Construction · head to head
Buildots vs RealityScan

Buildots
Construction
Hard hat mounted 360 cameras and computer vision that score build progress against the BIM model
- From
- On request
- Rated
- -

RealityScan
CAD
The photogrammetry engine formerly called RealityCapture, free below a one million dollar revenue line
- From
- Free
- Rated
- -
The short version
- Only RealityScan has a free tier, so it costs nothing to try first.
- Each has a real cost: Buildots tracking depends on a BIM model maintained at construction level of detail; on a job where the model is stale or was never built for coordination, the comparison degrades and much of the value disappears.; RealityScan the free tier is bounded by company revenue rather than by usage, so a business crossing one million US dollars of turnover acquires a per-seat cost overnight for software its workflow now depends on
- They diverge on capability: Buildots covers Hard hat 360 capture, RealityScan covers Photogrammetric reconstruction.
- Prices and features above were last checked on 1 September 2026.
Where they differ
Only the attributes on which Buildots and RealityScan actually diverge.
| Attribute | Buildots | RealityScan |
|---|---|---|
| Starting price | On request | Free |
| Pricing model | quote | Free below a revenue threshold, then per seat per year |
| Free tier | No | Yes |
| Platforms | Web, iOS, Android | Windows |
| Category | Construction | CAD |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Buildots
- Hard hat 360 capture
- Model to as-built comparison
- Per activity progress scoring
- Programme deviation alerts
- Delay forecasting
- Visual evidence trail
- Subcontractor performance reporting
Only in RealityScan
- Photogrammetric reconstruction
- Laser scan fusion
- Ground control points
- Texturing and unwrapping
- Command line interface
- Unreal Engine path
- Component alignment control
What people use each for
The jobs each tool is most often brought in to do.
Buildots
- A residential tower where the same fit-out sequence repeats on forty floors and the contractor wants an objective read on cycle timenot RealityScan
- A hospital or data centre fit-out where MEP first fix progress is disputed between the main contractor and trades every monthnot RealityScan
- A developer that wants independent progress evidence before certifying an interim payment applicationnot RealityScan
- A contractor building a production rate history across projects so future programmes are based on measured output rather than assumptionnot RealityScan
RealityScan
- A two-person heritage survey practice under the revenue threshold that can now run professional photogrammetry at no licence costnot Buildots
- A film or games asset team scanning props and environments at very high image counts where processing speed decides the schedulenot Buildots
- A survey firm combining terrestrial laser scans with drone photography and needing both aligned in a single reconstructionnot Buildots
- A construction reality-capture operator producing meshes for Unreal-based client visualisation from the same source imagerynot Buildots
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Buildots
- Tracking depends on a BIM model maintained at construction level of detail; on a job where the model is stale or was never built for coordination, the comparison degrades and much of the value disappears.
- The data only arrives if someone walks the site every week with the camera, so coverage decays quietly when the site team is under pressure, exactly when the reporting is most needed.
- Pricing is per project rather than per seat and includes hardware, so a contractor cannot roll it out cheaply across a portfolio of small jobs and it is uneconomic below a certain project value.
- It reads interior fit-out and repetitive vertical work far better than structure, groundworks or external envelope, so a large fraction of a project's programme is outside what it can score.
- Making progress objective creates commercial friction with subcontractors whose valuations have historically been negotiated, and contractors who deploy it without addressing that in the subcontract get pushback rather than adoption.
RealityScan
- The free tier is bounded by company revenue rather than by usage, so a business crossing one million US dollars of turnover acquires a per-seat cost overnight for software its workflow now depends on
- New perpetual licences are no longer sold, so an organisation that deliberately avoided subscription software has no route in; existing perpetual holders keep their version but stop receiving updates unless they accept the current terms
- It is Windows only and needs an NVIDIA CUDA capable GPU, which excludes macOS studios and makes the real cost of adoption a workstation purchase rather than a licence
- The rename from RealityCapture to RealityScan in 2025 means tutorials, forum answers and third party pipeline documentation are split across two names and several licensing regimes, and much of it is now wrong about price
- The interface assumes photogrammetry knowledge; alignment failures, control point placement and reconstruction region setup are not guided, so a team without an experienced operator produces poor models quickly rather than good ones slowly
Pricing, plan by plan
Buildots
On request- Buildots$undefined/year
- Priced per project by size and duration
- Camera hardware included in the engagement
- Model onboarding and setup quoted separately
RealityScan
Free- Free tierFree
- For individuals and companies with annual revenue under 1,000,000 USD
- Full application, no metered input charges
- Epic account required
- RealityScan seat$1250/year
- Required once annual revenue exceeds 1,000,000 USD
- Per seat, per year
- Commercial use without output restrictions
- Unreal Engine subscription$1850/year
- Per seat per year
- Includes RealityScan and Twinmotion
- For teams that also need Unreal Engine for non-game commercial use
Which should you pick?
Choose Buildots if
- You need hard hat 360 capture.
- You work on Web, iOS, Android.
- You also want model to as-built comparison.
Choose RealityScan if
- You need photogrammetric reconstruction.
- You want to start without paying.
- You work on Windows.
- You also want laser scan fusion.
Questions people ask
- Is Buildots or RealityScan better?
- Neither clearly leads. Buildots starts at On request and RealityScan at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Buildots or RealityScan?
- RealityScan has a free tier; the other does not. Paid plans start at On request for Buildots and Free for RealityScan.
- Does Buildots or RealityScan run on more platforms?
- Buildots runs on Web, iOS, Android. RealityScan runs on Windows.
- Can I use RealityScan for free?
- Yes. RealityScan has a free tier, so you can try it without paying. Buildots starts at On request.
- What is Buildots best used for?
- Buildots is most often used for a residential tower where the same fit-out sequence repeats on forty floors and the contractor wants an objective read on cycle time, a hospital or data centre fit-out where mep first fix progress is disputed between the main contractor and trades every month, a developer that wants independent progress evidence before certifying an interim payment application, a contractor building a production rate history across projects so future programmes are based on measured output rather than assumption. Of those, a residential tower where the same fit-out sequence repeats on forty floors and the contractor wants an objective read on cycle time and a hospital or data centre fit-out where mep first fix progress is disputed between the main contractor and trades every month are not what RealityScan is typically brought in for.
- What can Buildots do that RealityScan cannot?
- Buildots covers Hard hat 360 capture, Model to as-built comparison, Per activity progress scoring, Programme deviation alerts. RealityScan covers Photogrammetric reconstruction, Laser scan fusion, Ground control points, Texturing and unwrapping.
Answered from the vendors’ own pages
Buildots: What does Buildots cost?
It is quoted per project based on size, duration and scope, with camera hardware included. Nothing is published.
RealityScan: Is RealityCapture still called that?
No. Epic rebranded it to RealityScan with version 2.0 in 2025. It is the same engine and the same team.
Buildots: Do I need a BIM model?
Yes. The system scores progress by comparing captured conditions against model objects, so the model quality sets the ceiling on accuracy.
RealityScan: Who gets it free?
Individuals and companies with annual revenue under one million US dollars. Above that, a seat is 1,250 US dollars per year.
Buildots: What kind of projects suit it?
Repetitive vertical work with heavy interior fit-out. Civil, groundworks and external envelope are poorly covered.
RealityScan: Can I still buy a perpetual licence?
Not for new purchases. Existing perpetual licences remain valid for the version owned, with updates only under the current terms.
Buildots: Who does the site walks?
Your own site team, typically once or twice a week. There is no Buildots operator on site.
RealityScan: Does the free version restrict output?
No output metering or watermarking; the restriction is on who qualifies, based on company revenue, not on what you export.
Related pages
More on RealityScan
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