Software · head to head
3D-Coat vs Cocos2d-x
The short version
- Only Cocos2d-x has a free tier, so it costs nothing to try first.
- Each has a real cost: 3D-Coat split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence; Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
- They diverge on capability: 3D-Coat covers Voxel sculpting, Cocos2d-x covers 2D rendering.
Where they differ
Only the attributes on which 3D-Coat and Cocos2d-x actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in 3D-Coat
- Voxel sculpting
- Surface sculpting
- Retopology
- UV mapping
- Texture painting
- PBR materials
- Smart materials
- Baking
Only in Cocos2d-x
- 2D rendering
- Physics engine (Chipmunk)
- Particle effects
- Animation system
- Audio engine
- Touch input handling
- Tilemap support
- Sprite batching
Both cover
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
3D-Coat
- Voxel sculpting from a digital clay blocknot Cocos2d-x
- Retopology of high-density sculpts into production meshesnot Cocos2d-x
- UV mapping and PBR texturingnot Cocos2d-x
- Preparing print-ready models for 3D printingnot Cocos2d-x
- Node-based material authoring on the GPUnot Cocos2d-x
Cocos2d-x
- Mobile game developmentnot 3D-Coat
- 2D gamesnot 3D-Coat
- Lightweight gamesnot 3D-Coat
- Cross-platform gamesnot 3D-Coat
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
3D-Coat
- Split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence
- Pricing is not published on the product pages
- Licences are sold node-locked or floating, so moving a seat between machines depends on which was bought
Cocos2d-x
- Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
Pricing, plan by plan
3D-Coat
$29/month- Amateur$99/month
- Non-commercial use
- Professional$379/month
- Full commercial license
- Floating$568/month
- Network licensing
Cocos2d-x
Free- FreeFree
- Full engine source
- MIT License
- Community support
Which should you pick?
Choose 3D-Coat if
- You need voxel sculpting.
- You work on Windows, MacOS, Linux.
- You also want surface sculpting.
Choose Cocos2d-x if
- You need 2d rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android.
- You also want physics engine (chipmunk).
Questions people ask
- Is 3D-Coat or Cocos2d-x better?
- Neither clearly leads. 3D-Coat starts at $29/month and Cocos2d-x at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, 3D-Coat or Cocos2d-x?
- Cocos2d-x has a free tier; the other does not. Paid plans start at $29/month for 3D-Coat and Free for Cocos2d-x.
- Does 3D-Coat or Cocos2d-x run on more platforms?
- 3D-Coat runs on Windows, MacOS, Linux. Cocos2d-x runs on Windows, Macos, Linux, Ios, Android.
- Can I use Cocos2d-x for free?
- Yes. Cocos2d-x has a free tier, so you can try it without paying. 3D-Coat starts at $29/month.
- What is 3D-Coat best used for?
- 3D-Coat is most often used for voxel sculpting from a digital clay block, retopology of high-density sculpts into production meshes, uv mapping and pbr texturing, preparing print-ready models for 3d printing. Of those, voxel sculpting from a digital clay block and retopology of high-density sculpts into production meshes are not what Cocos2d-x is typically brought in for.
- What can 3D-Coat do that Cocos2d-x cannot?
- 3D-Coat covers Voxel sculpting, Surface sculpting, Retopology, UV mapping. Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Animation system. Both handle Windows support, Linux support.
Related pages
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- Cocos2d-x vs FreeCAD
- Cocos2d-x vs KeyShot
- Cocos2d-x vs Lumion
- Cocos2d-x vs Houdini
- Cocos2d-x vs Arnold
- Cocos2d-x vs Inventor
- Cocos2d-x vs Mudbox
- Cocos2d-x vs Corona Renderer
- Cocos2d-x vs D5 Render
- Cocos2d-x vs Twinmotion
- Cocos2d-x vs LightWave 3D
- Cocos2d-x vs OpenSCAD
- Cocos2d-x vs PrusaSlicer
- Cocos2d-x vs Siemens NX
- Cocos2d-x vs ZBrush
- Cocos2d-x vs Alibre Design
- Cocos2d-x vs DragonBones
- Cocos2d-x vs Unity
- Cocos2d-x vs Aseprite
- Cocos2d-x vs Godot Engine
- Cocos2d-x vs Cascadeur
- Cocos2d-x vs Construct 3
- Cocos2d-x vs GameMaker Studio 2
- Cocos2d-x vs Mixamo
- Cocos2d-x vs Pico-8
- Cocos2d-x vs Substance 3D Painter
- Cocos2d-x vs Adventure Game Studio
- Cocos2d-x vs AppGameKit
- Cocos2d-x vs Armory3D
- Cocos2d-x vs Bevy
- Cocos2d-x vs Buildbox
- Cocos2d-x vs Clickteam Fusion
- Cocos2d-x vs CryEngine
- Cocos2d-x vs Defold


