Software · head to head
Adventure Game Studio vs OGRE
The short version
- Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; OGRE oGRE is MIT licensed with no vendor support or warranty; all maintenance is community-driven with no commercial backing entity.
- They diverge on capability: Adventure Game Studio covers Point-and-click editor, OGRE covers 3D graphics rendering.
Where they differ
Only the attributes on which Adventure Game Studio and OGRE actually diverge.
| Attribute | Adventure Game Studio | OGRE |
|---|---|---|
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, Macos, Linux, Android, Ios |
| Founded | 1997 | 2000 |
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Adventure Game Studio
- Point-and-click editor
- Room system
- Sprite animation
- Built-in scripting
- Inventory system
- Dialog system
- Audio support
- Resolution scaling
Only in OGRE
- 3D graphics rendering
- Shader system
- Material system
- Lighting and shadows
- Particle effects
- Scene graph
- Skeletal animation
- Terrain rendering
Both cover
- Open-source
- Local deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
- Ios support
- Android support
What people use each for
The jobs each tool is most often brought in to do.
Adventure Game Studio
- Building point-and-click adventure games in a classic Sierra or LucasArts stylenot OGRE
- Shipping a commercial or freeware adventure game with no licence feenot OGRE
- Scripting game logic in a Java or C# style language with a built-in debuggernot OGRE
OGRE
- 3D game developmentnot Adventure Game Studio
- Graphics applicationsnot Adventure Game Studio
- Visualization projectsnot Adventure Game Studio
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Adventure Game Studio
- The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
- The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
- Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
- MSSCCI source control integration was discontinued in version 3.6.0
- Graphics drivers are limited to Direct3D 9 and OpenGL
- Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
- Support is community-only through forums and Discord, with no vendor support channel
OGRE
- OGRE is MIT licensed with no vendor support or warranty; all maintenance is community-driven with no commercial backing entity.
Pricing, plan by plan
Adventure Game Studio
Free- FreeFree
- Full editor
- Built-in script editor
- Room editor
OGRE
Free- FreeFree
- Full rendering engine
- C++ support
- Graphics pipeline
Which should you pick?
Choose Adventure Game Studio if
- You need point-and-click editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want room system.
Choose OGRE if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android, Ios.
- You also want shader system.
Questions people ask
- Is Adventure Game Studio or OGRE better?
- Neither clearly leads. Adventure Game Studio starts at Free and OGRE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Adventure Game Studio or OGRE?
- Adventure Game Studio starts at Free and OGRE at Free.
- Does Adventure Game Studio or OGRE run on more platforms?
- Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. OGRE runs on Windows, Macos, Linux, Android, Ios.
- Can I use Adventure Game Studio for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Adventure Game Studio best used for?
- Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what OGRE is typically brought in for.
- What can Adventure Game Studio do that OGRE cannot?
- Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. OGRE covers 3D graphics rendering, Shader system, Material system, Lighting and shadows. Both handle Open-source, Local deployment, Mobile deployment, Windows support.
Related pages
More on Adventure Game Studio
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