Softwr

The directory

Game Development software

12 products matching your filters. Each one described on the same fields, so two tools can be read against each other rather than against their own marketing.

Showing 1–12 of 12

  • Armory3D logo

    Armory3D

    Open-source 3D game engine integrated with Blender

    Free
    • Windows
    • macOS
    • Linux
    • +2

    4 alternatives · 1 question answered

  • Cocos Creator logo

    Cocos Creator

    Free 2D and 3D engine with no royalties, dominant in Chinese mini-game platforms

    Free
    • Windows
    • macOS
    • Web
    • +2
    6 integrations

    2 alternatives · 3 questions answered

  • Defold logo

    Defold

    The game engine for the creators of King

    Free
    • Windows
    • macOS
    • Linux
    • +3

    4 alternatives · 2 questions answered

  • GDevelop logo

    GDevelop

    Create games without coding

    Free
    • Windows
    • macOS
    • Linux
    • +3

    4 alternatives · 2 questions answered

  • Godot Engine logo

    Godot Engine

    Free and open-source 2D and 3D game engine

    Free
    • Linux
    • macOS
    • Windows
    • +3

    4 alternatives · 3 questions answered

  • libGDX logo

    libGDX

    Java-based game development framework

    Free
    • Windows
    • macOS
    • Linux
    • +3

    4 alternatives · 2 questions answered

  • LÖVE logo

    LÖVE

    Framework for making 2D games in Lua

    Free
    • Windows
    • macOS
    • Linux
    • +3

    4 alternatives · 5 limitations documented

  • Mixamo logo

    Mixamo

    Free 3D character animation and rigging

    Free
    • Web

    3 alternatives · 4 questions answered

  • Photon Engine logo

    Photon Engine

    Hosted multiplayer networking billed by concurrent users, not by seat or by player

    Free plan, then $9/mo
    • Windows
    • macOS
    • Linux
    • +4
    6 integrations

    1 alternative · 3 questions answered

  • Raylib logo

    Raylib

    A simple and easy-to-use library for game development

    Free
    • Windows
    • macOS
    • Linux
    • +2

    4 alternatives · 3 questions answered

  • Ren'Py logo

    Ren'Py

    A visual novel engine

    Free
    • Windows
    • macOS
    • Linux
    • +3

    4 alternatives · 1 question answered

Head to head

Game Development tools, compared

Pairings from this slice of the directory, each one checked by two reviewers who agreed a buyer would weigh the two against each other.

Browse another way

Every category, and the cuts people ask for

How this works

What you are looking at

Where does this data come from?

Pricing, platforms and feature lists are taken from each vendor's own pages. Limitations, answered questions and alternatives are researched separately and carry a source URL on the page that states them. Every product is described on the same fields, so two tools can be read against each other rather than against their own marketing.

Why are there no star ratings?

Because we did not collect any. Softwr hosts no reviews, and a rating aggregated from somewhere else is not ours to publish as though it were an assessment we made. What is shown instead is what a tool costs, where it runs, and what it is concretely bad at.

How are alternatives chosen?

A researcher proposes them, then two independent reviewers judge one question each: would a buyer evaluating this product seriously consider that one instead. 225 of 1,841 candidates failed and were deleted, including a font inspector matched to a dark mode extension. Only pairings that survived both rounds are published.

Do vendors pay to appear here?

Not to be listed. A vendor can buy a place in the results on the home page, on a category listing or on the catalogue, and where they do the result carries a Sponsored label. Everything not carrying that label is ordered on the same criteria as everything else, and a paid place never changes where an unpaid one lands: the editorial order flows around it. Where a link earns a commission that is disclosed on the page carrying it.

How current is it?

Prices and plan limits move without notice, so treat anything with a number on it as a starting point and check the vendor before you buy. Where a claim could go stale it carries the source it came from, which is the fastest way to tell.