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Mobile Development · head to head

Codemagic vs Superwall

Codemagic logo

Codemagic

Mobile Development

CI/CD built for Flutter and mobile apps

From
Free
Rated
-
Superwall logo

Superwall

Mobile Development

Remotely configured mobile paywalls that can be tested and changed without shipping an app update

From
Free
Rated
-

The short version

  • Each has a real cost: Codemagic minute-based pricing opacity: exact costs for concurrent builds become difficult to predict at scale without calculator; Superwall it does not manage entitlements or validate receipts, so most teams still pay a subscription infrastructure vendor as well and carry the cost and complexity of two systems.
  • Prices and features above were last checked on 2 September 2026.

Where they differ

Only the attributes on which Codemagic and Superwall actually diverge.

Attributes where Codemagic and Superwall differ
AttributeCodemagicSuperwall
Pricing modelusage-based|subscriptionPer month by tracked revenue
PlatformsWebiOS, Android

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Mobile Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Codemagic

Nothing recorded that Superwall does not also cover.

Only in Superwall

  • Server driven paywalls
  • Paywall experiments
  • Audience rules
  • No release cycle dependency
  • Revenue analytics
  • Paywall editor

What people use each for

The jobs each tool is most often brought in to do.

Codemagic

  • Mobile CI/CD pipelines for iOS and Androidnot Superwall
  • React Native CodePush over-the-air update distributionnot Superwall
  • Enterprise multi-team CI/CD at scalenot Superwall

Superwall

  • A subscription app whose paywall conversion rate is the main lever on revenuenot Codemagic
  • Teams blocked by App Store review times from testing pricing and copy at a useful cadencenot Codemagic
  • Showing different paywalls by acquisition channel, region or user behaviournot Codemagic
  • Letting design and growth staff change paywalls without consuming engineering sprintsnot Codemagic

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Codemagic

  • Minute-based pricing opacity: exact costs for concurrent builds become difficult to predict at scale without calculator
  • Free tier severely limited to 500 minutes/month with single parallel build vs. competitors offering more generous free allocations
  • M1/M2/M4 pricing variance creates complexity; customers must right-size machine type upfront without clear performance guidance
  • Additional concurrency is expensive at $49/month per concurrent build, potentially costing $588/year per extra slot

Superwall

  • It does not manage entitlements or validate receipts, so most teams still pay a subscription infrastructure vendor as well and carry the cost and complexity of two systems.
  • Pricing scales with tracked subscription revenue, which means the tool becomes more expensive precisely as it succeeds, and that cost sits on top of the store's own commission.
  • A server driven paywall adds a network dependency to the moment of purchase; the fallback paywall bundled in the app must be maintained or a connectivity failure costs a sale.
  • Statistically valid paywall experiments need substantial traffic, so small apps will run tests that never reach significance and will be tempted to act on noise.
  • The visual editor covers common paywall patterns, and anything unusual in layout or animation still requires native work, which reduces the promised independence from engineering.

Pricing, plan by plan

Codemagic

Free
  • Pay as You Go$undefined/mo
  • M2 Fixed Plan$3990/year
  • M4 Fixed Plan$5400/year
  • M4 Max Fixed Plan$9000/year

Superwall

Free
  • Free tier$undefined/month
    • Full paywall and experiment functionality below a monthly tracked revenue threshold
    • Intended to carry an app until subscription revenue is material
  • Paid tiers$undefined/month
    • Priced against monthly tracked subscription revenue, so cost rises as the app earns more
    • Charged in addition to any subscription infrastructure vendor you also run

Which should you pick?

Choose Codemagic if

  • You want to start without paying.

Choose Superwall if

  • You need server driven paywalls.
  • You want to start without paying.
  • You work on iOS, Android.
  • You also want paywall experiments.

Questions people ask

Is Codemagic or Superwall better?
Neither clearly leads. Codemagic starts at Free and Superwall at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Codemagic or Superwall?
Codemagic starts at Free and Superwall at Free.
Does Codemagic or Superwall run on more platforms?
Codemagic runs on Web. Superwall runs on iOS, Android.
Can I use Codemagic for free?
Both have a free tier, so you can try either at no cost before committing.
What is Codemagic best used for?
Codemagic is most often used for mobile ci/cd pipelines for ios and android, react native codepush over-the-air update distribution, enterprise multi-team ci/cd at scale. Of those, mobile ci/cd pipelines for ios and android and react native codepush over-the-air update distribution are not what Superwall is typically brought in for.
What can Codemagic do that Superwall cannot?
Superwall covers Server driven paywalls, Paywall experiments, Audience rules, No release cycle dependency.

Answered from the vendors’ own pages

Codemagic: How much does it cost to add more parallel builds?

Each additional concurrent build costs $49/month ($588/year). Fixed-plan customers can purchase additional concurrency at $1,500–$3,000/year depending on tier.

Source
Superwall: Do we still need RevenueCat or StoreKit?

Yes in nearly all cases. Superwall presents and tests the paywall; something else must own entitlements and receipts.

Codemagic: Does Codemagic offer a free tier?

Yes. The free tier includes 500 free M2 build minutes monthly with 1 parallel build maximum, then paid usage kicks in.

Source
Superwall: Does Apple allow remotely configured paywalls?

Yes. Configuring presentation remotely is normal; the purchase itself still goes through the store billing APIs.

Codemagic: What is the difference between monthly billing and annual fixed plans?

Pay-as-you-go charges per minute of build time. Fixed annual plans provide unlimited minutes on a specific machine type (M2, M4, or M4 Max) for one upfront yearly payment plus the option to purchase additional concurrency.

Source
Superwall: How much traffic is needed for useful tests?

Enough paywall impressions per variant to detect a few percentage points of conversion difference. Below a few thousand a week, results will mislead.

Codemagic: Is there a limit to monthly users on React Native CodePush?

Yes. On the fixed-price CodePush plan, users are billed per 100,000 Monthly Active Users (MAU). Overage pricing is $1 per 2,500 installs on pay-as-you-go or a higher per-instance fee on fixed plans.

Source
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