Softwr

AR VR · head to head

8th Wall vs Glue

8th Wall logo

8th Wall

AR VR

WebAR platform for browser-based AR experiences

From
Free
Rated
-
Glue logo

Glue

AR VR

VR collaboration platform for enterprise teams

From
Free
Rated
-

The short version

  • Each has a real cost: 8th Wall platform shutdown as of February 2026, with hosted services ending; Glue glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • They diverge on capability: 8th Wall covers SLAM tracking, Glue covers VR meetings.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which 8th Wall and Glue actually diverge.

Attributes where 8th Wall and Glue differ
Attribute8th WallGlue
Pricing modelUnknownfreemium
PlatformsWeb (WebXR), Mobile browsers, Open source (local deployment)Vr, Pc, Quest
Founded20162017

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (AR VR).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in 8th Wall

  • SLAM tracking
  • Image targets
  • Face effects
  • World tracking
  • Three.js
  • A-Frame
  • Babylon.js
  • PlayCanvas

Only in Glue

  • VR meetings
  • Realistic avatars
  • Spatial tools
  • 3D visualization
  • Microsoft 365
  • Slack
  • Enterprise SSO
  • Vr support

What people use each for

The jobs each tool is most often brought in to do.

8th Wall

  • VR Gamingnot Glue
  • AR Marketingnot Glue
  • Virtual Trainingnot Glue
  • 3D Visualizationnot Glue
  • Immersive Experiencesnot Glue

Glue

  • Virtual reality team collaboration spaces for distributed teamsnot 8th Wall
  • Immersive training and workshops in shared 3D environmentsnot 8th Wall
  • Reviewing 3D content together in VRnot 8th Wall

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

8th Wall

  • Platform shutdown as of February 2026, with hosted services ending
  • WebAR performance limitations compared to native app AR experiences
  • Requires internet connection for all AR experiences to function
  • Limited browser support; Firefox and Safari do not support WebXR on desktop and mobile

Glue

  • Glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • The free tier is limited to 10 team members, 10 team spaces, 30 minutes of session time per session and 2GB of team file storage
  • Professional is EUR 50 per user per month billed yearly and EUR 60 per user per month billed monthly
  • Single sign on, service level agreement, priority support and premium onboarding are Enterprise only
  • Branded and custom team spaces and custom hosting options are Enterprise only
  • Browser only sessions are an Enterprise feature
  • Enterprise pricing is not published and requires contacting sales

Pricing, plan by plan

8th Wall

Free

No published plan breakdown. See the 8th Wall review.

Glue

Free
  • FreeFree
    • 10 team members
    • 10 team spaces
    • 30-minute session limit per session
  • Professional$50/month
    • All free tier features
    • Unlimited team spaces
    • Unlimited session time
  • Enterprise$null/custom
    • All Professional features
    • Branded and custom spaces
    • Customized hosting

Which should you pick?

Choose 8th Wall if

  • You need slam tracking.
  • You want to start without paying.
  • You work on Web (WebXR), Mobile browsers, Open source (local deployment).
  • You also want image targets.

Choose Glue if

  • You need vr meetings.
  • You want to start without paying.
  • You work on Vr, Pc, Quest.
  • You also want realistic avatars.

Questions people ask

Is 8th Wall or Glue better?
Neither clearly leads. 8th Wall starts at Free and Glue at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, 8th Wall or Glue?
8th Wall starts at Free and Glue at Free.
Does 8th Wall or Glue run on more platforms?
8th Wall runs on Web (WebXR), Mobile browsers, Open source (local deployment). Glue runs on Vr, Pc, Quest.
Can I use 8th Wall for free?
Both have a free tier, so you can try either at no cost before committing.
What is 8th Wall best used for?
8th Wall is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Glue is typically brought in for.
What can 8th Wall do that Glue cannot?
8th Wall covers SLAM tracking, Image targets, Face effects, World tracking. Glue covers VR meetings, Realistic avatars, Spatial tools, 3D visualization.

Answered from the vendors’ own pages

8th Wall: What is 8th Wall and how does it work?

8th Wall was a WebAR platform enabling AR experiences in web browsers without native app installation. As of February 2026, it transitioned to open source at 8thwall.org with free MIT-licensed technology.

Source
Glue: How much does Glue cost?

Glue Free plan is €0 per month. Professional plan is €50 per user per month when billed annually or €60 per user per month for monthly billing. Enterprise plan requires custom pricing.

Source
8th Wall: Is 8th Wall still available?

The paid hosted platform shut down February 28, 2026. The core technology was released as open source at 8thwall.org. Existing published projects remain online until February 28, 2027, when all hosted content will be permanently deleted.

Source
Glue: Is Glue free for team collaboration?

Glue offers a free tier supporting 10 team members, 10 team spaces, and 2 GB storage with 30-minute session limits.

Source
8th Wall: What licensing is available for 8th Wall?

8th Wall is now released under the MIT open source license at no cost for commercial use. Previously, commercial licensing started at $700 per month per project.

Source
Glue: What does the Professional plan include?

Professional plan at €50 per user per month (annual billing) includes unlimited team spaces, unlimited session time, and unlimited file storage.

Source
Share

Related pages

Other head to heads