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Software · head to head

Cocos2d-x vs Houdini

Cocos2d-x logo

Cocos2d-x

Software

Open-source, lightweight 2D game engine

From
Free
Rated
-
Houdini logo

Houdini

Software

Procedural 3D animation and VFX

From
Free
Rated
-

The short version

  • Each has a real cost: Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.; Houdini houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • They diverge on capability: Cocos2d-x covers 2D rendering, Houdini covers Procedural modeling.

Where they differ

Only the attributes on which Cocos2d-x and Houdini actually diverge.

Attributes where Cocos2d-x and Houdini differ
AttributeCocos2d-xHoudini
Pricing modelfreesubscription
PlatformsWindows, Macos, Linux, Ios, AndroidWindows, MacOS, Linux
Founded20101987

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Cocos2d-x

  • 2D rendering
  • Physics engine (Chipmunk)
  • Particle effects
  • Animation system
  • Audio engine
  • Touch input handling
  • Tilemap support
  • Sprite batching

Only in Houdini

  • Procedural modeling
  • VFX
  • Simulations
  • Particle systems
  • Pyro FX
  • Ocean tools
  • Rigging
  • Rendering

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Cocos2d-x

  • Mobile game developmentnot Houdini
  • 2D gamesnot Houdini
  • Lightweight gamesnot Houdini
  • Cross-platform gamesnot Houdini

Houdini

  • Procedural 3D modelling and environment generationnot Cocos2d-x
  • Visual effects simulation for pyro, fluids, cloth and rigid bodiesnot Cocos2d-x
  • Building reusable procedural assets for a studio pipelinenot Cocos2d-x

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Cocos2d-x

  • Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.

Houdini

  • Houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • Houdini Indie cannot be used in the same pipeline as commercial versions of Houdini
  • Houdini Indie and Apprentice save to their own .hipnc file format, which commercial Houdini pipelines do not share
  • The free Apprentice edition is non commercial, caps render resolution at 1920x1080 and watermarks output images
  • Houdini Indie ships with only 2 render tokens
  • Full DOP level simulation node access requires Houdini FX at $4,495 per workstation; Core at $1,995 exposes only SOP level pre built simulation assets
  • Extra render tokens cost $195

Pricing, plan by plan

Cocos2d-x

Free
  • FreeFree
    • Full engine source
    • MIT License
    • Community support

Houdini

Free
  • ApprenticeFree
    • Learning version
    • Non-commercial
  • Indie$269/month
    • Revenue limit $100K
  • Core$1995/month
    • Full commercial
  • FX$4495/month
    • Full + simulations

Which should you pick?

Choose Cocos2d-x if

  • You need 2d rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android.
  • You also want physics engine (chipmunk).

Choose Houdini if

  • You need procedural modeling.
  • You want to start without paying.
  • You work on Windows, MacOS, Linux.
  • You also want vfx.

Questions people ask

Is Cocos2d-x or Houdini better?
Neither clearly leads. Cocos2d-x starts at Free and Houdini at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Cocos2d-x or Houdini?
Cocos2d-x starts at Free and Houdini at Free.
Does Cocos2d-x or Houdini run on more platforms?
Cocos2d-x runs on Windows, Macos, Linux, Ios, Android. Houdini runs on Windows, MacOS, Linux.
Can I use Cocos2d-x for free?
Both have a free tier, so you can try either at no cost before committing.
What is Cocos2d-x best used for?
Cocos2d-x is most often used for mobile game development, 2d games, lightweight games, cross-platform games. Of those, mobile game development and 2d games are not what Houdini is typically brought in for.
What can Cocos2d-x do that Houdini cannot?
Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Animation system. Houdini covers Procedural modeling, VFX, Simulations, Particle systems. Both handle Windows support, Linux support.

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