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Game Development · head to head

Raylib vs Substance 3D Painter

Raylib logo

Raylib

Game Development

A simple and easy-to-use library for game development

From
Free
Rated
-
Substance 3D Painter logo

Substance 3D Painter

Game Development

3D texture painting software

From
$29/month
Rated
-

The short version

  • Only Raylib has a free tier, so it costs nothing to try first.
  • Each has a real cost: Raylib free and open source with no commercial tier, per the vendor site features section; Substance 3D Painter the Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.
  • They diverge on capability: Raylib covers Graphics rendering, Substance 3D Painter covers 3D painting.

Where they differ

Only the attributes on which Raylib and Substance 3D Painter actually diverge.

Attributes where Raylib and Substance 3D Painter differ
AttributeRaylibSubstance 3D Painter
Starting priceFree$29/month
Pricing modelfreesubscription
Free tierYesNo
PlatformsWindows, Macos, Linux, Android, WebWindows, MacOS, Linux
Founded20131982

Identical on both: user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Raylib

  • Graphics rendering
  • Audio system
  • Input handling
  • Shapes drawing
  • Sprite management
  • Collision detection
  • Font rendering
  • Text input

Only in Substance 3D Painter

  • 3D painting
  • Smart materials
  • Generators
  • PBR workflow
  • Baking
  • Export presets
  • Scripting
  • Maya

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Raylib

  • Simple 2D gamesnot Substance 3D Painter
  • Game prototypingnot Substance 3D Painter
  • Educational gamesnot Substance 3D Painter
  • Learning game developmentnot Substance 3D Painter

Substance 3D Painter

  • Game texturingnot Raylib
  • Film assetsnot Raylib
  • Product visualizationnot Raylib

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Raylib

  • Free and open source with no commercial tier, per the vendor site features section

Substance 3D Painter

  • The Internet Archive's capture of Adobe's Substance 3D Painter page on 23 June 2021 priced the Substance 3D Collection plan (which bundles Painter, Stager, Sampler, Designer and Modeler) at US$39.99/month for the first year.

Pricing, plan by plan

Raylib

Free
  • FreeFree
    • Full library
    • C/C++ support
    • Graphics rendering

Substance 3D Painter

$29/month
  • Substance 3D Texturing$19.99/month
    • Painter + Sampler
  • Substance 3D Collection$49.99/month
    • All Substance apps

Which should you pick?

Choose Raylib if

  • You need graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android, Web.
  • You also want audio system.

Choose Substance 3D Painter if

  • You need 3d painting.
  • You work on Windows, MacOS, Linux.
  • You also want smart materials.

Questions people ask

Is Raylib or Substance 3D Painter better?
Neither clearly leads. Raylib starts at Free and Substance 3D Painter at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Raylib or Substance 3D Painter?
Raylib has a free tier; the other does not. Paid plans start at Free for Raylib and $29/month for Substance 3D Painter.
Does Raylib or Substance 3D Painter run on more platforms?
Raylib runs on Windows, Macos, Linux, Android, Web. Substance 3D Painter runs on Windows, MacOS, Linux.
Can I use Raylib for free?
Yes. Raylib has a free tier, so you can try it without paying. Substance 3D Painter starts at $29/month.
What is Raylib best used for?
Raylib is most often used for simple 2d games, game prototyping, educational games, learning game development. Of those, simple 2d games and game prototyping are not what Substance 3D Painter is typically brought in for.
What can Raylib do that Substance 3D Painter cannot?
Raylib covers Graphics rendering, Audio system, Input handling, Shapes drawing. Substance 3D Painter covers 3D painting, Smart materials, Generators, PBR workflow. Both handle Windows support, Linux support.

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