Game Development · head to head
Cocos2d-x vs Lumion
The short version
- Only Cocos2d-x has a free tier, so it costs nothing to try first.
- Each has a real cost: Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.; Lumion enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
- They diverge on capability: Cocos2d-x covers 2D rendering, Lumion covers Real-time rendering.
Where they differ
Only the attributes on which Cocos2d-x and Lumion actually diverge.
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cocos2d-x
- 2D rendering
- Physics engine (Chipmunk)
- Particle effects
- Animation system
- Audio engine
- Touch input handling
- Tilemap support
- Sprite batching
Only in Lumion
- Real-time rendering
- Content library
- Effects
- Video animation
- VR export
- LiveSync
- Revit
- SketchUp
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Cocos2d-x
- Mobile game developmentnot Lumion
- 2D gamesnot Lumion
- Lightweight gamesnot Lumion
- Cross-platform gamesnot Lumion
Lumion
- Architectural visualizationnot Cocos2d-x
- Client presentationsnot Cocos2d-x
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cocos2d-x
- Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
Lumion
- Enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
Pricing, plan by plan
Cocos2d-x
Free- FreeFree
- Full engine source
- MIT License
- Community support
Lumion
$29/month- Standard$1499/month
- Core features
- Pro$2999/month
- Full features
- More content
Which should you pick?
Choose Cocos2d-x if
- You need 2d rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android.
- You also want physics engine (chipmunk).
Choose Lumion if
- You need real-time rendering.
- You work on Windows.
- You also want content library.
Questions people ask
- Is Cocos2d-x or Lumion better?
- Neither clearly leads. Cocos2d-x starts at Free and Lumion at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cocos2d-x or Lumion?
- Cocos2d-x has a free tier; the other does not. Paid plans start at Free for Cocos2d-x and $29/month for Lumion.
- Does Cocos2d-x or Lumion run on more platforms?
- Cocos2d-x runs on Windows, Macos, Linux, Ios, Android. Lumion runs on Windows.
- Can I use Cocos2d-x for free?
- Yes. Cocos2d-x has a free tier, so you can try it without paying. Lumion starts at $29/month.
- What is Cocos2d-x best used for?
- Cocos2d-x is most often used for mobile game development, 2d games, lightweight games, cross-platform games. Of those, mobile game development and 2d games are not what Lumion is typically brought in for.
- What can Cocos2d-x do that Lumion cannot?
- Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Animation system. Lumion covers Real-time rendering, Content library, Effects, Video animation. Both handle Windows support.
Related pages
Other head to heads
- Cocos2d-x vs DragonBones
- Cocos2d-x vs Unity
- Cocos2d-x vs Aseprite
- Cocos2d-x vs Godot Engine
- Cocos2d-x vs Cascadeur
- Cocos2d-x vs Construct 3
- Cocos2d-x vs GameMaker Studio 2
- Cocos2d-x vs Mixamo
- Cocos2d-x vs Pico-8
- Cocos2d-x vs Substance 3D Painter
- Cocos2d-x vs Adventure Game Studio
- Cocos2d-x vs AppGameKit
- Cocos2d-x vs Armory3D
- Cocos2d-x vs Bevy
- Cocos2d-x vs Buildbox
- Cocos2d-x vs Clickteam Fusion
- Cocos2d-x vs CryEngine
- Cocos2d-x vs Defold
- Cocos2d-x vs Enscape
- Cocos2d-x vs V-Ray
- Cocos2d-x vs FreeCAD
- Cocos2d-x vs KeyShot
- Cocos2d-x vs Houdini
- Cocos2d-x vs Arnold
- Cocos2d-x vs Inventor
- Cocos2d-x vs Mudbox
- Cocos2d-x vs Corona Renderer
- Cocos2d-x vs D5 Render
- Cocos2d-x vs Twinmotion
- Cocos2d-x vs LightWave 3D
- Cocos2d-x vs OpenSCAD
- Cocos2d-x vs PrusaSlicer
- Cocos2d-x vs Siemens NX
- Cocos2d-x vs ZBrush
- Cocos2d-x vs 3D-Coat
- Cocos2d-x vs Alibre Design
- Lumion vs DragonBones
- Lumion vs Unity
- Lumion vs Aseprite
- Lumion vs Godot Engine
- Lumion vs Cascadeur
- Lumion vs Construct 3
- Lumion vs GameMaker Studio 2
- Lumion vs Mixamo
- Lumion vs Pico-8
- Lumion vs Substance 3D Painter
- Lumion vs Adventure Game Studio
- Lumion vs AppGameKit
- Lumion vs Armory3D
- Lumion vs Bevy
- Lumion vs Buildbox
- Lumion vs Clickteam Fusion
- Lumion vs CryEngine
- Lumion vs Defold
- Lumion vs Enscape
- Lumion vs V-Ray
- Lumion vs FreeCAD
- Lumion vs KeyShot
- Lumion vs Houdini
- Lumion vs Arnold
- Lumion vs Inventor
- Lumion vs Mudbox
- Lumion vs Corona Renderer
- Lumion vs D5 Render
- Lumion vs Twinmotion
- Lumion vs LightWave 3D
- Lumion vs OpenSCAD
- Lumion vs PrusaSlicer
- Lumion vs Siemens NX
- Lumion vs ZBrush
- Lumion vs 3D-Coat
- Lumion vs Alibre Design


