AR/VR & Metaverse · head to head
Babylon.js vs Microsoft HoloLens 2

Babylon.js
AR/VR & Metaverse
Powerful 3D engine for the web with WebXR
- From
- Free
- Rated
- -
Microsoft HoloLens 2
AR/VR & Metaverse
Enterprise mixed reality for the modern workplace
- From
- $3500/one-time
- Rated
- -
The short version
- Only Babylon.js has a free tier, so it costs nothing to try first.
- Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Microsoft HoloLens 2 narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Microsoft HoloLens 2 covers Spatial mapping.
Where they differ
Only the attributes on which Babylon.js and Microsoft HoloLens 2 actually diverge.
| Attribute | Babylon.js | Microsoft HoloLens 2 |
|---|---|---|
| Starting price | Free | $3500/one-time |
| Free tier | Yes | No |
| Platforms | Web, Native (via Babylon Native Runtime), React Native | Standalone AR Headset |
| Founded | 1975 | 2015 |
Identical on both: pricing model (Unknown), user rating (Not yet rated), category (AR/VR & Metaverse).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Babylon.js
- WebGL/WebGPU rendering
- Physics engines
- GUI system
- Node material editor
- WebXR
- glTF
- Havok physics
- Webgl support
Only in Microsoft HoloLens 2
- Spatial mapping
- Hand tracking
- Eye tracking
- Holographic display
- Dynamics 365
- Microsoft Teams
- Mixed-reality support
- Windows support
Both cover
- Azure
What people use each for
The jobs each tool is most often brought in to do.
Babylon.js
- Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Microsoft HoloLens 2
- Cross-platform 3D development with native runtime and React Native supportnot Microsoft HoloLens 2
Microsoft HoloLens 2
- VR Gamingnot Babylon.js
- AR Marketingnot Babylon.js
- Virtual Trainingnot Babylon.js
- 3D Visualizationnot Babylon.js
- Immersive Experiencesnot Babylon.js
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Babylon.js
- JavaScript-only framework; requires developer expertise to implement and maintain
Microsoft HoloLens 2
- Narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- Heavy weight makes extended wearing uncomfortable and impractical for sessions longer than a few hours
- Short battery life of 2.5 to 5.5 hours limits extended deployments without charging
- Display is sensitive to bright light and sunlight, with rainbow color artifacts and poor outdoor readability
- High price of $3,500 limits accessibility to enterprises with substantial budgets
Pricing, plan by plan
Babylon.js
FreeNo published plan breakdown. See the Babylon.js review.
Microsoft HoloLens 2
$3500/one-timeNo published plan breakdown. See the Microsoft HoloLens 2 review.
Which should you pick?
Choose Babylon.js if
- You need webgl/webgpu rendering.
- You want to start without paying.
- You work on Web, Native (via Babylon Native Runtime), React Native.
- You also want physics engines.
Choose Microsoft HoloLens 2 if
- You need spatial mapping.
- You work on Standalone AR Headset.
- You also want hand tracking.
Questions people ask
- Is Babylon.js or Microsoft HoloLens 2 better?
- Neither clearly leads. Babylon.js starts at Free and Microsoft HoloLens 2 at $3500/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Babylon.js or Microsoft HoloLens 2?
- Babylon.js has a free tier; the other does not. Paid plans start at Free for Babylon.js and $3500/one-time for Microsoft HoloLens 2.
- Does Babylon.js or Microsoft HoloLens 2 run on more platforms?
- Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Microsoft HoloLens 2 runs on Standalone AR Headset.
- Can I use Babylon.js for free?
- Yes. Babylon.js has a free tier, so you can try it without paying. Microsoft HoloLens 2 starts at $3500/one-time.
- What is Babylon.js best used for?
- Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Microsoft HoloLens 2 is typically brought in for.
- What can Babylon.js do that Microsoft HoloLens 2 cannot?
- Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Microsoft HoloLens 2 covers Spatial mapping, Hand tracking, Eye tracking, Holographic display. Both handle Azure.
Answered from the vendors’ own pages
Microsoft HoloLens 2: How long is the battery life of HoloLens 2?
HoloLens 2 battery life is 2.5 to 5.5 hours of active use depending on workload intensity and brightness settings.
SourceMicrosoft HoloLens 2: What is the field of view for HoloLens 2?
HoloLens 2 has a 52-degree field of view (43 degrees horizontal and 29 degrees vertical), which is considered narrow and limits the visible hologram area when viewing objects up close.
SourceMicrosoft HoloLens 2: Can HoloLens 2 be worn over glasses?
Yes, HoloLens 2 can be worn directly over glasses with an ergonomic design that allows the visor to flip up, though comfort depends on the glasses' size and weight.
SourceMicrosoft HoloLens 2: What is the price of HoloLens 2?
The HoloLens 2 costs $3,500 USD with enterprise rental options at $125 per month and developer rental at $99 per month.
SourceRelated pages
More on Microsoft HoloLens 2
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