Support continues only until each customer's current contract term expires
- Foundry does not guarantee that Modo will keep working on future operating system updates because no patches will be issued, and recommends customers migrate to alternative 3D workflows
- Perpetual licences keep working but receive no further updates, bug fixes or support
- The Modo forums closed in December 2024 and downloads, docs and the support knowledgebase were committed only until November 2025
Pricing, plan by plan
Twinmotion
Free- FreeFree
- Non-commercial
- Professional$499/month
- Commercial use
Modo
$29/month- Indie$599/month
- Full Modo
- Revenue limit $100K
- Modo$1898/month
- Full commercial license
Which should you pick?
Choose Twinmotion if
- You need real-time rendering.
- You want to start without paying.
- You work on Windows, MacOS.
- You also want easy import.
Choose Modo if
- You need polygon modeling.
- You work on Windows, MacOS, Linux.
- You also want subdivision surfaces.
Questions people ask
- Is Twinmotion or Modo better?
- Neither clearly leads. Twinmotion starts at Free and Modo at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Twinmotion or Modo?
- Twinmotion has a free tier; the other does not. Paid plans start at Free for Twinmotion and $29/month for Modo.
- Does Twinmotion or Modo run on more platforms?
- Twinmotion runs on Windows, MacOS. Modo runs on Windows, MacOS, Linux.
- Can I use Twinmotion for free?
- Yes. Twinmotion has a free tier, so you can try it without paying. Modo starts at $29/month.
- What is Twinmotion best used for?
- Twinmotion is most often used for architectural visualization, design presentation. Of those, architectural visualization and design presentation are not what Modo is typically brought in for.
- What can Twinmotion do that Modo cannot?
- Twinmotion covers Real-time rendering, Easy import, Vegetation, Phasing. Modo covers Polygon modeling, Subdivision surfaces, Sculpting, UV tools. Both handle Windows support, MacOS support.
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