Developer Tools · head to head
Cody vs Principle

Cody
Developer Tools
AI coding assistant powered by code search
- From
- Free
- Free plan
- Yes
Principle
Design
Animate your ideas, design better apps
- From
- $129/one-time
- Free plan
- No
The short version
- Cody is free; Principle starts at $129 one-off.
- Where Cody falls short: sourcegraph now publishes a single Enterprise plan starting at $16K, with no free or individual Pro tier listed on the pricing page.
- Where Principle falls short: macOS only with no Windows or Linux editor available.
- Prices and features on this page were last checked on 13 November 2026.
Where they differ
Only the attributes on which Cody and Principle actually diverge.
Not yet recorded: pricing model for Principle.
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cody
Nothing recorded that Principle does not also cover.
Only in Principle
- Timeline-based animation
- Interactive prototypes
- Touch gestures
- Component reuse
- Video export
- Sketch import
- Figma import
- Driver animations
What people use each for
The jobs each tool is most often brought in to do.
Cody
- Code completion and intelligent autocomplete in IDEsnot Principle
- Developer chat with codebase context awarenessnot Principle
- Automated debugging and error identificationnot Principle
- Customizable prompts for workflow automationnot Principle
Principle
- Mobile app prototypesnot Cody
- Micro-interactionsnot Cody
- Animation designnot Cody
- User flow designnot Cody
- Gesture-based interfacesnot Cody
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cody
- Sourcegraph now publishes a single Enterprise plan starting at $16K, with no free or individual Pro tier listed on the pricing page
- sourcegraph.com/cody redirects to the documentation rather than a Cody product or pricing page
- AI features are metered as credits included per user, and exceeding the allocation requires buying a higher volume bucket
- Volume credit buckets are sold as an add-on rather than included
- A customer success manager and premium support are optional paid extras on top of the Enterprise plan
- Standard support is 24x5 rather than 24x7, with round-the-clock coverage sold as an upgrade
- The published $16K figure is a starting price that scales with team size, so the actual cost is quoted rather than listed
Principle
- macOS only with no Windows or Linux editor available
- No vector morphing capability for complex shape transformations
- Limited asset creation tools; cannot create vectors or shapes directly within Principle
- Sketch import flattens certain properties including paths, fills, borders, masks, blur effects, and text layers
- Limited variable support, logical loops, and data input capabilities compared to tools like ProtoPie or Origami
Pricing, plan by plan
Cody
FreeNo published plan breakdown. See the Cody review.
Principle
$129/one-time- License$129 one-off
- One year of upgrades
- Full access to all features
- Upgrade License$99/yr
- Annual renewal for ongoing upgrades
Which should you pick?
Choose Principle if
- You need timeline-based animation.
- You work on macOS.
- You also want interactive prototypes.
Questions people ask
- Is Cody or Principle better?
- Neither clearly leads. Cody starts at Free and Principle at $129/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cody or Principle?
- Cody has a free tier; the other does not. Paid plans start at Free for Cody and $129/one-time for Principle.
- Does Cody or Principle run on more platforms?
- Cody runs on Web. Principle runs on macOS.
- Can I use Cody for free?
- Yes. Cody has a free tier, so you can try it without paying. Principle starts at $129/one-time.
- What is Cody best used for?
- Cody is most often used for code completion and intelligent autocomplete in ides, developer chat with codebase context awareness, automated debugging and error identification, customizable prompts for workflow automation. Of those, code completion and intelligent autocomplete in ides and developer chat with codebase context awareness are not what Principle is typically brought in for.
- What can Cody do that Principle cannot?
- Principle covers Timeline-based animation, Interactive prototypes, Touch gestures, Component reuse.
Answered from the vendors’ own pages
Cody: Is Cody free?
Cody offers a free tier for individual developers via VS Code, JetBrains, Visual Studio, and the web app. Unlimited free usage is available for solo developers.
SourcePrinciple: Does Principle run on Windows or Linux?
No. Principle is macOS only and runs on Intel and Apple Silicon Macs. There is no Windows or Linux editor available; however, prototypes can be shared and viewed on any platform via web link.
SourceCody: What does Cody Enterprise cost?
Cody Enterprise pricing is custom and requires contacting Sourcegraph sales. It is available for Sourcegraph Enterprise customers and must be quoted based on your deployment and usage needs.
SourcePrinciple: What is the cost of Principle?
Principle costs $129 for a one-time purchase with 1 year of upgrades included. After 1 year, upgrade licenses cost $99/year. A 14-day free trial is available with all features included.
SourceCody: What LLMs does Cody use?
Cody uses the latest large language models for code completions, chat, and debugging. It leverages Sourcegraph's advanced Search API to pull codebase context from local and remote repositories.
SourcePrinciple: Can I import designs from Figma or Sketch into Principle?
Yes. Principle supports importing designs from Figma and Sketch with intelligent merging of re-imported files. Some Sketch properties such as paths, fills, borders, blur effects, masks, and text layers are flattened upon import.
SourcePrinciple: How do I share Principle prototypes with others?
Prototypes can be shared via web link with one click (File > Export > Share to Web). Recipients can view and interact with prototypes in any browser on any platform: Windows, macOS, Linux, Android, or iOS. No installation required.
SourcePrinciple: Can I create vector shapes and morphing animations in Principle?
Principle does not support vector morphing, where vector objects transform into other vector shapes. It also has limited asset creation capabilities and editing is restricted to basic operations like scale and rotate.
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- Principle vs PhpStorm
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- Principle vs Origami Studio
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- Principle vs Rive
- Principle vs Sketch
- Principle vs Proto.io
- Principle vs Axure RP
- Principle vs Marvel
- Principle vs Adobe XD
- Principle vs Krita
- Principle vs Maze
- Principle vs Cadence Allegro
- Principle vs Excalidraw
- Principle vs Krea
- Principle vs LottieFiles
- Principle vs Lucidchart
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