Softwr

AR VR · head to head

Mozilla Hubs vs SteamVR

Mozilla Hubs logo

Mozilla Hubs

AR VR

Open-source social VR platform for the web

From
Free
Rated
-
SteamVR logo

SteamVR

AR VR

Ultimate VR platform for PC gaming and experiences

From
Free
Rated
-

The short version

  • Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; SteamVR platform performance does not scale well on non-Valve Index headsets
  • They diverge on capability: Mozilla Hubs covers Browser-based VR, SteamVR covers Room-scale tracking.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which Mozilla Hubs and SteamVR actually diverge.

Attributes where Mozilla Hubs and SteamVR differ
AttributeMozilla HubsSteamVR
Pricing modelfreemiumUnknown
PlatformsWebvr, Web, Vr, MobileWindows PC, Valve Index, HTC Vive, Windows Mixed Reality
Founded19981996

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (AR VR).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Mozilla Hubs

  • Browser-based VR
  • Room creation
  • Avatar system
  • Spatial audio
  • Spoke editor
  • Custom assets
  • Webhooks
  • Webvr support

Only in SteamVR

  • Room-scale tracking
  • Lighthouse tracking
  • Multi-headset support
  • VR compositor
  • Steam Store
  • OpenXR
  • Valve Index
  • Pc support

Both cover

  • Vr support

What people use each for

The jobs each tool is most often brought in to do.

Mozilla Hubs

  • VR Gaming
  • AR Marketing
  • Virtual Training
  • 3D Visualization
  • Immersive Experiences

SteamVR

  • VR Gaming
  • AR Marketing
  • Virtual Training
  • 3D Visualization
  • Immersive Experiences

Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Mozilla Hubs

  • The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.

SteamVR

  • Platform performance does not scale well on non-Valve Index headsets
  • Automatic benchmark sets visual clarity limits that cannot be manually adjusted
  • Capricious software prone to tracking hiccups and overlay issues
  • Requires connected router and network access for multiplayer functionality

Pricing, plan by plan

Mozilla Hubs

Free
  • FreeFree
    • Public rooms
    • Avatar customization
    • Screen sharing

SteamVR

Free

No published plan breakdown. See the SteamVR review.

Which should you pick?

Choose Mozilla Hubs if

  • You need browser-based vr.
  • You want to start without paying.
  • You work on Webvr, Web, Vr, Mobile.
  • You also want room creation.

Choose SteamVR if

  • You need room-scale tracking.
  • You want to start without paying.
  • You work on Windows PC, Valve Index, HTC Vive, Windows Mixed Reality.
  • You also want lighthouse tracking.

Questions people ask

Is Mozilla Hubs or SteamVR better?
Neither clearly leads. Mozilla Hubs starts at Free and SteamVR at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Mozilla Hubs or SteamVR?
Mozilla Hubs starts at Free and SteamVR at Free.
Does Mozilla Hubs or SteamVR run on more platforms?
Mozilla Hubs runs on Webvr, Web, Vr, Mobile. SteamVR runs on Windows PC, Valve Index, HTC Vive, Windows Mixed Reality.
Can I use Mozilla Hubs for free?
Both have a free tier, so you can try either at no cost before committing.
What is Mozilla Hubs best used for?
Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
What can Mozilla Hubs do that SteamVR cannot?
Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. SteamVR covers Room-scale tracking, Lighthouse tracking, Multi-headset support, VR compositor. Both handle Vr support.

Answered from the vendors’ own pages

SteamVR: Is SteamVR free?

Yes, SteamVR is free to download and use. You only need the Steam desktop application installed to access it.

Source
SteamVR: What headsets work with SteamVR?

SteamVR supports Valve Index, HTC Vive, Oculus Rift, Windows Mixed Reality headsets, and other compatible devices.

Source
SteamVR: Can I play SteamVR games on Meta Quest?

Yes, Meta Quest 2, 3, and Pro can wirelessly stream SteamVR games using Steam Link, which requires a 5GHz WiFi network and minimum RTX2070 GPU on your PC.

Source
Share

Related pages

Other head to heads