Software · head to head
3D-Coat vs CryEngine

CryEngine
Software
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -
The short version
- Only CryEngine has a free tier, so it costs nothing to try first.
- Each has a real cost: 3D-Coat split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence; CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- They diverge on capability: 3D-Coat covers Voxel sculpting, CryEngine covers Advanced graphics.
Where they differ
Only the attributes on which 3D-Coat and CryEngine actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in 3D-Coat
- Voxel sculpting
- Surface sculpting
- Retopology
- UV mapping
- Texture painting
- PBR materials
- Smart materials
- Baking
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
3D-Coat
- Voxel sculpting from a digital clay blocknot CryEngine
- Retopology of high-density sculpts into production meshesnot CryEngine
- UV mapping and PBR texturingnot CryEngine
- Preparing print-ready models for 3D printingnot CryEngine
- Node-based material authoring on the GPUnot CryEngine
CryEngine
- Building photorealistic first person and open world games with real time global illuminationnot 3D-Coat
- Developing with full engine source code accessnot 3D-Coat
- Sandbox based level design with what you see is what you get exportnot 3D-Coat
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
3D-Coat
- Split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence
- Pricing is not published on the product pages
- Licences are sold node-locked or floating, so moving a seat between machines depends on which was bought
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
Pricing, plan by plan
3D-Coat
$29/month- Amateur$99/month
- Non-commercial use
- Professional$379/month
- Full commercial license
- Floating$568/month
- Network licensing
CryEngine
Free- FreeFree
- Full engine access
- Source code
- Asset library
Which should you pick?
Choose 3D-Coat if
- You need voxel sculpting.
- You work on Windows, MacOS, Linux.
- You also want surface sculpting.
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Questions people ask
- Is 3D-Coat or CryEngine better?
- Neither clearly leads. 3D-Coat starts at $29/month and CryEngine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, 3D-Coat or CryEngine?
- CryEngine has a free tier; the other does not. Paid plans start at $29/month for 3D-Coat and Free for CryEngine.
- Does 3D-Coat or CryEngine run on more platforms?
- 3D-Coat runs on Windows, MacOS, Linux. CryEngine runs on Windows, Playstation, Xbox, Linux.
- Can I use CryEngine for free?
- Yes. CryEngine has a free tier, so you can try it without paying. 3D-Coat starts at $29/month.
- What is 3D-Coat best used for?
- 3D-Coat is most often used for voxel sculpting from a digital clay block, retopology of high-density sculpts into production meshes, uv mapping and pbr texturing, preparing print-ready models for 3d printing. Of those, voxel sculpting from a digital clay block and retopology of high-density sculpts into production meshes are not what CryEngine is typically brought in for.
- What can 3D-Coat do that CryEngine cannot?
- 3D-Coat covers Voxel sculpting, Surface sculpting, Retopology, UV mapping. CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. Both handle Windows support.
Related pages
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