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Developer Tools · head to head

Hookdeck vs InVision

Hookdeck logo

Hookdeck

Developer Tools

Event gateway that receives, queues, retries and replays inbound webhooks

From
Free
Free plan
Yes
InVision logo

InVision

Design

Digital product design platform

From
Free
Free plan
Yes

The short version

  • InVision is a digital product design platform.
  • Free plans on both; paid from $39/mo and $25/mo.
  • Only Hookdeck lists ingest and persist; only InVision lists interactive prototypes.
  • Where Hookdeck falls short: pricing meters delivered events, so fan-out multiplies the bill: one inbound event routed to four services counts as four deliveries.
  • Where InVision falls short: service discontinued as of end of 2024; no longer available or supported.
  • Prices and features on this page were last checked on 31 August 2026.

Where they differ

Only the attributes on which Hookdeck and InVision actually diverge.

Attributes where Hookdeck and InVision differ
AttributeHookdeckInVision
PlatformsWeb, Linux, macOS, WindowsWeb, macOS, Windows, iOS, Android
CategoryDeveloper ToolsDesign

Identical on both: starting price (Free), free tier (Yes).

Not yet recorded: pricing model for InVision, founded for Hookdeck.

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Hookdeck

  • Ingest and persist
  • Automatic retries
  • Filters and fan-out
  • Transformations
  • Local development CLI
  • Rate limiting

Only in InVision

  • Interactive prototypes
  • Design collaboration
  • Freehand whiteboarding
  • Design system manager
  • Inspect mode
  • Comments & feedback
  • Version control
  • User testing

What people use each for

The jobs each tool is most often brought in to do.

Hookdeck

  • A payments integration where losing a Stripe event during a deploy causes an order to go unfulfillednot InVision
  • Fanning one provider webhook out to several internal services without each subscribing separatelynot InVision
  • Debugging a partner integration by replaying the exact failing payload after shipping a fixnot InVision
  • Receiving production-shaped webhooks on a developer laptop without running a public tunnelnot InVision

InVision

  • Prototype creationnot Hookdeck
  • Design feedbacknot Hookdeck
  • Whiteboarding sessionsnot Hookdeck
  • Design handoffnot Hookdeck
  • User testingnot Hookdeck

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Hookdeck

  • Pricing meters delivered events, so fan-out multiplies the bill: one inbound event routed to four services counts as four deliveries
  • Free-tier retention is three days, which is shorter than the time it typically takes to notice a failing integration, so the payloads needed for a replay are often already gone
  • It becomes a single point of failure in front of every third-party integration, and an outage there means every provider webhook queues or fails at once
  • The transformation layer runs JavaScript in a constrained environment, so anything that needs a database lookup or an external call has to happen downstream instead
  • For a team already running Kafka or SQS the value is mostly the console and the replay UI, which is a hard cost to justify against infrastructure they already operate

InVision

  • Service discontinued as of end of 2024; no longer available or supported
  • Workflow required constant switching between design software (Sketch/Photoshop) and InVision for prototyping, creating inefficiency
  • Performance issues and glitches reported, especially with larger projects
  • Limited development capabilities; required additional hosting and developer support for deployment
  • Could not export working web or mobile applications without additional development

Pricing, plan by plan

Hookdeck

Free
  • DeveloperFree
    • Up to ten thousand events per month
    • Three-day retention
    • One user
  • Team$39/mo
    • Ten thousand events included
    • Unlimited users
    • Pay as you go metering above the included events
  • Growth$499/mo
    • Ten thousand events included plus metered usage
    • Thirty-day retention
    • Uptime and latency SLAs
  • EnterpriseOn request
    • Negotiated event volume
    • Custom retention
    • Dedicated support

InVision

Free

No published plan breakdown. See the InVision review.

Which should you pick?

Choose Hookdeck if

  • You need ingest and persist.
  • You want to start without paying.
  • You work on Web, Linux, macOS, Windows.
  • You also want automatic retries.

Choose InVision if

  • You need interactive prototypes.
  • You want to start without paying.
  • You work on Web, macOS, Windows, iOS, Android.
  • You also want design collaboration.

Questions people ask

Is Hookdeck or InVision better?
Neither clearly leads. Hookdeck starts at Free and InVision at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Hookdeck or InVision?
Hookdeck starts at Free and InVision at Free.
Does Hookdeck or InVision run on more platforms?
Hookdeck runs on Web, Linux, macOS, Windows. InVision runs on Web, macOS, Windows, iOS, Android.
Can I use Hookdeck for free?
Both have a free tier, so you can try either at no cost before committing.
What is Hookdeck best used for?
Hookdeck is most often used for a payments integration where losing a stripe event during a deploy causes an order to go unfulfilled, fanning one provider webhook out to several internal services without each subscribing separately, debugging a partner integration by replaying the exact failing payload after shipping a fix, receiving production-shaped webhooks on a developer laptop without running a public tunnel. Of those, a payments integration where losing a stripe event during a deploy causes an order to go unfulfilled and fanning one provider webhook out to several internal services without each subscribing separately are not what InVision is typically brought in for.
What can Hookdeck do that InVision cannot?
Hookdeck covers Ingest and persist, Automatic retries, Filters and fan-out, Transformations. InVision covers Interactive prototypes, Design collaboration, Freehand whiteboarding, Design system manager.

Answered from the vendors’ own pages

Hookdeck: Is there a free plan?

Yes, ten thousand events a month with three-day retention and one user.

InVision: Is InVision still active and supported in 2026?

No. InVision announced discontinuation of all services by end of 2024. The platform is no longer available or supported.

Source
Hookdeck: How is usage counted?

By delivered events, so a single inbound webhook fanned out to three destinations counts as three.

InVision: What were InVision's core features?

InVision allowed designers to transform designs into interactive prototypes and mockups for web and mobile. It supported Craft Player for Sketch, Craft Sync for Photoshop, and preview mode in Studio, enabling design-to-prototype workflows.

Source
Hookdeck: Can I replay a failed webhook?

Yes, individually or in bulk from the console, with the original payload.

InVision: What were InVision's pricing plans?

InVision offered Free ($0), Starter ($25/month), Professional ($99/month), and Team plans. Annual billing provided a 10% discount. Free plan included basic prototyping; paid plans added collaboration and file access.

Source
Hookdeck: Does it work for outbound webhooks too?

Yes, the same queueing, retry and observability applies to webhooks you send.

InVision: Why did InVision fail in the market?

InVision's market position was disrupted by Figma, which unified design, prototyping, and collaboration in a single web-based platform. InVision required switching between design software and prototyping, creating friction and reducing competitiveness.

Source
InVision: What integrations did InVision support?

InVision integrated with design tools like Sketch and Photoshop, and supported sharing and collaboration workflows. The platform did not support deployment or direct development integration.

Source
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