Design · head to head
Principle vs Rebelle

Rebelle
Design
Hyper-realistic painting software for oils, acrylics and watercolors
- From
- On request
- Rated
- -
The short version
- Each has a real cost: Principle macOS only with no Windows or Linux editor available; Rebelle exact prices not displayed on product page, must contact for quote
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Principle and Rebelle actually diverge.
Identical on both: free tier (No), user rating (Not yet rated), category (Design).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Principle
- Timeline-based animation
- Interactive prototypes
- Touch gestures
- Component reuse
- Video export
- Sketch import
- Figma import
- Driver animations
Only in Rebelle
Nothing recorded that Principle does not also cover.
What people use each for
The jobs each tool is most often brought in to do.
Principle
- Mobile app prototypesnot Rebelle
- Micro-interactionsnot Rebelle
- Animation designnot Rebelle
- User flow designnot Rebelle
- Gesture-based interfacesnot Rebelle
Rebelle
- Digital painting software for realistic oil, acrylic, and watercolor artworknot Principle
- Professional art creation with advanced pigment color mixing and hyper-realistic renderingnot Principle
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Principle
- macOS only with no Windows or Linux editor available
- No vector morphing capability for complex shape transformations
- Limited asset creation tools; cannot create vectors or shapes directly within Principle
- Sketch import flattens certain properties including paths, fills, borders, masks, blur effects, and text layers
- Limited variable support, logical loops, and data input capabilities compared to tools like ProtoPie or Origami
Rebelle
- Exact prices not displayed on product page, must contact for quote
- Lifetime license model with no subscription option provides no recurring revenue basis for vendor updates
- Limited to 3 computers per license
Pricing, plan by plan
Principle
$129/one-time- License$129/one-time
- One year of upgrades
- Full access to all features
- Upgrade License$99/year
- Annual renewal for ongoing upgrades
Rebelle
On requestNo published plan breakdown. See the Rebelle review.
Which should you pick?
Choose Principle if
- You need timeline-based animation.
- You work on macOS.
- You also want interactive prototypes.
Choose Rebelle if
Nothing in the data separates Rebelle from Principle on the points above - pick on price and on how each one feels to use.
Questions people ask
- Is Principle or Rebelle better?
- Neither clearly leads. Principle starts at $129/one-time and Rebelle at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Principle or Rebelle?
- Principle starts at $129/one-time and Rebelle at On request.
- Does Principle or Rebelle run on more platforms?
- Principle runs on macOS. Rebelle runs on Web.
- What is Principle best used for?
- Principle is most often used for mobile app prototypes, micro-interactions, animation design, user flow design. Of those, mobile app prototypes and micro-interactions are not what Rebelle is typically brought in for.
- What can Principle do that Rebelle cannot?
- Principle covers Timeline-based animation, Interactive prototypes, Touch gestures, Component reuse.
Answered from the vendors’ own pages
Principle: Does Principle run on Windows or Linux?
No. Principle is macOS only and runs on Intel and Apple Silicon Macs. There is no Windows or Linux editor available; however, prototypes can be shared and viewed on any platform via web link.
SourceRebelle: What is Rebelle's pricing model?
Rebelle uses a lifetime one-time purchase model with two editions: Rebelle 8 and Rebelle 8 Pro. Exact prices are not published on the product page. Educational licenses receive 40 percent discount. Both editions include free updates for one year and a 30-day money-back guarantee.
SourcePrinciple: What is the cost of Principle?
Principle costs $129 for a one-time purchase with 1 year of upgrades included. After 1 year, upgrade licenses cost $99/year. A 14-day free trial is available with all features included.
SourceRebelle: Can I use Rebelle on multiple computers?
Each Rebelle license covers 3 computers. Additional computers require separate licenses or contacting the vendor for multi-seat options.
SourcePrinciple: Can I import designs from Figma or Sketch into Principle?
Yes. Principle supports importing designs from Figma and Sketch with intelligent merging of re-imported files. Some Sketch properties such as paths, fills, borders, blur effects, masks, and text layers are flattened upon import.
SourcePrinciple: How do I share Principle prototypes with others?
Prototypes can be shared via web link with one click (File > Export > Share to Web). Recipients can view and interact with prototypes in any browser on any platform: Windows, macOS, Linux, Android, or iOS. No installation required.
SourcePrinciple: Can I create vector shapes and morphing animations in Principle?
Principle does not support vector morphing, where vector objects transform into other vector shapes. It also has limited asset creation capabilities and editing is restricted to basic operations like scale and rotate.
SourceRelated pages
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- Rebelle vs ProtoPie
- Rebelle vs Framer
- Rebelle vs Origami Studio
- Rebelle vs Rive
- Rebelle vs Proto.io
- Rebelle vs Axure RP
- Rebelle vs Marvel
- Rebelle vs Adobe XD
- Rebelle vs Krita
- Rebelle vs InVision
- Rebelle vs LottieFiles
- Rebelle vs Womp
- Rebelle vs Balsamiq Wireframes
- Rebelle vs Corel Painter
- Rebelle vs PaintTool SAI
- Rebelle vs Abstract
- Rebelle vs ArtRage
- Rebelle vs Procreate
- Rebelle vs Procreate Dreams
- Rebelle vs Inkscape
- Rebelle vs CorelDRAW Graphics Suite
- Rebelle vs Spline
- Rebelle vs Subframe
- Rebelle vs Vectr
