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Game Development · head to head

Construct 3 vs OGRE

Construct 3 logo

Construct 3

Game Development

Create games without coding. Powered by the Scirra engine.

From
Free
Rated
-
O

OGRE

Game Development

Object-Oriented Graphics Rendering Engine

From
Free
Rated
-

The short version

  • Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; OGRE oGRE is MIT licensed with no vendor support or warranty; all maintenance is community-driven with no commercial backing entity.
  • They diverge on capability: Construct 3 covers Visual event system, OGRE covers 3D graphics rendering.

Where they differ

Only the attributes on which Construct 3 and OGRE actually diverge.

Attributes where Construct 3 and OGRE differ
AttributeConstruct 3OGRE
Pricing modelfreemiumfree
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows, Macos, Linux, Android, Ios
CategoryGame DevelopmentUnknown
Founded20072000

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Construct 3

  • Visual event system
  • Drag-and-drop editor
  • Physics engine
  • Sprite editor
  • Sound effects
  • Web-based
  • HTML5 support
  • GitHub

Only in OGRE

  • 3D graphics rendering
  • Shader system
  • Material system
  • Lighting and shadows
  • Scene graph
  • Skeletal animation
  • Terrain rendering
  • C++

Both cover

  • Particle effects
  • Local deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Construct 3

  • Building 2D browser games without writing codenot OGRE
  • Publishing HTML5 games to the web, desktop and mobile stores from one projectnot OGRE

OGRE

  • 3D game developmentnot Construct 3
  • Graphics applicationsnot Construct 3
  • Visualization projectsnot Construct 3

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Construct 3

  • The free version caps projects at 50 events, or 25 when used without an account
  • Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
  • The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
  • Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business

OGRE

  • OGRE is MIT licensed with no vendor support or warranty; all maintenance is community-driven with no commercial backing entity.

Pricing, plan by plan

Construct 3

Free
  • FreeFree
    • Web-based editor
    • HTML5 export
    • Asset library
  • Personal$99/year
    • All Free features
    • Offline editor
    • Advanced export

OGRE

Free
  • FreeFree
    • Full rendering engine
    • C++ support
    • Graphics pipeline

Which should you pick?

Choose Construct 3 if

  • You need visual event system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop editor.

Choose OGRE if

  • You need 3d graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android, Ios.
  • You also want shader system.

Questions people ask

Is Construct 3 or OGRE better?
Neither clearly leads. Construct 3 starts at Free and OGRE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Construct 3 or OGRE?
Construct 3 starts at Free and OGRE at Free.
Does Construct 3 or OGRE run on more platforms?
Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. OGRE runs on Windows, Macos, Linux, Android, Ios.
Can I use Construct 3 for free?
Both have a free tier, so you can try either at no cost before committing.
What is Construct 3 best used for?
Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what OGRE is typically brought in for.
What can Construct 3 do that OGRE cannot?
Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. OGRE covers 3D graphics rendering, Shader system, Material system, Lighting and shadows. Both handle Particle effects, Local deployment, Mobile deployment, Windows support.

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