Design · head to head
Proto.io vs Rebelle

Proto.io
Design
Hosted high-fidelity prototyping with device preview and no code
- From
- On request
- Rated
- -

Rebelle
Design
Hyper-realistic painting software for oils, acrylics and watercolors
- From
- On request
- Rated
- -
The short version
- Each has a real cost: Proto.io prototypes live in the vendor cloud and offline export is a higher-tier feature, so the ability to archive completed client work is a plan-level decision rather than a given.; Rebelle exact prices not displayed on product page, must contact for quote
- Prices and features above were last checked on 31 August 2026.
Where they differ
Only the attributes on which Proto.io and Rebelle actually diverge.
Identical on both: starting price (On request), free tier (No), user rating (Not yet rated), category (Design).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Proto.io
- Event and condition system
- Timeline animation
- Device preview
- Component library
- User testing integration
- Design import
Only in Rebelle
Nothing recorded that Proto.io does not also cover.
What people use each for
The jobs each tool is most often brought in to do.
Proto.io
- Running usability tests where the prototype must respond to real input rather than replay a fixed click pathnot Rebelle
- Demonstrating a form-heavy or data-driven flow to stakeholders before any code existsnot Rebelle
- Testing a mobile interaction on the physical device it is designed for, with correct gesture behaviournot Rebelle
- Validating a concept for a client who needs to feel the product, not watch a video of itnot Rebelle
Rebelle
- Digital painting software for realistic oil, acrylic, and watercolor artworknot Proto.io
- Professional art creation with advanced pigment color mixing and hyper-realistic renderingnot Proto.io
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Proto.io
- Prototypes live in the vendor cloud and offline export is a higher-tier feature, so the ability to archive completed client work is a plan-level decision rather than a given.
- Design is done elsewhere and interaction is rebuilt here, so every change to the visual design has to be reapplied by hand and the two artefacts drift apart.
- The event and condition model is layer based, so a genuinely complex flow becomes a large tree of triggers that nobody but its author can audit.
- Editor seats are priced individually and viewer access is limited on lower plans, so opening review to a wide stakeholder group pushes you up a tier for people who never edit anything.
- The market standardised on Figma, so hiring people who already know Proto.io is progressively harder and every new researcher is a training cost.
Rebelle
- Exact prices not displayed on product page, must contact for quote
- Lifetime license model with no subscription option provides no recurring revenue basis for vendor updates
- Limited to 3 computers per license
Pricing, plan by plan
Proto.io
On request- Freelancer$undefined/month
- Single editor
- Limited active projects
- Standard sharing
- Startup$undefined/month
- Multiple editors
- More projects
- Team library
- Agency$undefined/month
- Higher project and storage limits
- Client sharing controls
- Corporate$undefined/month
- Largest quotas
- Offline export on higher tiers
- Priority support
Rebelle
On requestNo published plan breakdown. See the Rebelle review.
Which should you pick?
Choose Proto.io if
- You need event and condition system.
- You work on Web, iOS, Android.
- You also want timeline animation.
Choose Rebelle if
Nothing in the data separates Rebelle from Proto.io on the points above - pick on price and on how each one feels to use.
Questions people ask
- Is Proto.io or Rebelle better?
- Neither clearly leads. Proto.io starts at On request and Rebelle at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Proto.io or Rebelle?
- Proto.io starts at On request and Rebelle at On request.
- Does Proto.io or Rebelle run on more platforms?
- Proto.io runs on Web, iOS, Android. Rebelle runs on Web.
- What is Proto.io best used for?
- Proto.io is most often used for running usability tests where the prototype must respond to real input rather than replay a fixed click path, demonstrating a form-heavy or data-driven flow to stakeholders before any code exists, testing a mobile interaction on the physical device it is designed for, with correct gesture behaviour, validating a concept for a client who needs to feel the product, not watch a video of it. Of those, running usability tests where the prototype must respond to real input rather than replay a fixed click path and demonstrating a form-heavy or data-driven flow to stakeholders before any code exists are not what Rebelle is typically brought in for.
- What can Proto.io do that Rebelle cannot?
- Proto.io covers Event and condition system, Timeline animation, Device preview, Component library.
Answered from the vendors’ own pages
Proto.io: Can it replace Figma?
No. It has no design system or file-handoff role. It sits alongside Figma for the prototypes Figma cannot express.
Rebelle: What is Rebelle's pricing model?
Rebelle uses a lifetime one-time purchase model with two editions: Rebelle 8 and Rebelle 8 Pro. Exact prices are not published on the product page. Educational licenses receive 40 percent discount. Both editions include free updates for one year and a 30-day money-back guarantee.
SourceProto.io: What happens to prototypes if we stop paying?
They stop being accessible unless you have exported them, and offline export is restricted to higher plans, so plan archiving before you cancel.
Rebelle: Can I use Rebelle on multiple computers?
Each Rebelle license covers 3 computers. Additional computers require separate licenses or contacting the vendor for multi-seat options.
SourceProto.io: Is it worth learning now that InVision has gone?
If your work is usability research on conditional flows, yes. If you need click-through demos of static screens, Figma already does that at no extra cost.
Related pages
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- Rebelle vs Inkscape
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