Design · head to head
Krita vs Proto.io

Proto.io
Design
Hosted high-fidelity prototyping with device preview and no code
- From
- On request
- Rated
- -
The short version
- Only Krita has a free tier, so it costs nothing to try first.
- Each has a real cost: Krita not portable across Windows/macOS/Linux with consistent performance; Proto.io prototypes live in the vendor cloud and offline export is a higher-tier feature, so the ability to archive completed client work is a plan-level decision rather than a given.
- They diverge on capability: Krita covers Digital painting, Proto.io covers Event and condition system.
- Prices and features above were last checked on 31 August 2026.
Where they differ
Only the attributes on which Krita and Proto.io actually diverge.
Identical on both: user rating (Not yet rated), category (Design).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Krita
- Digital painting
- Brush engines
- Layer management
- Animation
- Vector tools
- OpenEXR
- PSD files
- Graphics tablets
Only in Proto.io
- Event and condition system
- Timeline animation
- Device preview
- Component library
- User testing integration
- Design import
What people use each for
The jobs each tool is most often brought in to do.
Krita
- Digital paintingnot Proto.io
- Concept artnot Proto.io
- Character designnot Proto.io
- 2D animationnot Proto.io
- Texture paintingnot Proto.io
Proto.io
- Running usability tests where the prototype must respond to real input rather than replay a fixed click pathnot Krita
- Demonstrating a form-heavy or data-driven flow to stakeholders before any code existsnot Krita
- Testing a mobile interaction on the physical device it is designed for, with correct gesture behaviournot Krita
- Validating a concept for a client who needs to feel the product, not watch a video of itnot Krita
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Krita
- Not portable across Windows/macOS/Linux with consistent performance
- Performance limits on large projects with many layers compared to professional software
- Requires system administrator privileges for installation on managed systems
- Limited professional support compared to commercial alternatives
Proto.io
- Prototypes live in the vendor cloud and offline export is a higher-tier feature, so the ability to archive completed client work is a plan-level decision rather than a given.
- Design is done elsewhere and interaction is rebuilt here, so every change to the visual design has to be reapplied by hand and the two artefacts drift apart.
- The event and condition model is layer based, so a genuinely complex flow becomes a large tree of triggers that nobody but its author can audit.
- Editor seats are priced individually and viewer access is limited on lower plans, so opening review to a wide stakeholder group pushes you up a tier for people who never edit anything.
- The market standardised on Figma, so hiring people who already know Proto.io is progressively harder and every new researcher is a training cost.
Pricing, plan by plan
Krita
FreeNo published plan breakdown. See the Krita review.
Proto.io
On request- Freelancer$undefined/month
- Single editor
- Limited active projects
- Standard sharing
- Startup$undefined/month
- Multiple editors
- More projects
- Team library
- Agency$undefined/month
- Higher project and storage limits
- Client sharing controls
- Corporate$undefined/month
- Largest quotas
- Offline export on higher tiers
- Priority support
Which should you pick?
Choose Krita if
- You need digital painting.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want brush engines.
Choose Proto.io if
- You need event and condition system.
- You work on Web, iOS, Android.
- You also want timeline animation.
Questions people ask
- Is Krita or Proto.io better?
- Neither clearly leads. Krita starts at Free and Proto.io at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Krita or Proto.io?
- Krita has a free tier; the other does not. Paid plans start at Free for Krita and On request for Proto.io.
- Does Krita or Proto.io run on more platforms?
- Krita runs on Windows, macOS, Linux. Proto.io runs on Web, iOS, Android.
- Can I use Krita for free?
- Yes. Krita has a free tier, so you can try it without paying. Proto.io starts at On request.
- What is Krita best used for?
- Krita is most often used for digital painting, concept art, character design, 2d animation. Of those, digital painting and concept art are not what Proto.io is typically brought in for.
- What can Krita do that Proto.io cannot?
- Krita covers Digital painting, Brush engines, Layer management, Animation. Proto.io covers Event and condition system, Timeline animation, Device preview, Component library.
Answered from the vendors’ own pages
Krita: Is Krita free and open source?
Yes, Krita is completely free and open source software developed by the KDE community. It is distributed under the LGPL license with no licensing fees.
SourceProto.io: Can it replace Figma?
No. It has no design system or file-handoff role. It sits alongside Figma for the prototypes Figma cannot express.
Krita: What platforms does Krita support?
Krita is available for Windows, macOS, and Linux. It can be downloaded from krita.org or installed via package managers on Linux distributions.
SourceProto.io: What happens to prototypes if we stop paying?
They stop being accessible unless you have exported them, and offline export is restricted to higher plans, so plan archiving before you cancel.
Krita: What animation capabilities does Krita have?
Krita supports frame-by-frame animation with onion skin view, timeline management, and export to video formats for creating animated sequences.
SourceProto.io: Is it worth learning now that InVision has gone?
If your work is usability research on conditional flows, yes. If you need click-through demos of static screens, Figma already does that at no extra cost.
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