Software · head to head
Modo vs PrusaSlicer
The short version
- Only PrusaSlicer has a free tier, so it costs nothing to try first.
- Each has a real cost: Modo foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated; PrusaSlicer limited to slicing workflow only; no interactive 3D design capabilities
- They diverge on capability: Modo covers Polygon modeling, PrusaSlicer covers Automatic supports.
Where they differ
Only the attributes on which Modo and PrusaSlicer actually diverge.
| Attribute | Modo | PrusaSlicer |
|---|---|---|
| Starting price | $29/month | Free |
| Pricing model | subscription | open-source |
| Free tier | No | Yes |
| Founded | 1996 | 2012 |
Identical on both: platforms (Windows, MacOS, Linux), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Modo
- Polygon modeling
- Subdivision surfaces
- Sculpting
- UV tools
- Procedural modeling
- Rendering
- Animation
- MeshFusion
Only in PrusaSlicer
- Automatic supports
- Multi-material
- Variable layer height
- Custom G-code
- Paint-on supports
- Ironing
- Prusa printers
- Most FDM printers
Both cover
- Windows support
- MacOS support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Modo
- Polygon and subdivision surface modelling for media and entertainment assetsnot PrusaSlicer
- Look development and rendering of product and character modelsnot PrusaSlicer
PrusaSlicer
- Preparation of STL models for 3D printingnot Modo
- Multi-material printing preparationnot Modo
- G-code generation and customisation via macrosnot Modo
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Modo
- Foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- Support continues only until each customer's current contract term expires
- Foundry does not guarantee that Modo will keep working on future operating system updates because no patches will be issued, and recommends customers migrate to alternative 3D workflows
- Perpetual licences keep working but receive no further updates, bug fixes or support
- The Modo forums closed in December 2024 and downloads, docs and the support knowledgebase were committed only until November 2025
PrusaSlicer
- Limited to slicing workflow only; no interactive 3D design capabilities
- Designed for RepRap-based printers; compatibility with other printer architectures varies
Pricing, plan by plan
Modo
$29/month- Indie$599/month
- Full Modo
- Revenue limit $100K
- Modo$1898/month
- Full commercial license
PrusaSlicer
FreeNo published plan breakdown. See the PrusaSlicer review.
Which should you pick?
Choose Modo if
- You need polygon modeling.
- You work on Windows, MacOS, Linux.
- You also want subdivision surfaces.
Choose PrusaSlicer if
- You need automatic supports.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want multi-material.
Questions people ask
- Is Modo or PrusaSlicer better?
- Neither clearly leads. Modo starts at $29/month and PrusaSlicer at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Modo or PrusaSlicer?
- PrusaSlicer has a free tier; the other does not. Paid plans start at $29/month for Modo and Free for PrusaSlicer.
- Does Modo or PrusaSlicer run on more platforms?
- Modo runs on Windows, MacOS, Linux. PrusaSlicer runs on Windows, macOS, Linux.
- Can I use PrusaSlicer for free?
- Yes. PrusaSlicer has a free tier, so you can try it without paying. Modo starts at $29/month.
- What is Modo best used for?
- Modo is most often used for polygon and subdivision surface modelling for media and entertainment assets, look development and rendering of product and character models. Of those, polygon and subdivision surface modelling for media and entertainment assets and look development and rendering of product and character models are not what PrusaSlicer is typically brought in for.
- What can Modo do that PrusaSlicer cannot?
- Modo covers Polygon modeling, Subdivision surfaces, Sculpting, UV tools. PrusaSlicer covers Automatic supports, Multi-material, Variable layer height, Custom G-code. Both handle Windows support, MacOS support, Linux support.
Related pages
More on PrusaSlicer
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