Software · head to head
Defold vs Quixel Mixer
The short version
- Each has a real cost: Defold the Defold License requires you to include the Defold license and copyright notice in any work you create with the engine; Quixel Mixer discontinued as of February 19, 2026 with no future updates or support
- They diverge on capability: Defold covers Lua scripting, Quixel Mixer covers Material blending.
Where they differ
Only the attributes on which Defold and Quixel Mixer actually diverge.
| Attribute | Defold | Quixel Mixer |
|---|---|---|
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, macOS |
| Founded | 2005 | 2011 |
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Defold
- Lua scripting
- Physics engine
- Sprite system
- Particle effects
- Sound management
- Collection editor
- Mobile optimization
- Lightweight
Only in Quixel Mixer
- Material blending
- Megascans integration
- Smart materials
- Procedural tools
- 3D painting
- UDIM support
- Real-time preview
- Export presets
Both cover
- Local deployment
- Windows support
- Macos support
What people use each for
The jobs each tool is most often brought in to do.
Defold
- Building 2D games for mobile, desktop, web and console from a single projectnot Quixel Mixer
- Shipping small-footprint HTML5 gamesnot Quixel Mixer
- Teams wanting a free engine with no revenue share on gamesnot Quixel Mixer
Quixel Mixer
- Game texturesnot Defold
- Environment artnot Defold
- Photorealistic materialsnot Defold
- Film VFXnot Defold
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Defold
- The Defold License requires you to include the Defold license and copyright notice in any work you create with the engine
- The licence forbids commercialising original or modified versions of the Defold editor or engine itself
- Significant changes made to the Defold source must be documented under the licence terms
Quixel Mixer
- Discontinued as of February 19, 2026 with no future updates or support
- No built-in baker functionality unlike Substance 3D Painter
- Limited customization compared to industry-standard Substance Painter
- Megascans asset library now requires paid subscription instead of free access
Pricing, plan by plan
Defold
Free- FreeFree
- Full editor
- Lua scripting
- Physics engine
Quixel Mixer
Free- FreeFree
- Full feature set
- Megascans integration
- Commercial use
Which should you pick?
Choose Defold if
- You need lua scripting.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want physics engine.
Choose Quixel Mixer if
- You need material blending.
- You want to start without paying.
- You work on Windows, macOS.
- You also want megascans integration.
Questions people ask
- Is Defold or Quixel Mixer better?
- Neither clearly leads. Defold starts at Free and Quixel Mixer at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Defold or Quixel Mixer?
- Defold starts at Free and Quixel Mixer at Free.
- Does Defold or Quixel Mixer run on more platforms?
- Defold runs on Windows, Macos, Linux, Ios, Android, Web. Quixel Mixer runs on Windows, macOS.
- Can I use Defold for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Defold best used for?
- Defold is most often used for building 2d games for mobile, desktop, web and console from a single project, shipping small-footprint html5 games, teams wanting a free engine with no revenue share on games. Of those, building 2d games for mobile, desktop, web and console from a single project and shipping small-footprint html5 games are not what Quixel Mixer is typically brought in for.
- What can Defold do that Quixel Mixer cannot?
- Defold covers Lua scripting, Physics engine, Sprite system, Particle effects. Quixel Mixer covers Material blending, Megascans integration, Smart materials, Procedural tools. Both handle Local deployment, Windows support, Macos support.
Answered from the vendors’ own pages
Quixel Mixer: Is Quixel Mixer still available?
Quixel Mixer was discontinued on February 19, 2026. The final version 2023.1 is available for free download from the Epic Games launcher. It runs offline indefinitely but will receive no future updates or support.
SourceQuixel Mixer: Can Quixel Mixer work offline?
Yes, version 2023.1 enables Quixel Mixer to run completely offline. Users can download and use the software offline indefinitely, though without future updates.
SourceQuixel Mixer: What is the current status of Megascans free access?
Quixel Megascans is no longer free for Unreal Engine users. Starting in 2025, Megascans assets are sold individually or included in Fab subscription tiers. The free-for-Unreal era ended at the close of 2024.
SourceQuixel Mixer: How does Quixel Mixer compare to Substance Painter?
Quixel Mixer excels for simplicity, photorealism, and Unreal Engine integration, but lacks a built-in baker unlike Substance 3D Painter. Substance Painter offers more customization and is an industry standard, while Mixer focused on streamlined PBR material creation.
SourceRelated pages
More on Quixel Mixer
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