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Software · head to head

MeetinVR vs Varjo

MeetinVR logo

MeetinVR

Software

Premium VR meetings for business

From
$30/month
Rated
-
Varjo logo

Varjo

Software

Human-eye resolution VR/XR headsets

From
$2495/one-time
Rated
-

The short version

  • Each has a real cost: MeetinVR the free Guest and Trial tiers add a watermark to sessions; removing it requires the Pro plan; Varjo high cost enterprise XR solutions
  • They diverge on capability: MeetinVR covers VR meetings, Varjo covers Human-eye resolution.

Where they differ

Only the attributes on which MeetinVR and Varjo actually diverge.

Attributes where MeetinVR and Varjo differ
AttributeMeetinVRVarjo
Starting price$30/month$2495/one-time
Pricing modelsubscriptionone-time
PlatformsVr, Pc, QuestXR headsets, Windows
Founded20172016

Identical on both: free tier (No), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in MeetinVR

  • VR meetings
  • Whiteboarding
  • Presentation tools
  • Recording
  • Calendar sync
  • Cloud storage
  • Enterprise SSO
  • Quest support

Only in Varjo

  • Human-eye resolution
  • Mixed reality
  • Eye tracking
  • Hand tracking
  • Unity
  • Unreal
  • OpenXR
  • SteamVR

Both cover

  • Vr support
  • Pc support

What people use each for

The jobs each tool is most often brought in to do.

MeetinVR

  • Holding team meetings and workshops in virtual realitynot Varjo
  • Collaborative whiteboarding and sticky notes in a shared VR roomnot Varjo
  • Reviewing 3D models and 360 content with remote colleaguesnot Varjo

Varjo

  • Military flight simulation and pilot trainingnot MeetinVR
  • Vehicle operation and weapons trainingnot MeetinVR
  • Maritime navigation trainingnot MeetinVR
  • High-fidelity professional VR simulationnot MeetinVR

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

MeetinVR

  • The free Guest and Trial tiers add a watermark to sessions; removing it requires the Pro plan
  • Pro is priced per user at EUR 10 per week, EUR 35 per month or EUR 350 per year
  • Meetings are capped at up to 32 users
  • Uploading and using your own images, videos, documents, 360 and 3D files requires an account rather than guest access
  • A VR headset is required to join meetings in VR

Varjo

  • High cost enterprise XR solutions
  • Specialized for military and simulation training use cases only

Pricing, plan by plan

MeetinVR

$30/month
  • Business$30/month
    • Unlimited meetings
    • Custom environments
    • Recording

Varjo

$2495/one-time
  • Varjo XR-4$3990/one-time
    • Human-eye resolution
    • Mixed reality
    • Eye tracking

Which should you pick?

Choose MeetinVR if

  • You need vr meetings.
  • You work on Vr, Pc, Quest.
  • You also want whiteboarding.

Choose Varjo if

  • You need human-eye resolution.
  • You work on XR headsets, Windows.
  • You also want mixed reality.

Questions people ask

Is MeetinVR or Varjo better?
Neither clearly leads. MeetinVR starts at $30/month and Varjo at $2495/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, MeetinVR or Varjo?
MeetinVR starts at $30/month and Varjo at $2495/one-time.
Does MeetinVR or Varjo run on more platforms?
MeetinVR runs on Vr, Pc, Quest. Varjo runs on XR headsets, Windows.
What is MeetinVR best used for?
MeetinVR is most often used for holding team meetings and workshops in virtual reality, collaborative whiteboarding and sticky notes in a shared vr room, reviewing 3d models and 360 content with remote colleagues. Of those, holding team meetings and workshops in virtual reality and collaborative whiteboarding and sticky notes in a shared vr room are not what Varjo is typically brought in for.
What can MeetinVR do that Varjo cannot?
MeetinVR covers VR meetings, Whiteboarding, Presentation tools, Recording. Varjo covers Human-eye resolution, Mixed reality, Eye tracking, Hand tracking. Both handle Vr support, Pc support.

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