3D & CAD · head to head
3D-Coat vs Bevy

Bevy
Game Development
A refreshingly simple data-driven game engine built in Rust
- From
- Free
- Rated
- -
The short version
- Only Bevy has a free tier, so it costs nothing to try first.
- Each has a real cost: 3D-Coat split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence; Bevy rust only, so it assumes a language most game teams do not already use
- They diverge on capability: 3D-Coat covers Voxel sculpting, Bevy covers Entity Component System.
Where they differ
Only the attributes on which 3D-Coat and Bevy actually diverge.
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in 3D-Coat
- Voxel sculpting
- Surface sculpting
- Retopology
- UV mapping
- Texture painting
- PBR materials
- Smart materials
- Baking
Only in Bevy
- Entity Component System
- 2D/3D rendering
- Audio system
- Asset pipeline
- Hot reloading
- Cross-platform
- Modular architecture
- Parallel systems
Both cover
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
3D-Coat
- Voxel sculpting from a digital clay blocknot Bevy
- Retopology of high-density sculpts into production meshesnot Bevy
- UV mapping and PBR texturingnot Bevy
- Preparing print-ready models for 3D printingnot Bevy
- Node-based material authoring on the GPUnot Bevy
Bevy
- 2D and 3D game development in Rustnot 3D-Coat
- Data-driven design using an entity component systemnot 3D-Coat
- Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot 3D-Coat
- Projects wanting a permissive licence with no royalties or feesnot 3D-Coat
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
3D-Coat
- Split into separate products, so 3DCoatTextura covers texturing only and the full sculpting toolset needs the complete 3DCoat licence
- Pricing is not published on the product pages
- Licences are sold node-locked or floating, so moving a seat between machines depends on which was bought
Bevy
- Rust only, so it assumes a language most game teams do not already use
- No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
- Built around ECS, which is a different mental model from the scene-graph engines most developers come from
Pricing, plan by plan
3D-Coat
$29/month- Amateur$99/month
- Non-commercial use
- Professional$379/month
- Full commercial license
- Floating$568/month
- Network licensing
Bevy
Free- Open SourceFree
- Full engine access
- ECS architecture
- Hot reloading
Which should you pick?
Choose 3D-Coat if
- You need voxel sculpting.
- You work on Windows, MacOS, Linux.
- You also want surface sculpting.
Choose Bevy if
- You need entity component system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 2d/3d rendering.
Questions people ask
- Is 3D-Coat or Bevy better?
- Neither clearly leads. 3D-Coat starts at $29/month and Bevy at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, 3D-Coat or Bevy?
- Bevy has a free tier; the other does not. Paid plans start at $29/month for 3D-Coat and Free for Bevy.
- Does 3D-Coat or Bevy run on more platforms?
- 3D-Coat runs on Windows, MacOS, Linux. Bevy runs on Windows, Macos, Linux, Webgl.
- Can I use Bevy for free?
- Yes. Bevy has a free tier, so you can try it without paying. 3D-Coat starts at $29/month.
- What is 3D-Coat best used for?
- 3D-Coat is most often used for voxel sculpting from a digital clay block, retopology of high-density sculpts into production meshes, uv mapping and pbr texturing, preparing print-ready models for 3d printing. Of those, voxel sculpting from a digital clay block and retopology of high-density sculpts into production meshes are not what Bevy is typically brought in for.
- What can 3D-Coat do that Bevy cannot?
- 3D-Coat covers Voxel sculpting, Surface sculpting, Retopology, UV mapping. Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. Both handle Windows support, Linux support.
Related pages
Other head to heads
- 3D-Coat vs Enscape
- 3D-Coat vs V-Ray
- 3D-Coat vs FreeCAD
- 3D-Coat vs KeyShot
- 3D-Coat vs Lumion
- 3D-Coat vs Houdini
- 3D-Coat vs Arnold
- 3D-Coat vs Inventor
- 3D-Coat vs Mudbox
- 3D-Coat vs Corona Renderer
- 3D-Coat vs D5 Render
- 3D-Coat vs Twinmotion
- 3D-Coat vs LightWave 3D
- 3D-Coat vs OpenSCAD
- 3D-Coat vs PrusaSlicer
- 3D-Coat vs Siemens NX
- 3D-Coat vs ZBrush
- 3D-Coat vs Alibre Design
- 3D-Coat vs DragonBones
- 3D-Coat vs Unity
- 3D-Coat vs Aseprite
- 3D-Coat vs Godot Engine
- 3D-Coat vs Cascadeur
- 3D-Coat vs Construct 3
- 3D-Coat vs GameMaker Studio 2
- 3D-Coat vs Mixamo
- 3D-Coat vs Pico-8
- 3D-Coat vs Substance 3D Painter
- 3D-Coat vs Adventure Game Studio
- 3D-Coat vs AppGameKit
- 3D-Coat vs Armory3D
- 3D-Coat vs Buildbox
- 3D-Coat vs Clickteam Fusion
- 3D-Coat vs Cocos2d-x
- 3D-Coat vs CryEngine
- 3D-Coat vs Defold
- Bevy vs Enscape
- Bevy vs V-Ray
- Bevy vs FreeCAD
- Bevy vs KeyShot
- Bevy vs Lumion
- Bevy vs Houdini
- Bevy vs Arnold
- Bevy vs Inventor
- Bevy vs Mudbox
- Bevy vs Corona Renderer
- Bevy vs D5 Render
- Bevy vs Twinmotion
- Bevy vs LightWave 3D
- Bevy vs OpenSCAD
- Bevy vs PrusaSlicer
- Bevy vs Siemens NX
- Bevy vs ZBrush
- Bevy vs Alibre Design
- Bevy vs DragonBones
- Bevy vs Unity
- Bevy vs Aseprite
- Bevy vs Godot Engine
- Bevy vs Cascadeur
- Bevy vs Construct 3
- Bevy vs GameMaker Studio 2
- Bevy vs Mixamo
- Bevy vs Pico-8
- Bevy vs Substance 3D Painter
- Bevy vs Adventure Game Studio
- Bevy vs AppGameKit
- Bevy vs Armory3D
- Bevy vs Buildbox
- Bevy vs Clickteam Fusion
- Bevy vs Cocos2d-x
- Bevy vs CryEngine
- Bevy vs Defold

