Software · head to head
Construct 3 vs PrusaSlicer

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; PrusaSlicer limited to slicing workflow only; no interactive 3D design capabilities
- They diverge on capability: Construct 3 covers Visual event system, PrusaSlicer covers Automatic supports.
Where they differ
Only the attributes on which Construct 3 and PrusaSlicer actually diverge.
| Attribute | Construct 3 | PrusaSlicer |
|---|---|---|
| Pricing model | freemium | open-source |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, macOS, Linux |
| Founded | 2007 | 2012 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Only in PrusaSlicer
- Automatic supports
- Multi-material
- Variable layer height
- Custom G-code
- Paint-on supports
- Ironing
- Prusa printers
- Most FDM printers
Both cover
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Construct 3
- Building 2D browser games without writing codenot PrusaSlicer
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot PrusaSlicer
PrusaSlicer
- Preparation of STL models for 3D printingnot Construct 3
- Multi-material printing preparationnot Construct 3
- G-code generation and customisation via macrosnot Construct 3
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
PrusaSlicer
- Limited to slicing workflow only; no interactive 3D design capabilities
- Designed for RepRap-based printers; compatibility with other printer architectures varies
Pricing, plan by plan
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
PrusaSlicer
FreeNo published plan breakdown. See the PrusaSlicer review.
Which should you pick?
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Choose PrusaSlicer if
- You need automatic supports.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want multi-material.
Questions people ask
- Is Construct 3 or PrusaSlicer better?
- Neither clearly leads. Construct 3 starts at Free and PrusaSlicer at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Construct 3 or PrusaSlicer?
- Construct 3 starts at Free and PrusaSlicer at Free.
- Does Construct 3 or PrusaSlicer run on more platforms?
- Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. PrusaSlicer runs on Windows, macOS, Linux.
- Can I use Construct 3 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Construct 3 best used for?
- Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what PrusaSlicer is typically brought in for.
- What can Construct 3 do that PrusaSlicer cannot?
- Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. PrusaSlicer covers Automatic supports, Multi-material, Variable layer height, Custom G-code. Both handle Windows support, Linux support.
Related pages
More on Construct 3
More on PrusaSlicer
Keep looking
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- PrusaSlicer vs Aseprite
- PrusaSlicer vs Godot Engine
- PrusaSlicer vs Cascadeur
- PrusaSlicer vs GameMaker Studio 2
- PrusaSlicer vs Mixamo
- PrusaSlicer vs Pico-8
- PrusaSlicer vs Substance 3D Painter
- PrusaSlicer vs Adventure Game Studio
- PrusaSlicer vs AppGameKit
- PrusaSlicer vs Armory3D
- PrusaSlicer vs Bevy
- PrusaSlicer vs Buildbox
- PrusaSlicer vs Clickteam Fusion
- PrusaSlicer vs Cocos2d-x
- PrusaSlicer vs CryEngine
- PrusaSlicer vs Defold
- PrusaSlicer vs Enscape
- PrusaSlicer vs V-Ray
- PrusaSlicer vs FreeCAD
- PrusaSlicer vs KeyShot
- PrusaSlicer vs Lumion
- PrusaSlicer vs Houdini
- PrusaSlicer vs Arnold
- PrusaSlicer vs Inventor
- PrusaSlicer vs Mudbox
- PrusaSlicer vs Corona Renderer
- PrusaSlicer vs D5 Render
- PrusaSlicer vs Twinmotion
- PrusaSlicer vs LightWave 3D
- PrusaSlicer vs OpenSCAD
- PrusaSlicer vs Siemens NX
- PrusaSlicer vs ZBrush
- PrusaSlicer vs 3D-Coat
- PrusaSlicer vs Alibre Design

