Game Development · head to head
Lumberyard vs Unreal Engine

Lumberyard
Game Development
Build AAA games with a free, cross-platform engine
- From
- Free
- Rated
- -

Unreal Engine
Entertainment
The world's most open and advanced real-time 3D creation tool
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Lumberyard aWS Lumberyard free tier has restricted access and is intended for getting started only; Unreal Engine 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
- They diverge on capability: Lumberyard covers CryEngine foundation, Unreal Engine covers Real-time ray tracing.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Lumberyard and Unreal Engine actually diverge.
| Attribute | Lumberyard | Unreal Engine |
|---|---|---|
| Pricing model | free | Unknown |
| Platforms | Windows, Playstation, Xbox, Linux | PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR |
| Category | Game Development | Entertainment |
| Founded | 2006 | 1991 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Lumberyard
- CryEngine foundation
- Lua scripting
- Flowgraph editor
- Advanced graphics
- Physics simulation
- AWS GameLift integration
- Multiplayer support
- VR capabilities
Only in Unreal Engine
- Real-time ray tracing
- Nanite geometry
- Lumen global illumination
- Blueprint visual scripting
- C++ programming
- World composition
- Animation systems
- Audio engine
Both cover
- Visual Studio
- Source code access
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Lumberyard
- Building 3D games with an AWS-integrated enginenot Unreal Engine
- Cloud-connected multiplayer game backendsnot Unreal Engine
- Twitch integration for streamed gameplay featuresnot Unreal Engine
Unreal Engine
- AAA game developmentnot Lumberyard
- Indie game creationnot Lumberyard
- Architectural visualizationnot Lumberyard
- Film and TV productionnot Lumberyard
- VR/AR experiencesnot Lumberyard
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Lumberyard
- AWS Lumberyard free tier has restricted access and is intended for getting started only
- Production use requires pay-as-you-go costs that scale with usage
- Exact pricing depends on specific AWS services consumed and usage levels
Unreal Engine
- 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
- Smaller mobile game ecosystem compared to Unity, with fewer optimized mobile libraries and live-ops services
Pricing, plan by plan
Lumberyard
Free- FreeFree
- Full engine source
- AWS integration
- Lua scripting
Unreal Engine
Free- Game DevelopmentFree
- Nanite geometry
- Lumen global illumination
- Blueprint visual scripting
- Non-Game Commercial$1850/year
- No royalties
- Enterprise features
Which should you pick?
Choose Lumberyard if
- You need cryengine foundation.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want lua scripting.
Choose Unreal Engine if
- You need real-time ray tracing.
- You want to start without paying.
- You work on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
- You also want nanite geometry.
Questions people ask
- Is Lumberyard or Unreal Engine better?
- Neither clearly leads. Lumberyard starts at Free and Unreal Engine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Lumberyard or Unreal Engine?
- Lumberyard starts at Free and Unreal Engine at Free.
- Does Lumberyard or Unreal Engine run on more platforms?
- Lumberyard runs on Windows, Playstation, Xbox, Linux. Unreal Engine runs on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
- Can I use Lumberyard for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Lumberyard best used for?
- Lumberyard is most often used for building 3d games with an aws-integrated engine, cloud-connected multiplayer game backends, twitch integration for streamed gameplay features. Of those, building 3d games with an aws-integrated engine and cloud-connected multiplayer game backends are not what Unreal Engine is typically brought in for.
- What can Lumberyard do that Unreal Engine cannot?
- Lumberyard covers CryEngine foundation, Lua scripting, Flowgraph editor, Advanced graphics. Unreal Engine covers Real-time ray tracing, Nanite geometry, Lumen global illumination, Blueprint visual scripting. Both handle Visual Studio, Source code access, Local deployment, Windows support.
Answered from the vendors’ own pages
Lumberyard: Does AWS Lumberyard cost money?
AWS Lumberyard is not free for production use. The service offers a free tier for getting started, hands-on experience, and development. Production deployments use AWS's pay-as-you-go pricing model where costs scale with your usage.
SourceUnreal Engine: What is Unreal Engine's royalty structure?
Unreal Engine is free upfront with a 5% royalty on gross revenue worldwide after a project exceeds $1 million in lifetime gross revenue. This includes in-app purchases, advertising, and direct sales but excludes indirect revenue.
SourceLumberyard: How is AWS Lumberyard priced?
Lumberyard uses AWS's flexible consumption-based pricing. Customers can use the free tier to explore services, then pay for what they use in production. AWS also offers Savings Plans for lower prices on committed usage.
SourceUnreal Engine: What platforms can Unreal Engine target?
Unreal Engine supports PC, VR, AR, gaming consoles, and mobile devices. The royalty fee applies across all platforms.
SourceUnreal Engine: What are Unreal Engine's graphics capabilities?
Unreal Engine 5 features Nanite virtualized geometry and Lumen global illumination, enabling photorealistic AAA workflows. Nanite replaces traditional LOD systems with 128-triangle clusters and software rasterization for superior visual fidelity.
SourceUnreal Engine: Do non-game developers pay royalties?
No. Non-game commercial teams pay $1,850 per seat per year instead of royalties. This covers enterprise use cases outside traditional game development.
SourceRelated pages
More on Unreal Engine
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- Unreal Engine vs Spotify
- Unreal Engine vs Criterion Channel
- Unreal Engine vs Dailymotion
- Unreal Engine vs Discovery+
- Unreal Engine vs Disney+
- Unreal Engine vs Adobe Premiere Pro
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