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ARKit vs Substance 3D Painter

ARKit logo

ARKit

Software

Apple's framework for iOS AR development

From
Free
Rated
-
Substance 3D Painter logo

Substance 3D Painter

Software

3D texture painting software

From
$29/month
Rated
-

The short version

  • Only ARKit has a free tier, so it costs nothing to try first.
  • Each has a real cost: ARKit iOS-only platform, not available for Android or other operating systems; Substance 3D Painter the Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.
  • They diverge on capability: ARKit covers World tracking, Substance 3D Painter covers 3D painting.

Where they differ

Only the attributes on which ARKit and Substance 3D Painter actually diverge.

Attributes where ARKit and Substance 3D Painter differ
AttributeARKitSubstance 3D Painter
Starting priceFree$29/month
Pricing modelfreesubscription
Free tierYesNo
PlatformsiOS, iPadOS, macOS, visionOSWindows, MacOS, Linux
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Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in ARKit

  • World tracking
  • Face tracking
  • Body tracking
  • LiDAR support
  • RealityKit
  • Reality Composer
  • SceneKit
  • Ar support

Only in Substance 3D Painter

  • 3D painting
  • Smart materials
  • Generators
  • PBR workflow
  • Baking
  • Export presets
  • Scripting
  • Maya

What people use each for

The jobs each tool is most often brought in to do.

ARKit

  • VR Gamingnot Substance 3D Painter
  • AR Marketingnot Substance 3D Painter
  • Virtual Trainingnot Substance 3D Painter
  • 3D Visualizationnot Substance 3D Painter
  • Immersive Experiencesnot Substance 3D Painter

Substance 3D Painter

  • Game texturingnot ARKit
  • Film assetsnot ARKit
  • Product visualizationnot ARKit

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

ARKit

  • iOS-only platform, not available for Android or other operating systems
  • Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
  • Cannot handle very fast motion capture
  • Accuracy varies with lighting conditions and surface characteristics
  • Requires iOS 11 or later and specific device hardware

Substance 3D Painter

  • The Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.

Pricing, plan by plan

ARKit

Free
  • FreeFree
    • Full SDK
    • Documentation
    • Sample code

Substance 3D Painter

$29/month
  • Substance 3D Texturing$19.99/month
    • Painter + Sampler
  • Substance 3D Collection$49.99/month
    • All Substance apps

Which should you pick?

Choose ARKit if

  • You need world tracking.
  • You want to start without paying.
  • You work on iOS, iPadOS, macOS, visionOS.
  • You also want face tracking.

Choose Substance 3D Painter if

  • You need 3d painting.
  • You work on Windows, MacOS, Linux.
  • You also want smart materials.

Questions people ask

Is ARKit or Substance 3D Painter better?
Neither clearly leads. ARKit starts at Free and Substance 3D Painter at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, ARKit or Substance 3D Painter?
ARKit has a free tier; the other does not. Paid plans start at Free for ARKit and $29/month for Substance 3D Painter.
Does ARKit or Substance 3D Painter run on more platforms?
ARKit runs on iOS, iPadOS, macOS, visionOS. Substance 3D Painter runs on Windows, MacOS, Linux.
Can I use ARKit for free?
Yes. ARKit has a free tier, so you can try it without paying. Substance 3D Painter starts at $29/month.
What is ARKit best used for?
ARKit is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Substance 3D Painter is typically brought in for.
What can ARKit do that Substance 3D Painter cannot?
ARKit covers World tracking, Face tracking, Body tracking, LiDAR support. Substance 3D Painter covers 3D painting, Smart materials, Generators, PBR workflow.

Answered from the vendors’ own pages

ARKit: Is ARKit free to use?

Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.

Source
ARKit: What iOS devices support ARKit?

ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.

Source
ARKit: Can ARKit work offline?

ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.

Source
ARKit: Does ARKit integrate with game engines?

Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.

Source
ARKit: What are ARKit's limitations with location-based AR?

ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.

Source

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