Software · head to head
ARKit vs Construct 3

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: ARKit iOS-only platform, not available for Android or other operating systems; Construct 3 the free version caps projects at 50 events, or 25 when used without an account
- They diverge on capability: ARKit covers World tracking, Construct 3 covers Visual event system.
Where they differ
Only the attributes on which ARKit and Construct 3 actually diverge.
| Attribute | ARKit | Construct 3 |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | iOS, iPadOS, macOS, visionOS | Windows, Macos, Linux, Ios, Android, Web |
| Founded | 1976 | 2007 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in ARKit
- World tracking
- Face tracking
- Body tracking
- LiDAR support
- RealityKit
- Reality Composer
- SceneKit
- Ar support
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
What people use each for
The jobs each tool is most often brought in to do.
ARKit
- VR Gamingnot Construct 3
- AR Marketingnot Construct 3
- Virtual Trainingnot Construct 3
- 3D Visualizationnot Construct 3
- Immersive Experiencesnot Construct 3
Construct 3
- Building 2D browser games without writing codenot ARKit
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot ARKit
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
ARKit
- iOS-only platform, not available for Android or other operating systems
- Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
- Cannot handle very fast motion capture
- Accuracy varies with lighting conditions and surface characteristics
- Requires iOS 11 or later and specific device hardware
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Pricing, plan by plan
ARKit
Free- FreeFree
- Full SDK
- Documentation
- Sample code
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Which should you pick?
Choose ARKit if
- You need world tracking.
- You want to start without paying.
- You work on iOS, iPadOS, macOS, visionOS.
- You also want face tracking.
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Questions people ask
- Is ARKit or Construct 3 better?
- Neither clearly leads. ARKit starts at Free and Construct 3 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, ARKit or Construct 3?
- ARKit starts at Free and Construct 3 at Free.
- Does ARKit or Construct 3 run on more platforms?
- ARKit runs on iOS, iPadOS, macOS, visionOS. Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web.
- Can I use ARKit for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is ARKit best used for?
- ARKit is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Construct 3 is typically brought in for.
- What can ARKit do that Construct 3 cannot?
- ARKit covers World tracking, Face tracking, Body tracking, LiDAR support. Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor.
Answered from the vendors’ own pages
ARKit: Is ARKit free to use?
Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.
SourceARKit: What iOS devices support ARKit?
ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.
SourceARKit: Can ARKit work offline?
ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.
SourceARKit: Does ARKit integrate with game engines?
Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.
SourceARKit: What are ARKit's limitations with location-based AR?
ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.
SourceRelated pages
More on Construct 3
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- Construct 3 vs AppGameKit
- Construct 3 vs Armory3D
- Construct 3 vs Bevy
- Construct 3 vs Buildbox
- Construct 3 vs Clickteam Fusion
- Construct 3 vs Cocos2d-x
- Construct 3 vs CryEngine
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