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CAD · head to head

Corona Renderer vs RealityScan

Corona Renderer logo

Corona Renderer

CAD

Modern high-performance rendering

From
Free
Rated
-
RealityScan logo

RealityScan

CAD

The photogrammetry engine formerly called RealityCapture, free below a one million dollar revenue line

From
Free
Rated
-

The short version

  • Each has a real cost: Corona Renderer plugs into 3ds Max and Cinema 4D only, so it is not available for Blender, Maya or standalone use; RealityScan the free tier is bounded by company revenue rather than by usage, so a business crossing one million US dollars of turnover acquires a per-seat cost overnight for software its workflow now depends on
  • They diverge on capability: Corona Renderer covers Unbiased rendering, RealityScan covers Photogrammetric reconstruction.
  • Prices and features above were last checked on 1 September 2026.

Where they differ

Only the attributes on which Corona Renderer and RealityScan actually diverge.

Attributes where Corona Renderer and RealityScan differ
AttributeCorona RendererRealityScan
Pricing modelsubscriptionFree below a revenue threshold, then per seat per year
PlatformsWindows, macOSWindows
Founded2009Unknown

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (CAD).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Corona Renderer

  • Unbiased rendering
  • Interactive rendering
  • LightMix
  • Scatter
  • Materials
  • 3ds Max
  • Cinema 4D
  • License management

Only in RealityScan

  • Photogrammetric reconstruction
  • Laser scan fusion
  • Ground control points
  • Texturing and unwrapping
  • Command line interface
  • Unreal Engine path
  • Component alignment control

What people use each for

The jobs each tool is most often brought in to do.

Corona Renderer

  • Photorealistic architectural visualisation rendersnot RealityScan
  • Interior and exterior stills from 3ds Maxnot RealityScan
  • Motion graphics rendering from Cinema 4Dnot RealityScan
  • Rendering with minimal setup thanks to defaults tuned for archviznot RealityScan

RealityScan

  • A two-person heritage survey practice under the revenue threshold that can now run professional photogrammetry at no licence costnot Corona Renderer
  • A film or games asset team scanning props and environments at very high image counts where processing speed decides the schedulenot Corona Renderer
  • A survey firm combining terrestrial laser scans with drone photography and needing both aligned in a single reconstructionnot Corona Renderer
  • A construction reality-capture operator producing meshes for Unreal-based client visualisation from the same source imagerynot Corona Renderer

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Corona Renderer

  • Plugs into 3ds Max and Cinema 4D only, so it is not available for Blender, Maya or standalone use
  • Sold by subscription rather than perpetual licence, from $414 a year for Corona Solo
  • Asset library access is metered by tier, at 15,000 assets on Solo against 18,500 on Premium
  • AI credits are capped monthly, at 100 on Solo and 500 on Premium
  • Real-time ray tracing through Vantage requires the Corona Collection tier at $994.80 a year

RealityScan

  • The free tier is bounded by company revenue rather than by usage, so a business crossing one million US dollars of turnover acquires a per-seat cost overnight for software its workflow now depends on
  • New perpetual licences are no longer sold, so an organisation that deliberately avoided subscription software has no route in; existing perpetual holders keep their version but stop receiving updates unless they accept the current terms
  • It is Windows only and needs an NVIDIA CUDA capable GPU, which excludes macOS studios and makes the real cost of adoption a workstation purchase rather than a licence
  • The rename from RealityCapture to RealityScan in 2025 means tutorials, forum answers and third party pipeline documentation are split across two names and several licensing regimes, and much of it is now wrong about price
  • The interface assumes photogrammetry knowledge; alignment failures, control point placement and reconstruction region setup are not guided, so a team without an experienced operator produces poor models quickly rather than good ones slowly

Pricing, plan by plan

Corona Renderer

Free
  • Corona Solo$345/month
    • Personal license (single user across devices)
    • Core rendering engine
    • 15,000 3D assets and materials
  • Corona Premium$110/month
    • Add-on to Solo (total $455/month)
    • Floating/team license
    • 18,500+ 3D assets
  • Corona Collection$225/month
    • Full suite for teams
    • Floating/team license
    • Real-time ray-tracing (Vantage)

RealityScan

Free
  • Free tierFree
    • For individuals and companies with annual revenue under 1,000,000 USD
    • Full application, no metered input charges
    • Epic account required
  • RealityScan seat$1250/year
    • Required once annual revenue exceeds 1,000,000 USD
    • Per seat, per year
    • Commercial use without output restrictions
  • Unreal Engine subscription$1850/year
    • Per seat per year
    • Includes RealityScan and Twinmotion
    • For teams that also need Unreal Engine for non-game commercial use

Which should you pick?

Choose Corona Renderer if

  • You need unbiased rendering.
  • You want to start without paying.
  • You work on Windows, macOS.
  • You also want interactive rendering.

Choose RealityScan if

  • You need photogrammetric reconstruction.
  • You want to start without paying.
  • You work on Windows.
  • You also want laser scan fusion.

Questions people ask

Is Corona Renderer or RealityScan better?
Neither clearly leads. Corona Renderer starts at Free and RealityScan at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Corona Renderer or RealityScan?
Corona Renderer starts at Free and RealityScan at Free.
Does Corona Renderer or RealityScan run on more platforms?
Corona Renderer runs on Windows, macOS. RealityScan runs on Windows.
Can I use Corona Renderer for free?
Both have a free tier, so you can try either at no cost before committing.
What is Corona Renderer best used for?
Corona Renderer is most often used for photorealistic architectural visualisation renders, interior and exterior stills from 3ds max, motion graphics rendering from cinema 4d, rendering with minimal setup thanks to defaults tuned for archviz. Of those, photorealistic architectural visualisation renders and interior and exterior stills from 3ds max are not what RealityScan is typically brought in for.
What can Corona Renderer do that RealityScan cannot?
Corona Renderer covers Unbiased rendering, Interactive rendering, LightMix, Scatter. RealityScan covers Photogrammetric reconstruction, Laser scan fusion, Ground control points, Texturing and unwrapping.

Answered from the vendors’ own pages

Corona Renderer: How much does Corona Renderer cost?

Corona Solo is $345/month or $4,140/year (charged monthly). Corona Collection starts at $225/month. Corona Premium is a $110/month add-on to Solo. Educational licenses save up to 80% versus commercial pricing.

Source
RealityScan: Is RealityCapture still called that?

No. Epic rebranded it to RealityScan with version 2.0 in 2025. It is the same engine and the same team.

Corona Renderer: Does Corona offer a free trial?

Yes, Corona includes a 30-day free trial for both Windows and macOS with full feature access and training resources. A 14-day money-back guarantee is included with all paid plans.

Source
RealityScan: Who gets it free?

Individuals and companies with annual revenue under one million US dollars. Above that, a seat is 1,250 US dollars per year.

Corona Renderer: What is the difference between Corona Solo and Corona Collection?

Corona Solo ($345/month) is a personal license for single users and includes 100 AI credits monthly. Corona Collection ($225/month) is a floating team license with real-time ray-tracing (Vantage), 4,000+ animated characters, and 1,500 AI credits monthly.

Source
RealityScan: Can I still buy a perpetual licence?

Not for new purchases. Existing perpetual licences remain valid for the version owned, with updates only under the current terms.

Corona Renderer: Are there per-node render costs?

Yes, Corona offers expandable render nodes at separate pricing. Additionally, Chaos AI credits can be purchased on a pay-as-you-go basis beyond monthly allowances.

Source
RealityScan: Does the free version restrict output?

No output metering or watermarking; the restriction is on who qualifies, based on company revenue, not on what you export.

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