APIs · head to head
GraphQL Playground vs Increase

GraphQL Playground
APIs
GraphQL IDE and documentation tool for building GraphQL APIs
- From
- Free
- Rated
- -

Increase
APIs
Direct banking API for ACH, wires, real-time payments, accounts and cards
- From
- On request
- Rated
- -
The short version
- Only GraphQL Playground has a free tier, so it costs nothing to try first.
- Each has a real cost: GraphQL Playground apollo's own documentation states GraphQL Playground is officially retired and no longer recommended, directing users to Apollo Sandbox instead; Increase the published per transaction rates exclude a monthly platform fee that Increase states varies by use case, so the transparent price page cannot produce a total cost and the material part of the deal is still negotiated privately.
- They diverge on capability: GraphQL Playground covers Query building, Increase covers ACH origination and receipt.
- Prices and features above were last checked on 31 August 2026.
Where they differ
Only the attributes on which GraphQL Playground and Increase actually diverge.
| Attribute | GraphQL Playground | Increase |
|---|---|---|
| Starting price | Free | On request |
| Pricing model | open-source | quote |
| Free tier | Yes | No |
| Platforms | Web, Electron, Self-hosted | API, Web |
| Founded | 2018 | Unknown |
Identical on both: user rating (Not yet rated), category (APIs).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GraphQL Playground
- Query building
- Schema introspection
- Real-time testing
- GraphQL servers
- Apollo Studio
- Custom servers
- Web support
- Electron support
Only in Increase
- ACH origination and receipt
- Domestic wires
- Real-time payments
- Bank accounts
- Cards
- Cheques
- Sandbox and simulations
- Audit and reconciliation data
What people use each for
The jobs each tool is most often brought in to do.
GraphQL Playground
- API Developmentnot Increase
- API Gatewaynot Increase
- API Testingnot Increase
- API Documentationnot Increase
- Microservicesnot Increase
Increase
- A payroll or treasury product that needs to originate same-day ACH and wires under its own control rather than through a payment processornot GraphQL Playground
- A marketplace that must hold seller balances in ledgered accounts with real account and routing numbersnot GraphQL Playground
- A fintech that wants FedNow and RTP payouts so recipients are paid outside banking hoursnot GraphQL Playground
- An engineering team that needs the underlying return codes and settlement timing visible in order to build correct reconciliation and retry logicnot GraphQL Playground
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GraphQL Playground
- Apollo's own documentation states GraphQL Playground is officially retired and no longer recommended, directing users to Apollo Sandbox instead
Increase
- The published per transaction rates exclude a monthly platform fee that Increase states varies by use case, so the transparent price page cannot produce a total cost and the material part of the deal is still negotiated privately.
- Free allowances are deliberately small at ten account numbers and five physical cards, so any programme issuing accounts or cards at volume moves to quoted pricing almost immediately.
- Banking is provided through partner banks, so programme approval, compliance obligations and the ability to launch at all depend on a bank relationship you do not control, and post-Synapse bank risk appetite has tightened considerably.
- The API deliberately exposes payment rail mechanics rather than smoothing them, which is correct engineering but means a team without payments expertise will build reconciliation and return handling wrongly and only discover it when funds go astray.
- Coverage is United States only, so a company with international payout needs runs a second provider and reconciles two ledgers, and the single API argument disappears at the first cross border customer.
Pricing, plan by plan
GraphQL Playground
Free- Open SourceFree
- Full GraphQL IDE
- Community support
Increase
On request- Increase Platform$undefined/month
- Monthly fee quoted by use case and not published
- Next-day ACH origination listed at 0.50 US dollars per transaction
- Same-day ACH origination listed at 2.00 per transaction
Which should you pick?
Choose GraphQL Playground if
- You need query building.
- You want to start without paying.
- You work on Web, Electron, Self-hosted.
- You also want schema introspection.
Choose Increase if
- You need ach origination and receipt.
- You work on API, Web.
- You also want domestic wires.
Questions people ask
- Is GraphQL Playground or Increase better?
- Neither clearly leads. GraphQL Playground starts at Free and Increase at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GraphQL Playground or Increase?
- GraphQL Playground has a free tier; the other does not. Paid plans start at Free for GraphQL Playground and On request for Increase.
- Does GraphQL Playground or Increase run on more platforms?
- GraphQL Playground runs on Web, Electron, Self-hosted. Increase runs on API, Web.
- Can I use GraphQL Playground for free?
- Yes. GraphQL Playground has a free tier, so you can try it without paying. Increase starts at On request.
- What is GraphQL Playground best used for?
- GraphQL Playground is most often used for api development, api gateway, api testing, api documentation. Of those, api development and api gateway are not what Increase is typically brought in for.
- What can GraphQL Playground do that Increase cannot?
- GraphQL Playground covers Query building, Schema introspection, Real-time testing, GraphQL servers. Increase covers ACH origination and receipt, Domestic wires, Real-time payments, Bank accounts.
Answered from the vendors’ own pages
GraphQL Playground: Is GraphQL Playground free to use?
GraphQL Playground is a testing tool for Apollo Server and is free to use as part of the Apollo Server documentation. However, the broader Apollo GraphQL platform has various paid tiers available for production use.
SourceIncrease: Does Increase publish its pricing?
Partly. Per transaction fees for ACH, wires, RTP, FedNow and cards are listed publicly. The monthly platform fee is not, and it is described only as varying by use case.
GraphQL Playground: Is GraphQL Playground part of a paid product?
GraphQL Playground is a testing tool within the Apollo ecosystem. While Playground itself is free, Apollo offers paid tiers starting at $5 per million requests for the Developer tier, with Standard and Enterprise plans available at custom pricing.
SourceIncrease: Who holds the deposits?
Partner banks, not Increase itself. That relationship determines your programme approval, your compliance obligations and your risk if the bank changes appetite.
GraphQL Playground: What is the cost structure for Apollo GraphQL's paid plans?
Apollo uses volume-based tiered pricing for requests: first 250M operations cost $5.00 per million plus $2.00 for performance add-on; next 750M operations are $4.25 per million plus $1.50 add-on; additional tiers scale down to $3.00 per million plus $0.50 add-on for operations over 5 billion.
SourceIncrease: Is it international?
No. Increase covers United States rails only, so cross border payouts require a second provider.
Increase: How is it different from a middleware BaaS platform?
It exposes the rails rather than abstracting them, showing real return codes and settlement timing. That suits teams who understand payments and punishes teams who do not.
Related pages
More on GraphQL Playground
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- Increase vs Hasura
- Increase vs Appwrite
- Increase vs PocketBase
- Increase vs Sanity
- Increase vs GraphQL Apollo
- Increase vs Apollo GraphQL
- Increase vs Swagger/OpenAPI
- Increase vs HTTPie
- Increase vs Directus
- Increase vs KeystoneJS
- Increase vs Parse Server
- Increase vs Strapi
- Increase vs Solaris
- Increase vs Stainless
- Increase vs Thredd
- Increase vs Thunder Client
- Increase vs Dwolla
- Increase vs Astra
- Increase vs Unit
- Increase vs Treasury Prime
- Increase vs Sila
- Increase vs Moov
- Increase vs Column
- Increase vs Lithic
- Increase vs Volt
- Increase vs Swan
- Increase vs TrueLayer
- Increase vs Griffin
- Increase vs Kong
- Increase vs Liveblocks
- Increase vs Moesif
- Increase vs Ozone API
