Game Development · head to head
CryEngine vs PrusaSlicer

CryEngine
Game Development
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; PrusaSlicer limited to slicing workflow only; no interactive 3D design capabilities
- They diverge on capability: CryEngine covers Advanced graphics, PrusaSlicer covers Automatic supports.
Where they differ
Only the attributes on which CryEngine and PrusaSlicer actually diverge.
| Attribute | CryEngine | PrusaSlicer |
|---|---|---|
| Pricing model | free | open-source |
| Platforms | Windows, Playstation, Xbox, Linux | Windows, macOS, Linux |
| Category | Game Development | 3D & CAD |
| Founded | 1999 | 2012 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
Only in PrusaSlicer
- Automatic supports
- Multi-material
- Variable layer height
- Custom G-code
- Paint-on supports
- Ironing
- Prusa printers
- Most FDM printers
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
CryEngine
- Building photorealistic first person and open world games with real time global illuminationnot PrusaSlicer
- Developing with full engine source code accessnot PrusaSlicer
- Sandbox based level design with what you see is what you get exportnot PrusaSlicer
PrusaSlicer
- Preparation of STL models for 3D printingnot CryEngine
- Multi-material printing preparationnot CryEngine
- G-code generation and customisation via macrosnot CryEngine
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
PrusaSlicer
- Limited to slicing workflow only; no interactive 3D design capabilities
- Designed for RepRap-based printers; compatibility with other printer architectures varies
Pricing, plan by plan
CryEngine
Free- FreeFree
- Full engine access
- Source code
- Asset library
PrusaSlicer
FreeNo published plan breakdown. See the PrusaSlicer review.
Which should you pick?
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Choose PrusaSlicer if
- You need automatic supports.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want multi-material.
Questions people ask
- Is CryEngine or PrusaSlicer better?
- Neither clearly leads. CryEngine starts at Free and PrusaSlicer at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, CryEngine or PrusaSlicer?
- CryEngine starts at Free and PrusaSlicer at Free.
- Does CryEngine or PrusaSlicer run on more platforms?
- CryEngine runs on Windows, Playstation, Xbox, Linux. PrusaSlicer runs on Windows, macOS, Linux.
- Can I use CryEngine for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is CryEngine best used for?
- CryEngine is most often used for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export. Of those, building photorealistic first person and open world games with real time global illumination and developing with full engine source code access are not what PrusaSlicer is typically brought in for.
- What can CryEngine do that PrusaSlicer cannot?
- CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. PrusaSlicer covers Automatic supports, Multi-material, Variable layer height, Custom G-code. Both handle Windows support.
Related pages
More on PrusaSlicer
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- PrusaSlicer vs Construct 3
- PrusaSlicer vs GameMaker Studio 2
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- PrusaSlicer vs Pico-8
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- PrusaSlicer vs Adventure Game Studio
- PrusaSlicer vs AppGameKit
- PrusaSlicer vs Armory3D
- PrusaSlicer vs Bevy
- PrusaSlicer vs Buildbox
- PrusaSlicer vs Clickteam Fusion
- PrusaSlicer vs Cocos2d-x
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- PrusaSlicer vs Enscape
- PrusaSlicer vs V-Ray
- PrusaSlicer vs FreeCAD
- PrusaSlicer vs KeyShot
- PrusaSlicer vs Lumion
- PrusaSlicer vs Houdini
- PrusaSlicer vs Arnold
- PrusaSlicer vs Inventor
- PrusaSlicer vs Mudbox
- PrusaSlicer vs Corona Renderer
- PrusaSlicer vs D5 Render
- PrusaSlicer vs Twinmotion
- PrusaSlicer vs LightWave 3D
- PrusaSlicer vs OpenSCAD
- PrusaSlicer vs Siemens NX
- PrusaSlicer vs ZBrush
- PrusaSlicer vs 3D-Coat
- PrusaSlicer vs Alibre Design

