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Developer Tools · head to head

Cody vs Rive

Cody logo

Cody

Developer Tools

AI coding assistant powered by code search

From
Free
Free plan
Yes
Rive logo

Rive

Design

Create interactive animations for any platform

From
Free
Free plan
Yes

The short version

  • Rive is a real-time interactive design and animation tool.
  • Cody is free; Rive starts at $9/mo.
  • Where Cody falls short: sourcegraph now publishes a single Enterprise plan starting at $16K, with no free or individual Pro tier listed on the pricing page.
  • Where Rive falls short: limited ecosystem of plugins and third-party templates compared to established tools like After Effects.
  • Prices and features on this page were last checked on 13 November 2026.

Where they differ

Only the attributes on which Cody and Rive actually diverge.

Attributes where Cody and Rive differ
AttributeCodyRive
PlatformsWebWeb, iOS, Android, macOS, Windows, Game engines
CategoryDeveloper ToolsDesign
Founded20132019

Identical on both: starting price (Free), free tier (Yes).

Not yet recorded: pricing model for Rive.

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Cody

Nothing recorded that Rive does not also cover.

Only in Rive

  • Vector animation
  • State machines
  • Skeletal animation
  • Code export
  • Real-time preview
  • Flutter
  • React
  • iOS SDK

What people use each for

The jobs each tool is most often brought in to do.

Cody

  • Code completion and intelligent autocomplete in IDEsnot Rive
  • Developer chat with codebase context awarenessnot Rive
  • Automated debugging and error identificationnot Rive
  • Customizable prompts for workflow automationnot Rive

Rive

  • UI animationsnot Cody
  • Interactive graphicsnot Cody
  • Game animationsnot Cody
  • Micro-interactionsnot Cody

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Cody

  • Sourcegraph now publishes a single Enterprise plan starting at $16K, with no free or individual Pro tier listed on the pricing page
  • sourcegraph.com/cody redirects to the documentation rather than a Cody product or pricing page
  • AI features are metered as credits included per user, and exceeding the allocation requires buying a higher volume bucket
  • Volume credit buckets are sold as an add-on rather than included
  • A customer success manager and premium support are optional paid extras on top of the Enterprise plan
  • Standard support is 24x5 rather than 24x7, with round-the-clock coverage sold as an upgrade
  • The published $16K figure is a starting price that scales with team size, so the actual cost is quoted rather than listed

Rive

  • Limited ecosystem of plugins and third-party templates compared to established tools like After Effects
  • Not ideal for simple looping animations or static graphics that do not require interactivity
  • Production use can expose bugs and rough edges in the editor and runtime
  • No support for 3D animations; limited to 2D vector-based graphics

Pricing, plan by plan

Cody

Free

No published plan breakdown. See the Cody review.

Rive

Free
  • FreeFree
    • Design and animate
    • Team collaboration
    • Cannot export or ship
  • Cadet$9/mo
    • Export and ship animations
    • Up to 1 team member seat
  • Voyager$32/mo
    • Multiple team member seats
    • Advanced features
    • Priority support
  • Enterprise$120/mo
    • Custom solutions
    • Dedicated support

Which should you pick?

Choose Cody if

  • You want to start without paying.

Choose Rive if

  • You need vector animation.
  • You want to start without paying.
  • You work on Web, iOS, Android, macOS, Windows, Game engines.
  • You also want state machines.

Questions people ask

Is Cody or Rive better?
Neither clearly leads. Cody starts at Free and Rive at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Cody or Rive?
Cody starts at Free and Rive at Free.
Does Cody or Rive run on more platforms?
Cody runs on Web. Rive runs on Web, iOS, Android, macOS, Windows, Game engines.
Can I use Cody for free?
Both have a free tier, so you can try either at no cost before committing.
What is Cody best used for?
Cody is most often used for code completion and intelligent autocomplete in ides, developer chat with codebase context awareness, automated debugging and error identification, customizable prompts for workflow automation. Of those, code completion and intelligent autocomplete in ides and developer chat with codebase context awareness are not what Rive is typically brought in for.
What can Cody do that Rive cannot?
Rive covers Vector animation, State machines, Skeletal animation, Code export.

Answered from the vendors’ own pages

Cody: Is Cody free?

Cody offers a free tier for individual developers via VS Code, JetBrains, Visual Studio, and the web app. Unlimited free usage is available for solo developers.

Source
Rive: Does Rive replace Adobe After Effects?

No. After Effects creates video files ideal for broadcast, explainers, and YouTube content. Rive creates interactive runtime files that respond to user input in real-time. Use After Effects for video production and Rive for app UI, micro-interactions, and responsive animations in web and mobile products.

Source
Cody: What does Cody Enterprise cost?

Cody Enterprise pricing is custom and requires contacting Sourcegraph sales. It is available for Sourcegraph Enterprise customers and must be quoted based on your deployment and usage needs.

Source
Rive: What platforms can I export Rive animations to?

Rive exports to Web, iOS, Android, macOS, and game engines (Unity, Unreal, Defold). It also integrates with frameworks like React, React Native, Flutter, and no-code builders like Framer, Webflow, and Wix Studio.

Source
Cody: What LLMs does Cody use?

Cody uses the latest large language models for code completions, chat, and debugging. It leverages Sourcegraph's advanced Search API to pull codebase context from local and remote repositories.

Source
Rive: Is Rive free to use?

Yes, Rive offers a free plan that allows you to design, animate, and collaborate for free. Paid plans (Cadet $9/mo, Voyager $32/mo, Enterprise $120/mo) are required to export animations and ship them to production environments.

Source
Rive: Does Rive work with React, Vue, and other web frameworks?

Yes. Rive provides official runtimes and libraries for React, React Native, and Flutter. The Rive Renderer is GPU-accelerated and runs at 120fps with MIT-licensed runtimes you can contribute to and modify.

Source
Rive: Can I create 3D animations with Rive?

Rive is a 2D vector animation tool focused on interactive vector graphics. For 3D design and animation, consider Spline or Blender. Rive excels at UI animations, micro-interactions, and responsive 2D graphics.

Source
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